Player Matchup

Arachne
Arachne
DENTOBEAN777
Arachne
Level 138
God Stats
13W - 5L
1,849 SR
Queue Stats
32W - 22L
1,510 Elo+
Party 3
Sylvanus
Sylvanus
FearlessOne92
Sylvanus
Level 121
God Stats
7W - 2L
1,596 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 3
Medusa
Medusa
GR1ZZLYYYYY
Medusa
Level 91
God Stats
2W - 0L
1,758 SR
Queue Stats
6W - 6L
1,518 Elo+
Party 3
Sun Wukong
Sun Wukong
JLEEMCD
Sun Wukong
Level 113
God Stats
6W - 2L
1,899 SR
Queue Stats
28W - 21L
1,518 Elo+
Party 3
Vulcan
Vulcan
youyoman12
Vulcan
Level 125
God Stats
2W - 0L
1,311 SR
Queue Stats
27W - 30L
1,379 Elo+
Solo
Team Averages
Level 118
1,683 SR
1,473 Elo+

VS

Team Averages
Level 149
1,491 SR
1,438 Elo+
Horus
Horus
Blaqk Daddy
Horus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,413 Elo+
Party 2
Nut
Nut
ENVY316LEGEND
Nut
Level 168
God Stats
6W - 10L
1,412 SR
Queue Stats
55W - 62L
1,443 Elo+
Party 2
Yemoja
Yemoja
OG_Blood_Killa_
Yemoja
Level 109
God Stats
4W - 2L
1,777 SR
Queue Stats
156W - 155L
1,574 Elo+
Solo
The Morrigan
The Morrigan
Ojanis10
The Morrigan
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,413 Elo+
Party 1
Apollo
Apollo
kanegetsmoney24
Apollo
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 6L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DENTOBEAN777
Arachne
17
14 / 4 / 2
10,368
610
15,316
21,642
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
FearlessOne92
Sylvanus
14
2 / 1 / 11
9,388
552
9,384
15,384
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
14
5 / 3 / 6
8,378
493
13,662
15,578
7,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JLEEMCD
Sun Wukong
15
1 / 2 / 4
9,715
571
11,562
16,578
16,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
youyoman12
Vulcan
16
1 / 5 / 6
9,552
562
10,023
10,146
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,913
524
12,408
18,429
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 5 / 1
9,736
573
10,011
16,978
8,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
0 / 4 / 3
8,174
481
6,619
16,324
14,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Ojanis10
The Morrigan
15
6 / 5 / 2
9,214
542
8,990
11,182
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 6 / 4
8,165
480
9,474
16,386
7,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
23
Kills
15
15
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Arachne
DENTOBEAN777
Arachne
14
4
2
3.75
L
5
5
1
1.1
W
Sylvanus
FearlessOne92
Sylvanus
2
1
11
7.5
W
Medusa
5
3
6
2.67
W
Sun Wukong
JLEEMCD
Sun Wukong
1
2
4
1.5
L
0
4
3
0.38
L
The Morrigan
Ojanis10
The Morrigan
6
5
2
1.4
L
2
6
4
0.67
W
Vulcan
youyoman12
Vulcan
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,947
Damage
47,502
79,328
Taken
79,299
50,107
Mitigated
50,959
28,151
Healing
22,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,408
4,814
145
5,932
18,429
15,549
270
494
17,935
0
62,717
W
Arachne
DENTOBEAN777
Arachne
15,316
9,415
0
11,436
21,642
9,820
0
3,141
18,406
0
66,644
L
10,011
5,574
0
5,941
16,978
8,069
0
6,418
10,544
0
91,923
W
Sylvanus
FearlessOne92
Sylvanus
9,384
2,102
5,867
7,316
15,384
12,225
457
3,807
11,526
35,445
0
W
Medusa
13,662
6,185
0
2,210
15,578
7,275
1,265
4,127
11,451
0
59,010
W
Sun Wukong
JLEEMCD
Sun Wukong
11,562
2,504
0
774
16,578
16,354
80
519
15,011
0
77,298
L
6,619
1,701
2,132
3,284
16,324
14,866
275
5,260
11,064
29,001
2,817
L
The Morrigan
Ojanis10
The Morrigan
8,990
2,052
0
2,504
11,182
4,764
985
2,099
8,834
58,445
3,615
L
9,474
5,998
0
2,842
16,386
7,711
904
4,974
11,398
0
54,326
W
Vulcan
youyoman12
Vulcan
10,023
3,594
0
548
10,146
4,433
525
1,785
8,310
84,952
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
44,202
483
Minions Killed
492
0
Camps Cleared
0
1,627,731
Distance Traveled
1,464,136
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,913
524
103
6
0
329,172
5
W
Arachne
10,368
610
81
5
0
390,368
0
L
Nut
9,736
573
156
9
0
274,063
3
W
Sylvanus
9,388
552
47
3
0
276,060
0
W
Medusa
8,378
493
80
5
0
301,958
0
W
Sun Wukong
9,715
571
132
8
0
321,515
0
L
Yemoja
8,174
481
42
2
0
251,525
0
L
The Morrigan
9,214
542
109
6
0
313,352
0
L
Apollo
8,165
480
82
5
0
296,024
0
W
Vulcan
9,552
562
143
8
0
337,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role