Player Matchup

King Arthur
King Arthur
IHazNoIdeaz7
King Arthur
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 20L
1,716 Elo+
Party 2
Scylla
Scylla
bot69696
Scylla
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,517 Elo+
Party 2
Chiron
Chiron
fCrOt12345
Chiron
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 106
1,500 SR
1,578 Elo+

VS

Team Averages
Level 111
1,573 SR
1,497 Elo+
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Paul_senn
Izanami
Level 101
God Stats
7W - 10L
1,664 SR
Queue Stats
25W - 33L
1,472 Elo+
Solo
Ganesha
Ganesha
stoptk
Ganesha
Level 107
God Stats
4W - 5L
1,554 SR
Queue Stats
56W - 45L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IHazNoIdeaz7
King Arthur
15
6 / 1 / 6
9,570
870
11,668
14,350
12,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
bot69696
Scylla
15
2 / 2 / 10
8,868
806
7,843
5,680
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
fCrOt12345
Chiron
14
5 / 1 / 7
9,374
852
5,368
7,012
2,758
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 7 / 1
7,472
679
5,667
12,258
7,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Paul_senn
Izanami
10
1 / 3 / 1
7,432
676
2,525
3,954
1,296
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
stoptk
Ganesha
13
0 / 3 / 2
6,918
629
5,992
13,033
15,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
3
4
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
7
1
0.36
W
King Arthur
IHazNoIdeaz7
King Arthur
6
1
6
9
L
Izanami
Paul_senn
Izanami
1
3
1
0.5
W
Scylla
bot69696
Scylla
2
2
10
3.5
W
Chiron
fCrOt12345
Chiron
5
1
7
8.5
L
Ganesha
stoptk
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
14,184
27,042
Taken
29,245
17,377
Mitigated
23,957
5,421
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,667
695
0
320
12,258
7,551
0
2,845
8,997
0
17,375
W
King Arthur
IHazNoIdeaz7
King Arthur
11,668
2,002
0
2,211
14,350
12,772
37
3,139
11,067
170
42,685
L
Izanami
Paul_senn
Izanami
2,525
1,556
0
543
3,954
1,296
0
693
3,179
0
13,448
W
Scylla
bot69696
Scylla
7,843
1,476
0
724
5,680
1,847
1,234
1,582
3,576
26,702
0
W
Chiron
fCrOt12345
Chiron
5,368
2,434
589
1,897
7,012
2,758
801
1,832
5,060
0
37,309
L
Ganesha
stoptk
Ganesha
5,992
470
0
691
13,033
15,110
0
3,633
8,988
20,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
21,822
166
Minions Killed
70
0
Camps Cleared
0
595,416
Distance Traveled
425,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,472
679
33
3
0
185,001
0
W
King Arthur
9,570
870
51
5
0
201,520
0
L
Izanami
7,432
676
32
3
0
63,489
0
W
Scylla
8,868
806
50
5
0
204,048
0
W
Chiron
9,374
852
65
6
0
189,848
0
L
Ganesha
6,918
629
5
0
0
177,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role