Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BeardedJackal117
Sol
Level 88
God Stats
4W - 2L
1,715 SR
Queue Stats
32W - 32L
1,516 Elo+
Party 1
Thor
Thor
MrRedCoast
Thor
Level 191
God Stats
15W - 9L
1,625 SR
Queue Stats
504W - 461L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
rjdmgd
Kuzenbo
Level 153
God Stats
3W - 1L
1,708 SR
Queue Stats
173W - 140L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
xBeeYourself
Baron Samedi
Level 43
God Stats
1W - 4L
1,300 SR
Queue Stats
375W - 335L
1,550 Elo+
Party 1
Team Averages
Level 126
1,570 SR
1,553 Elo+

VS

Team Averages
Level 147
1,380 SR
1,505 Elo+
Pele
Pele
 
Pele
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AImaIexia
Athena
Level 128
God Stats
0W - 3L
1,168 SR
Queue Stats
103W - 88L
1,522 Elo+
Solo
Persephone
Persephone
Deathsupdown
Persephone
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 98L
1,504 Elo+
Solo
Artio
Artio
JubJubsrgood
Artio
Level 128
God Stats
2W - 2L
1,230 SR
Queue Stats
72W - 80L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
0 / 1 / 4
5,545
1,109
2,249
4,249
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 4
5,358
1,072
1,535
3,598
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 1
5,091
1,018
3,416
3,758
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
rjdmgd
Kuzenbo
11
2 / 2 / 2
6,384
1,277
3,193
6,065
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xBeeYourself
Baron Samedi
11
2 / 1 / 2
6,175
1,235
3,949
4,431
2,397
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 2
5,883
1,177
5,296
4,806
2,289
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
 
Cernunnos
12
2 / 1 / 4
5,559
1,112
3,493
3,605
1,829
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
AImaIexia
Athena
10
0 / 2 / 6
5,226
1,045
4,490
6,347
4,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
Deathsupdown
Persephone
8
0 / 0 / 4
4,862
972
1,723
1,702
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
1,236
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
4
Kills
7
7
Deaths
4
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
4
2
L
Pele
 
Pele
5
1
2
6
L
Cernunnos
 
Cernunnos
2
1
4
4
L
Athena
AImaIexia
Athena
0
2
6
1.5
W
0
2
4
1
L
Persephone
Deathsupdown
Persephone
0
0
4
2
L
0
0
0
0
W
0
1
1
0.5
W
Kuzenbo
rjdmgd
Kuzenbo
2
2
2
1.5
W
Baron Samedi
xBeeYourself
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
15,002
22,101
Taken
16,460
14,263
Mitigated
9,924
7,753
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,249
538
237
246
4,249
1,965
756
944
3,305
0
10,788
L
Pele
 
Pele
5,296
656
668
1,082
4,806
2,289
0
2,294
2,512
0
12,566
L
Cernunnos
 
Cernunnos
3,493
963
0
289
3,605
1,829
0
2,387
1,218
0
10,099
L
Athena
AImaIexia
Athena
4,490
280
666
616
6,347
4,757
0
3,178
3,169
6,340
83
W
1,535
781
0
564
3,598
1,433
1,405
1,000
2,598
5,334
389
L
Persephone
Deathsupdown
Persephone
1,723
30
430
550
1,702
1,049
0
772
930
6,041
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,416
79
472
359
3,758
1,525
126
929
2,829
0
5,569
W
Kuzenbo
rjdmgd
Kuzenbo
3,193
1,302
256
453
6,065
6,943
9
1,616
4,449
4,308
0
W
Baron Samedi
xBeeYourself
Baron Samedi
3,949
214
2,863
2,303
4,431
2,397
335
1,658
2,773
10,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,553
Gold Earned
22,766
55
Minions Killed
52
0
Camps Cleared
0
422,356
Distance Traveled
305,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,545
1,109
15
3
0
89,130
0
L
Pele
5,883
1,177
16
3
0
96,054
0
L
Cernunnos
5,559
1,112
21
4
0
78,155
0
L
Athena
5,226
1,045
4
1
0
74,404
0
W
Sol
5,358
1,072
11
2
0
88,443
0
L
Persephone
4,862
972
11
2
0
56,674
0
L
Artio
1,236
247
0
0
0
0
0
W
Thor
5,091
1,018
7
1
0
79,654
0
W
Kuzenbo
6,384
1,277
3
1
0
86,878
0
W
Baron Samedi
6,175
1,235
19
4
0
78,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role