Player Matchup

Jormungandr
Jormungandr
DeputyDon97
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Party 1
Osiris
Osiris
ILikeChubbyGirls
Osiris
Level 48
God Stats
2W - 5L
1,381 SR
Queue Stats
50W - 70L
1,433 Elo+
Party 1
Poseidon
Poseidon
Li11tleMonster
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
NikkiSixx42
Bellona
Level 61
God Stats
4W - 4L
1,398 SR
Queue Stats
93W - 109L
1,437 Elo+
Party 1
Lancelot
Lancelot
steenvlek123
Lancelot
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 45L
1,456 Elo+
Solo
Team Averages
Level 30
1,456 SR
1,465 Elo+

VS

Team Averages
Level 39
1,461 SR
1,461 Elo+
Thanatos
Thanatos
Denahki
Thanatos
Level 37
God Stats
5W - 4L
1,268 SR
Queue Stats
67W - 74L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Insidiouus
Gilgamesh
Level 64
God Stats
9W - 6L
1,566 SR
Queue Stats
116W - 101L
1,508 Elo+
Party 3
Poseidon
Poseidon
Rellose
Poseidon
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 68L
1,494 Elo+
Party 3
Danzaburou
Danzaburou
TastyFeet48
Danzaburou
Level 59
God Stats
108W - 85L
1,588 SR
Queue Stats
132W - 107L
1,489 Elo+
Party 2
Yemoja
Yemoja
TheBawdyPrince
Yemoja
Level 8
God Stats
3W - 2L
1,382 SR
Queue Stats
3W - 2L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeputyDon97
Jormungandr
10
2 / 2 / 1
6,647
415
6,786
12,791
8,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
7,288
456
4,872
10,488
8,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
9
0 / 10 / 3
6,037
377
4,096
11,788
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Bellona
NikkiSixx42
Bellona
11
1 / 5 / 2
7,010
438
5,230
14,742
8,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
steenvlek123
Lancelot
14
3 / 1 / 3
7,747
484
7,623
11,219
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for 8s. These buffs are further increased for each enemy god within 55 units of you, stacking twice. This effect can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denahki
Thanatos
16
6 / 3 / 2
9,503
594
6,366
13,416
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Insidiouus
Gilgamesh
15
1 / 0 / 3
8,850
553
7,611
12,787
12,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Rellose
Poseidon
13
3 / 2 / 6
8,319
520
10,905
7,729
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TastyFeet48
Danzaburou
15
9 / 0 / 2
9,884
618
14,792
9,752
4,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 7
7,803
488
2,765
8,821
8,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
19
19
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Denahki
Thanatos
6
3
2
2.33
L
Jormungandr
DeputyDon97
Jormungandr
2
2
1
1.25
L
0
1
0
0
W
Gilgamesh
Insidiouus
Gilgamesh
1
0
3
2.5
L
Poseidon
0
10
3
0.15
L
Bellona
NikkiSixx42
Bellona
1
5
2
0.4
W
Poseidon
Rellose
Poseidon
3
2
6
3
W
Danzaburou
TastyFeet48
Danzaburou
9
0
2
10
W
0
1
7
3.5
L
Lancelot
steenvlek123
Lancelot
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
42,439
61,028
Taken
52,505
35,823
Mitigated
34,663
6,959
Healing
22,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Denahki
Thanatos
6,366
661
0
9,876
13,416
6,439
1,191
2,232
11,184
0
76,158
L
Jormungandr
DeputyDon97
Jormungandr
6,786
2,014
0
985
12,791
8,698
0
4,281
8,462
33,870
148
L
4,872
2,216
0
3,095
10,488
8,915
0
34
9,676
0
43,587
W
Gilgamesh
Insidiouus
Gilgamesh
7,611
2,372
0
2,671
12,787
12,105
387
1,063
11,724
0
63,818
L
Poseidon
4,096
748
0
0
11,788
3,147
0
4,790
6,950
24,337
0
L
Bellona
NikkiSixx42
Bellona
5,230
761
0
2,189
14,742
8,636
0
2,741
12,001
0
43,361
W
Poseidon
Rellose
Poseidon
10,905
2,123
0
1,295
7,729
3,426
1,334
1,689
6,040
52,426
0
W
Danzaburou
TastyFeet48
Danzaburou
14,792
8,042
0
5,252
9,752
4,677
2,761
2,721
7,031
0
79,484
W
2,765
1,056
2,522
1,008
8,821
8,016
350
3,234
5,587
18,658
0
L
Lancelot
steenvlek123
Lancelot
7,623
1,484
0
690
11,219
6,427
0
2,237
8,940
736
55,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
44,359
314
Minions Killed
450
0
Camps Cleared
0
1,564,114
Distance Traveled
1,386,241
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,503
594
113
7
0
299,178
0
L
Jormungandr
6,647
415
55
3
0
323,392
0
L
Osiris
7,288
456
72
5
0
279,548
0
W
Gilgamesh
8,850
553
108
7
0
321,969
0
L
Poseidon
6,037
377
37
2
0
268,382
0
L
Bellona
7,010
438
67
4
0
315,502
4
W
Poseidon
8,319
520
79
5
0
291,629
0
W
Danzaburou
9,884
618
123
8
0
262,942
0
W
Yemoja
7,803
488
27
2
0
210,523
0
L
Lancelot
7,747
484
83
5
0
377,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role