Player Matchup

Sobek
Sobek
CanhotoSkyA2K
Sobek
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 28L
1,151 Elo+
Party 1
Apollo
Apollo
MautecJr
Apollo
Level 102
God Stats
0W - 1L
1,508 SR
Queue Stats
13W - 26L
1,243 Elo+
Party 1
Ares
Ares
SerialKillerA2K
Ares
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,140 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,178 Elo+

VS

Team Averages
Level 135
1,638 SR
1,570 Elo+
Chaac
Chaac
Fariaxl
Chaac
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 13L
1,510 Elo+
Party 2
Vulcan
Vulcan
Maellartach69
Vulcan
Level 129
God Stats
11W - 3L
1,615 SR
Queue Stats
76W - 33L
1,542 Elo+
Party 2
Hachiman
Hachiman
Magikalika
Hachiman
Level 129
God Stats
1W - 0L
1,799 SR
Queue Stats
8W - 3L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,454
645
2,452
12,969
11,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
MautecJr
Apollo
12
2 / 1 / 3
7,220
722
6,580
9,833
4,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 2 / 3
6,875
688
2,718
11,326
9,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fariaxl
Chaac
11
0 / 3 / 6
7,092
709
6,748
8,915
9,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 0 / 3
7,746
775
12,769
4,343
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Magikalika
Hachiman
13
3 / 2 / 3
8,044
804
8,467
8,255
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
6
6
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Chaac
Fariaxl
Chaac
0
3
6
1
W
3
0
3
4.5
W
Hachiman
Magikalika
Hachiman
3
2
3
2.25
L
Apollo
MautecJr
Apollo
2
1
3
3.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,750
Damage
27,984
34,128
Taken
21,513
24,994
Mitigated
14,416
3,615
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,452
59
0
511
12,969
11,015
0
6,414
6,490
8,169
160
W
Chaac
Fariaxl
Chaac
6,748
810
0
1,639
8,915
9,508
247
2,402
6,513
204
18,893
W
12,769
6,632
0
1,402
4,343
1,892
459
1,708
2,635
30,438
683
W
Hachiman
Magikalika
Hachiman
8,467
5,340
0
2,772
8,255
3,016
1,054
1,168
7,087
0
45,955
L
Apollo
MautecJr
Apollo
6,580
3,594
0
1,298
9,833
4,697
0
3,367
6,450
0
36,326
L
2,718
423
0
1,806
11,326
9,282
0
3,216
8,088
14,412
1,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,549
Gold Earned
22,882
95
Minions Killed
130
0
Camps Cleared
0
563,745
Distance Traveled
544,286
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,454
645
16
2
0
189,551
0
W
Chaac
7,092
709
26
3
0
186,099
0
W
Vulcan
7,746
775
42
4
0
188,392
2
W
Hachiman
8,044
804
62
6
0
169,795
0
L
Apollo
7,220
722
60
6
0
185,872
0
L
Ares
6,875
688
19
2
0
188,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role