Player Matchup

Athena
Athena
MerlinIsMyStand
Athena
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
164W - 147L
1,456 Elo+
Solo
Pele
Pele
MrPapaBurgundy
Pele
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 150L
1,506 Elo+
Solo
Nut
Nut
Rads2626
Nut
Level 152
God Stats
3W - 3L
1,728 SR
Queue Stats
298W - 277L
1,566 Elo+
Solo
Osiris
Osiris
devikuroy
Osiris
Level 108
God Stats
3W - 1L
1,885 SR
Queue Stats
31W - 30L
1,525 Elo+
Party 3
Chronos
Chronos
drakusnier
Chronos
Level 127
God Stats
1W - 2L
1,256 SR
Queue Stats
36W - 31L
1,536 Elo+
Party 3
Team Averages
Level 133
1,574 SR
1,518 Elo+

VS

Team Averages
Level 145
1,450 SR
1,509 Elo+
Izanami
Izanami
CrisferWhite
Izanami
Level 116
God Stats
1W - 0L
1,633 SR
Queue Stats
30W - 28L
1,525 Elo+
Party 1
Chaac
Chaac
DuckFilledQuack
Chaac
Level 143
God Stats
3W - 3L
1,285 SR
Queue Stats
77W - 79L
1,554 Elo+
Solo
Hun Batz
Hun Batz
Joosse_10
Hun Batz
Level 178
God Stats
3W - 1L
1,229 SR
Queue Stats
110W - 106L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
LeoMosso
Sylvanus
Level 146
God Stats
9W - 8L
1,602 SR
Queue Stats
27W - 24L
1,536 Elo+
Party 1
Hera
Hera
killerbillXD
Hera
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,935
462
5,441
16,413
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 1
8,216
548
11,150
17,572
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,356
490
9,527
12,152
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
devikuroy
Osiris
13
0 / 1 / 1
7,818
521
7,048
11,649
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
drakusnier
Chronos
12
0 / 2 / 0
6,760
451
3,556
10,594
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrisferWhite
Izanami
13
2 / 2 / 4
7,810
521
10,126
11,268
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
1 / 1 / 2
7,975
532
7,167
12,345
8,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Joosse_10
Hun Batz
16
5 / 2 / 1
8,677
578
11,146
16,762
7,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
LeoMosso
Sylvanus
13
3 / 0 / 5
8,510
567
9,307
15,602
13,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 0 / 4
8,445
563
11,854
4,337
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
CrisferWhite
Izanami
2
2
4
2
W
1
1
2
2
W
Hun Batz
Joosse_10
Hun Batz
5
2
1
2.75
W
Sylvanus
LeoMosso
Sylvanus
3
0
5
5.5
L
1
2
0
0.5
L
3
3
1
1.17
L
1
5
2
0.4
L
Osiris
devikuroy
Osiris
0
1
1
0.5
L
Chronos
drakusnier
Chronos
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
49,600
68,380
Taken
60,314
41,523
Mitigated
36,396
14,866
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CrisferWhite
Izanami
10,126
7,073
0
4,227
11,268
4,535
162
1,708
9,560
0
72,334
W
7,167
406
0
5,373
12,345
8,925
0
1,132
10,221
0
55,661
W
Hun Batz
Joosse_10
Hun Batz
11,146
3,628
0
6,603
16,762
7,638
0
1,448
15,242
0
94,425
W
Sylvanus
LeoMosso
Sylvanus
9,307
1,889
4,317
7,087
15,602
13,237
128
3,248
12,305
26,331
1,640
L
5,441
1,609
0
4,314
16,413
13,377
0
5,616
10,797
25,994
0
L
11,150
2,433
0
4,266
17,572
7,622
0
4,269
13,303
0
81,828
L
9,527
6,294
0
3,061
12,152
4,450
0
3,703
8,449
0
58,000
L
Osiris
devikuroy
Osiris
7,048
1,541
0
2,342
11,649
11,941
561
2,001
9,648
0
52,761
L
Chronos
drakusnier
Chronos
3,556
1,428
0
883
10,594
4,133
0
4,848
5,746
43,589
1,250
W
11,854
3,611
80
706
4,337
2,061
149
1,265
3,072
64,910
2,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
41,417
438
Minions Killed
479
0
Camps Cleared
0
1,582,748
Distance Traveled
1,513,026
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,810
521
120
8
0
262,054
0
W
Chaac
7,975
532
92
6
0
317,581
0
W
Hun Batz
8,677
578
130
9
0
336,905
2
W
Sylvanus
8,510
567
31
2
0
272,140
8
L
Athena
6,935
462
51
3
0
322,660
4
L
Pele
8,216
548
118
8
0
356,924
0
L
Nut
7,356
490
94
6
0
261,199
2
L
Osiris
7,818
521
81
5
0
300,848
4
L
Chronos
6,760
451
94
6
0
341,117
0
W
Hera
8,445
563
106
7
0
324,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role