Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Diamond V
Blacklightning21
Terra
Diamond V
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
217W - 210L
2,079 MMR
Solo
Neith
Neith
Diamond V
ElVerdaderoCsm
Neith
Diamond V
Level 159
God Stats
9W - 13L
1,705 SR
Queue Stats
89W - 83L
2,089 MMR
Party 2
Merlin
Merlin
Diamond V
Lañcer
Merlin
Diamond V
Level 172
God Stats
8W - 5L
1,657 SR
Queue Stats
107W - 100L
2,116 MMR
Solo
Hercules
Hercules
Diamond V
TheeSheldonFox
Hercules
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
2,111 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,573 SR
1,979 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 161
1,652 SR
2,110 MMR
Sun Wukong
Sun Wukong
Diamond III
Destroyer033
Sun Wukong
Diamond III
Level 236
God Stats
61W - 40L
1,728 SR
Queue Stats
248W - 239L
2,131 MMR
Solo
Mercury
Mercury
Diamond V
DoctrFate
Mercury
Diamond V
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 153L
2,129 MMR
Solo
Bacchus
Bacchus
Diamond V
SMWGang
Bacchus
Diamond V
Level 148
God Stats
1W - 2L
1,706 SR
Queue Stats
288W - 285L
2,043 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Shay
Nu Wa
Platinum III
Level 157
God Stats
26W - 11L
1,825 SR
Queue Stats
57W - 48L
2,013 MMR
Party 1
Skadi
Skadi
Diamond IV
Shreksexual
Skadi
Diamond IV
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 45L
2,235 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 0 / 1
4,187
837
1,513
3,351
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 2
3,660
732
1,568
3,962
1,761
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 2
3,644
729
2,277
2,914
866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Lañcer
Merlin
7
0 / 0 / 0
3,951
790
0
909
265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
7
1 / 0 / 1
3,784
757
2,901
4,105
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
Bake KujiraCharonThanatosKukulkan

VS

Bans
SusanoThorAthenaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Destroyer033
Sun Wukong
6
0 / 2 / 0
3,583
717
2,144
5,026
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Mercury
DoctrFate
Mercury
7
0 / 0 / 0
3,516
703
387
3,230
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
SMWGang
Bacchus
5
0 / 2 / 0
3,035
607
1,557
4,046
2,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Shay
Nu Wa
5
0 / 0 / 0
3,039
608
57
511
100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

6
0 / 1 / 0
3,319
664
2,265
2,957
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
1
3.5
W
0
0
2
1
L
Sun Wukong
Destroyer033
Sun Wukong
0
2
0
0
L
Mercury
DoctrFate
Mercury
0
0
0
0
W
1
0
2
2
W
Merlin
Lañcer
Merlin
0
0
0
0
L
Bacchus
SMWGang
Bacchus
0
2
0
0
L
Nu Wa
Shay
Nu Wa
0
0
0
0
L
0
1
0
0
W
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,259
Damage
6,410
15,241
Taken
15,770
6,091
Mitigated
6,990
5,712
Healing
3,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,513
617
0
370
3,351
1,319
0
0
3,351
0
22,087
W
1,568
576
821
1,450
3,962
1,761
0
434
3,438
7,182
2,123
L
Sun Wukong
Destroyer033
Sun Wukong
2,144
316
0
1,569
5,026
2,250
0
0
4,776
0
19,781
L
Mercury
DoctrFate
Mercury
387
171
0
500
3,230
1,182
0
0
3,194
0
18,306
W
2,277
617
0
708
2,914
866
0
855
1,881
0
23,149
W
Merlin
Lañcer
Merlin
0
0
0
250
909
265
0
57
852
23,759
506
L
Bacchus
SMWGang
Bacchus
1,557
549
0
478
4,046
2,702
0
506
3,540
6,612
0
L
Nu Wa
Shay
Nu Wa
57
0
0
250
511
100
0
0
511
11,903
0
L
2,265
1,199
0
510
2,957
756
0
711
2,246
0
20,405
W
Hercules
2,901
974
0
2,113
4,105
1,880
0
0
4,105
0
15,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
16,492
183
Minions Killed
159
0
Camps Cleared
0
571,680
Distance Traveled
535,682
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,187
837
46
9
0
146,705
1
W
Terra
3,660
732
15
3
0
114,378
2
L
Sun Wukong
3,583
717
34
7
0
120,997
1
L
Mercury
3,516
703
42
8
0
128,679
0
W
Neith
3,644
729
41
8
0
105,083
0
W
Merlin
3,951
790
51
10
0
103,250
0
L
Bacchus
3,035
607
17
3
0
108,198
2
L
Nu Wa
3,039
608
25
5
0
76,773
1
L
Skadi
3,319
664
41
8
0
101,035
0
W
Hercules
3,784
757
30
6
0
102,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role