Player Matchup

Arachne
Arachne
Nemifest
Arachne
Level 57
God Stats
1W - 0L
1,769 SR
Queue Stats
5W - 4L
1,501 Elo+
Solo
Freya
Freya
RossWillo
Freya
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 52L
1,575 Elo+
Party 1
Xing Tian
Xing Tian
Weatherell
Xing Tian
Level 67
God Stats
19W - 7L
1,674 SR
Queue Stats
55W - 32L
1,633 Elo+
Party 1
Team Averages
Level 82
1,648 SR
1,570 Elo+

VS

Team Averages
Level 106
1,540 SR
1,546 Elo+
Hun Batz
Hun Batz
Blazer606
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,505 Elo+
Solo
Maui
Maui
ThenderexNotTTV
Maui
Level 66
God Stats
2W - 2L
1,584 SR
Queue Stats
55W - 27L
1,605 Elo+
Solo
Janus
Janus
Yongenitales1
Janus
Level 124
God Stats
59W - 59L
1,535 SR
Queue Stats
72W - 72L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nemifest
Arachne
14
5 / 1 / 4
9,746
750
10,784
13,153
6,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
RossWillo
Freya
16
4 / 2 / 3
9,709
747
10,689
9,385
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
Weatherell
Xing Tian
13
0 / 2 / 6
8,370
644
3,136
10,279
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blazer606
Hun Batz
13
1 / 4 / 1
8,662
666
9,547
11,674
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 3 / 4
8,561
659
5,358
15,123
16,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 3
9,395
723
8,604
5,195
2,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
9
Kills
4
5
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blazer606
Hun Batz
1
4
1
0.38
W
Arachne
Nemifest
Arachne
5
1
4
7
W
Freya
RossWillo
Freya
4
2
3
2.75
L
1
3
4
1
W
Xing Tian
Weatherell
Xing Tian
0
2
6
1.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,609
Damage
23,509
32,817
Taken
31,992
19,074
Mitigated
24,880
8,422
Healing
1,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blazer606
Hun Batz
9,547
1,457
0
1,728
11,674
6,848
416
4,217
7,351
0
43,245
W
Arachne
Nemifest
Arachne
10,784
8,162
0
5,177
13,153
6,588
0
5,859
7,213
0
32,371
W
Freya
RossWillo
Freya
10,689
3,888
0
3,245
9,385
3,899
115
4,045
5,329
31,987
1,294
L
5,358
1,238
0
0
15,123
16,021
218
7,315
7,486
20,394
183
W
Xing Tian
Weatherell
Xing Tian
3,136
87
0
0
10,279
8,587
28
3,492
6,776
23,862
0
L
8,604
296
0
0
5,195
2,011
678
1,497
3,550
39,578
1,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
26,618
145
Minions Killed
186
0
Camps Cleared
0
732,775
Distance Traveled
718,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,662
666
70
5
0
240,598
0
W
Arachne
9,746
750
39
3
0
251,834
0
W
Freya
9,709
747
68
5
0
247,677
0
L
Maui
8,561
659
38
3
0
226,832
0
W
Xing Tian
8,370
644
38
3
0
233,264
0
L
Janus
9,395
723
78
6
0
250,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role