Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 142
God Stats
100W - 80L
1,575 SR
Queue Stats
192W - 200L
1,502 Elo+
Solo
Arachne
Arachne
pizzalightning
Arachne
Level 145
God Stats
1W - 2L
1,745 SR
Queue Stats
13W - 17L
1,426 Elo+
Solo
Team Averages
Level 142
1,564 SR
1,486 Elo+

VS

Team Averages
Level 126
1,638 SR
1,438 Elo+
Scylla
Scylla
DarthCyker
Scylla
Level 123
God Stats
5W - 12L
1,382 SR
Queue Stats
150W - 164L
1,337 Elo+
Solo
Ares
Ares
Rangersight
Ares
Level 109
God Stats
4W - 5L
1,919 SR
Queue Stats
174W - 152L
1,473 Elo+
Solo
Bellona
Bellona
SugeSmith
Bellona
Level 120
God Stats
52W - 59L
1,540 SR
Queue Stats
322W - 317L
1,473 Elo+
Party 1
Camazotz
Camazotz
TheBigCecil
Camazotz
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 89L
1,428 Elo+
Solo
Martichoras
Martichoras
kushmanjarrett94
Martichoras
Level 149
God Stats
25W - 19L
1,847 SR
Queue Stats
217W - 220L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 0
5,178
518
3,053
6,497
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Cthulhu
 
Cthulhu
8
0 / 0 / 0
5,170
517
3,638
9,092
5,213
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Pele
 
Pele
9
0 / 2 / 0
5,065
507
4,026
8,583
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Lavazutch
Zhong Kui
10
0 / 0 / 0
4,867
487
2,399
5,234
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,402
440
1,755
9,416
3,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarthCyker
Scylla
9
0 / 0 / 2
5,360
536
4,102
2,569
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
1 / 0 / 0
4,993
499
2,613
6,123
4,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
SugeSmith
Bellona
11
1 / 0 / 0
5,970
597
5,074
6,425
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
TheBigCecil
Camazotz
10
3 / 1 / 0
5,789
579
4,672
9,524
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Martichoras
kushmanjarrett94
Martichoras
10
0 / 0 / 1
5,219
522
3,981
5,084
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Pele
 
Pele
0
2
0
0
W
Scylla
DarthCyker
Scylla
0
0
2
1
L
Zhong Kui
Lavazutch
Zhong Kui
0
0
0
0
W
1
0
0
1
W
Bellona
SugeSmith
Bellona
1
0
0
1
W
Camazotz
TheBigCecil
Camazotz
3
1
0
3
W
Martichoras
kushmanjarrett94
Martichoras
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,871
Damage
20,442
38,822
Taken
29,725
21,294
Mitigated
18,291
11,047
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,053
2,100
0
1,467
6,497
2,296
0
384
6,113
0
33,997
L
Cthulhu
 
Cthulhu
3,638
217
1,184
2,098
9,092
5,213
0
3,218
5,874
25,107
0
L
Pele
 
Pele
4,026
811
0
2,331
8,583
5,827
0
0
7,924
0
34,722
W
Scylla
DarthCyker
Scylla
4,102
425
0
896
2,569
1,016
41
1,684
885
44,290
391
L
Zhong Kui
Lavazutch
Zhong Kui
2,399
232
0
2,460
5,234
4,254
0
1,826
3,408
29,564
1,179
W
2,613
66
0
2,399
6,123
4,606
0
2,757
3,366
6,824
0
W
Bellona
SugeSmith
Bellona
5,074
1,405
0
2,900
6,425
6,584
0
0
6,425
0
39,211
W
Camazotz
TheBigCecil
Camazotz
4,672
1,675
0
3,056
9,524
4,099
0
984
8,540
0
39,791
W
Martichoras
kushmanjarrett94
Martichoras
3,981
742
0
462
5,084
1,986
225
603
4,481
0
40,591
L
1,755
1,509
0
1,507
9,416
3,704
0
1,232
8,184
0
30,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
27,331
248
Minions Killed
294
0
Camps Cleared
0
947,238
Distance Traveled
947,915
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,178
518
55
6
0
173,966
0
L
Cthulhu
5,170
517
30
3
0
209,529
4
L
Pele
5,065
507
48
5
0
166,091
0
W
Scylla
5,360
536
83
8
0
186,866
0
L
Zhong Kui
4,867
487
68
7
0
193,094
2
W
Ares
4,993
499
9
1
0
204,264
2
W
Bellona
5,970
597
67
7
0
178,497
0
W
Camazotz
5,789
579
73
7
0
197,897
0
W
Martichoras
5,219
522
62
6
0
180,391
2
L
Arachne
4,402
440
47
5
0
204,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role