Player Matchup

Sun Wukong
Sun Wukong
AttackMonkey-
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,423 Elo+
Party 2
Cerberus
Cerberus
JEDI GzUS
Cerberus
Level 129
God Stats
16W - 4L
1,726 SR
Queue Stats
162W - 158L
1,439 Elo+
Solo
Jing Wei
Jing Wei
TogaSharkk
Jing Wei
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 205L
1,480 Elo+
Party 2
Thanatos
Thanatos
ZilloBeast44
Thanatos
Level 109
God Stats
20W - 25L
1,446 SR
Queue Stats
311W - 308L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
aizc360
Nu Wa
Level 89
God Stats
0W - 1L
1,377 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 83
1,510 SR
1,470 Elo+

VS

Team Averages
Level 117
1,601 SR
1,407 Elo+
Nox
Nox
AyItsDoxx
Nox
Level 152
God Stats
3W - 1L
1,451 SR
Queue Stats
137W - 155L
1,474 Elo+
Party 1
Izanami
Izanami
Dat_Boi_Juic3_
Izanami
Level 134
God Stats
8W - 6L
1,631 SR
Queue Stats
88W - 112L
1,426 Elo+
Party 1
Nemesis
Nemesis
Daviotori
Nemesis
Level 115
God Stats
2W - 0L
1,717 SR
Queue Stats
37W - 53L
1,383 Elo+
Party 1
Bellona
Bellona
Kidney5269
Bellona
Level 81
God Stats
12W - 15L
1,514 SR
Queue Stats
17W - 23L
1,276 Elo+
Solo
Sylvanus
Sylvanus
Monkeyboy2255
Sylvanus
Level 105
God Stats
9W - 5L
1,694 SR
Queue Stats
54W - 66L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AttackMonkey-
Sun Wukong
12
0 / 1 / 0
6,367
424
7,444
11,288
9,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
JEDI GzUS
Cerberus
11
0 / 2 / 3
6,750
450
3,401
16,610
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
TogaSharkk
Jing Wei
12
2 / 3 / 1
7,042
469
3,117
7,152
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZilloBeast44
Thanatos
11
1 / 2 / 1
6,072
405
8,913
13,780
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
aizc360
Nu Wa
12
1 / 3 / 2
7,128
475
5,116
7,523
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,537
502
4,904
5,212
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
7 / 0 / 2
8,813
588
16,005
7,686
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Daviotori
Nemesis
13
1 / 1 / 6
7,963
531
4,872
9,806
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Kidney5269
Bellona
14
2 / 0 / 2
8,891
593
5,488
13,425
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Monkeyboy2255
Sylvanus
11
0 / 2 / 6
7,065
471
4,305
10,289
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
11
11
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AttackMonkey-
Sun Wukong
0
1
0
0
W
1
1
3
2.5
W
7
0
2
8
W
Nemesis
Daviotori
Nemesis
1
1
6
4
L
Cerberus
JEDI GzUS
Cerberus
0
2
3
0.75
W
Bellona
Kidney5269
Bellona
2
0
2
3
W
Sylvanus
Monkeyboy2255
Sylvanus
0
2
6
1.5
L
Jing Wei
TogaSharkk
Jing Wei
2
3
1
0.83
L
Thanatos
ZilloBeast44
Thanatos
1
2
1
0.75
L
Nu Wa
aizc360
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
35,574
56,353
Taken
46,418
32,566
Mitigated
29,124
21,787
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AttackMonkey-
Sun Wukong
7,444
1,040
0
4,174
11,288
9,016
0
702
10,586
0
42,427
W
4,904
229
0
463
5,212
1,954
725
2,027
3,185
42,716
2,045
W
16,005
11,726
0
1,910
7,686
3,127
666
1,884
5,754
0
80,497
W
Nemesis
Daviotori
Nemesis
4,872
1,341
0
1,709
9,806
3,992
265
1,835
7,923
0
63,054
L
Cerberus
JEDI GzUS
Cerberus
3,401
54
175
4,896
16,610
12,419
0
3,351
13,259
35,587
0
W
Bellona
Kidney5269
Bellona
5,488
2,019
153
5,188
13,425
13,034
259
799
11,916
0
55,996
W
Sylvanus
Monkeyboy2255
Sylvanus
4,305
1,920
2,213
3,033
10,289
7,017
136
2,454
7,787
22,840
8,152
L
Jing Wei
TogaSharkk
Jing Wei
3,117
2,244
0
1,808
7,152
2,530
0
293
6,859
0
44,704
L
Thanatos
ZilloBeast44
Thanatos
8,913
1,084
0
10,734
13,780
5,662
0
1,532
12,248
0
40,573
L
Nu Wa
aizc360
Nu Wa
5,116
1,412
0
0
7,523
2,939
322
2,639
4,884
47,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,359
Gold Earned
40,269
351
Minions Killed
431
0
Camps Cleared
0
1,424,865
Distance Traveled
1,379,618
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,367
424
60
4
0
294,336
0
W
Nox
7,537
502
78
5
0
212,612
3
W
Izanami
8,813
588
106
7
0
255,692
0
W
Nemesis
7,963
531
95
6
0
316,783
0
L
Cerberus
6,750
450
61
4
0
276,229
6
W
Bellona
8,891
593
99
7
0
324,778
0
W
Sylvanus
7,065
471
53
4
0
269,753
4
L
Jing Wei
7,042
469
95
6
0
267,342
0
L
Thanatos
6,072
405
53
4
0
340,700
0
L
Nu Wa
7,128
475
82
5
0
246,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role