Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Karashar
Horus
Level 128
God Stats
2W - 0L
1,525 SR
Queue Stats
5W - 6L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
LonesomeLucas
Baron Samedi
Level 24
God Stats
5W - 9L
1,393 SR
Queue Stats
5W - 13L
1,178 Elo+
Solo
Agni
Agni
SteevaxLaMenace
Agni
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 10L
1,139 Elo+
Solo
Geb
Geb
pr0fesoR
Geb
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,658 Elo+
Solo
Team Averages
Level 99
1,484 SR
1,368 Elo+

VS

Team Averages
Level 124
1,466 SR
1,488 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chipolatax
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 84L
1,488 Elo+
Solo
Anubis
Anubis
ControllingWipe
Anubis
Level 100
God Stats
30W - 28L
1,500 SR
Queue Stats
258W - 297L
1,443 Elo+
Solo
Chiron
Chiron
Madmonk42233
Chiron
Level 100
God Stats
2W - 4L
1,330 SR
Queue Stats
100W - 125L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Mechro69
Cliodhna
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 0 / 1
6,135
1,227
9,762
5,012
2,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Karashar
Horus
10
1 / 0 / 3
5,038
1,008
3,255
5,182
3,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
LonesomeLucas
Baron Samedi
10
0 / 0 / 3
4,987
997
1,860
3,022
1,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 2
4,509
902
1,172
3,873
1,423
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 1 / 4
4,888
978
2,428
5,487
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 1
5,040
1,008
5,709
5,605
1,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Chipolatax
King Arthur
7
0 / 2 / 0
4,279
856
870
2,519
1,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 2 / 3
4,631
926
3,259
3,811
1,749
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
0 / 1 / 3
4,623
925
3,028
4,237
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
Mechro69
Cliodhna
11
2 / 1 / 1
5,180
1,036
5,241
5,447
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
3
3
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
0
1
5.5
L
Sol
 
Sol
1
1
1
1.5
L
King Arthur
Chipolatax
King Arthur
0
2
0
0
L
0
2
3
0.75
W
Horus
Karashar
Horus
1
0
3
2.5
W
Baron Samedi
LonesomeLucas
Baron Samedi
0
0
3
1.5
L
Chiron
0
1
3
1.5
L
Cliodhna
Mechro69
Cliodhna
2
1
1
2.5
W
0
2
2
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
18,107
22,576
Taken
21,619
11,878
Mitigated
8,298
8,893
Healing
6,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,762
6,019
0
2,251
5,012
2,185
0
2,135
2,877
0
26,105
L
Sol
 
Sol
5,709
1,799
0
3,026
5,605
1,834
0
1,135
4,347
14,142
943
L
King Arthur
Chipolatax
King Arthur
870
82
0
240
2,519
1,078
0
731
1,624
0
1,673
L
3,259
298
0
970
3,811
1,749
0
499
3,141
9,716
0
W
Horus
Karashar
Horus
3,255
1,613
690
2,642
5,182
3,359
108
2,371
2,811
0
7,435
W
Baron Samedi
LonesomeLucas
Baron Samedi
1,860
124
584
1,364
3,022
1,355
0
1,304
1,718
6,636
0
L
Chiron
3,028
572
226
1,021
4,237
1,531
0
1,005
3,064
0
7,950
L
Cliodhna
Mechro69
Cliodhna
5,241
673
0
619
5,447
2,106
0
1,339
3,983
0
13,056
W
1,172
434
0
0
3,873
1,423
0
1,208
2,665
3,325
0
W
2,428
331
0
1,362
5,487
3,556
0
1,873
3,614
6,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
23,753
102
Minions Killed
72
0
Camps Cleared
0
595,555
Distance Traveled
519,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,135
1,227
53
11
0
110,626
0
L
Sol
5,040
1,008
26
5
0
121,880
0
L
King Arthur
4,279
856
0
0
0
37,999
0
L
Anubis
4,631
926
10
2
0
106,393
0
W
Horus
5,038
1,008
13
3
0
133,987
0
W
Baron Samedi
4,987
997
20
4
0
117,398
0
L
Chiron
4,623
925
13
3
0
94,514
0
L
Cliodhna
5,180
1,036
23
5
0
159,181
0
W
Agni
4,509
902
6
1
0
97,694
0
W
Geb
4,888
978
10
2
0
135,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role