Player Matchup

Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OiledGlassGalery
Medusa
Level 112
God Stats
7W - 4L
1,204 SR
Queue Stats
149W - 270L
1,353 Elo+
Party 3
Charon
Charon
Purewel
Charon
Level 175
God Stats
1W - 3L
1,769 SR
Queue Stats
628W - 753L
1,564 Elo+
Party 3
Hades
Hades
bnbimo358
Hades
Level 158
God Stats
1W - 0L
1,133 SR
Queue Stats
52W - 52L
1,464 Elo+
Party 3
Bakasura
Bakasura
thejoopking
Bakasura
Level 85
God Stats
2W - 4L
1,500 SR
Queue Stats
196W - 221L
1,518 Elo+
Party 3
Team Averages
Level 128
1,421 SR
1,480 Elo+

VS

Team Averages
Level 149
1,464 SR
1,583 Elo+
Geb
Geb
Apex Gore
Geb
Level 106
God Stats
0W - 1L
1,501 SR
Queue Stats
6W - 9L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
Elitedemon
Ne Zha
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 53L
1,670 Elo+
Party 1
Raijin
Raijin
HATE IRL
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
MEEEEEEZEEEEEEE
Cernunnos
Level 165
God Stats
1W - 2L
1,620 SR
Queue Stats
17W - 14L
1,683 Elo+
Party 1
Fenrir
Fenrir
Taiga_Z_Echo
Fenrir
Level 151
God Stats
4W - 5L
1,201 SR
Queue Stats
161W - 153L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 4
7,500
536
5,722
11,622
10,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 2
8,113
580
5,403
9,082
3,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Purewel
Charon
14
2 / 3 / 2
7,783
556
6,926
13,823
8,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hades
bnbimo358
Hades
13
2 / 1 / 3
7,547
539
5,424
15,453
7,820
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
thejoopking
Bakasura
15
6 / 0 / 1
8,216
587
6,721
11,834
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,303
450
4,009
10,536
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Elitedemon
Ne Zha
14
2 / 4 / 1
8,647
618
12,420
14,156
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
HATE IRL
Raijin
13
0 / 4 / 1
7,001
500
7,548
8,628
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
MEEEEEEZEEEEEEE
Cernunnos
14
0 / 2 / 1
7,790
556
8,577
10,067
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
3 / 1 / 0
7,318
523
4,482
10,456
4,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
6
6
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
4
3
L
1
2
0
0.5
L
Ne Zha
Elitedemon
Ne Zha
2
4
1
0.63
L
Raijin
HATE IRL
Raijin
0
4
1
0.13
L
Cernunnos
MEEEEEEZEEEEEEE
Cernunnos
0
2
1
0.25
W
2
1
2
3
W
Charon
Purewel
Charon
2
3
2
1
L
Fenrir
3
1
0
3
W
Hades
bnbimo358
Hades
2
1
3
3.5
W
Bakasura
thejoopking
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
37,036
61,814
Taken
53,843
36,005
Mitigated
31,782
19,865
Healing
12,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,722
973
234
3,630
11,622
10,344
41
3,218
8,404
0
32,918
L
4,009
592
0
1,015
10,536
9,710
0
981
9,270
23,053
0
L
Ne Zha
Elitedemon
Ne Zha
12,420
4,060
0
2,888
14,156
9,315
0
5,764
7,150
417
76,288
L
Raijin
HATE IRL
Raijin
7,548
1,499
0
790
8,628
3,206
0
2,554
5,884
60,015
127
L
Cernunnos
MEEEEEEZEEEEEEE
Cernunnos
8,577
3,084
0
5,004
10,067
4,730
0
84
9,549
0
79,763
W
5,403
2,049
0
2,717
9,082
3,785
335
923
8,159
0
72,368
W
Charon
Purewel
Charon
6,926
988
0
1,628
13,823
8,335
0
417
12,336
55,081
972
L
Fenrir
4,482
916
0
2,704
10,456
4,821
0
1,699
8,557
0
65,902
W
Hades
bnbimo358
Hades
5,424
341
811
6,779
15,453
7,820
0
6,395
9,058
53,609
787
W
Bakasura
thejoopking
Bakasura
6,721
4,461
0
4,066
11,834
5,721
95
1,018
10,771
0
44,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,159
Gold Earned
37,059
450
Minions Killed
483
0
Camps Cleared
0
1,471,639
Distance Traveled
1,442,382
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,500
536
46
3
0
306,124
4
L
Geb
6,303
450
22
2
0
318,577
2
L
Ne Zha
8,647
618
118
8
0
283,141
0
L
Raijin
7,001
500
109
8
0
247,909
0
L
Cernunnos
7,790
556
137
10
0
254,620
0
W
Medusa
8,113
580
116
8
0
263,590
0
W
Charon
7,783
556
98
7
0
248,845
0
L
Fenrir
7,318
523
97
7
0
338,135
0
W
Hades
7,547
539
97
7
0
295,150
0
W
Bakasura
8,216
587
93
7
0
357,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role