Player Matchup

Ares
Ares
Masters
 
Ares
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Masters
DrunkDiplomat
Hachiman
Masters
Level 242
God Stats
55W - 45L
1,694 SR
Queue Stats
243W - 214L
2,713 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond I
Instigated
Morgan Le Fay
Diamond I
Level 70
God Stats
6W - 3L
1,841 SR
Queue Stats
53W - 32L
2,630 MMR
Party 2
Cthulhu
Cthulhu
Masters
Itsweeziiii
Cthulhu
Masters
Level 88
God Stats
14W - 12L
1,666 SR
Queue Stats
203W - 161L
2,881 MMR
Solo
Osiris
Osiris
Masters
Piyks
Osiris
Masters
Level 146
God Stats
1W - 1L
1,731 SR
Queue Stats
97W - 59L
2,700 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,686 SR
2,485 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,691 SR
2,689 MMR
Tsukuyomi
Tsukuyomi
Masters
Aigiss
Tsukuyomi
Masters
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
2,923 MMR
Party 1
Ganesha
Ganesha
Masters
CathyWoods
Ganesha
Masters
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 135L
2,669 MMR
Solo
Xbalanque
Xbalanque
Masters
DonutDoug
Xbalanque
Masters
Level 213
God Stats
16W - 14L
1,678 SR
Queue Stats
275W - 225L
2,760 MMR
Party 1
Thoth
Thoth
Masters
Entricked
Thoth
Masters
Level 127
God Stats
40W - 23L
1,847 SR
Queue Stats
190W - 178L
2,548 MMR
Solo
Susano
Susano
Diamond I
Marм
Susano
Diamond I
Level 158
God Stats
4W - 0L
1,930 SR
Queue Stats
156W - 135L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 2 / 2
5,483
498
2,576
8,688
5,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hachiman
DrunkDiplomat
Hachiman
10
0 / 2 / 1
5,567
506
5,180
7,670
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
Instigated
Morgan Le Fay
11
1 / 3 / 0
6,087
553
7,571
6,321
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Itsweeziiii
Cthulhu
11
0 / 2 / 0
6,370
579
3,418
9,201
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Osiris
Piyks
Osiris
9
1 / 3 / 1
5,390
490
4,389
10,270
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
Bake KujiraVamanaLokiDa Ji

VS

Bans
AthenaCharonThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aigiss
Tsukuyomi
13
3 / 0 / 3
7,357
669
6,419
9,968
5,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
CathyWoods
Ganesha
12
0 / 2 / 9
6,809
619
3,295
9,946
8,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
DonutDoug
Xbalanque
13
2 / 0 / 4
7,691
699
11,282
6,267
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Entricked
Thoth
12
4 / 0 / 3
7,090
645
5,661
2,822
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
Marм
Susano
11
3 / 0 / 4
6,444
586
4,874
9,378
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
2
0.5
W
Tsukuyomi
Aigiss
Tsukuyomi
3
0
3
4.5
W
Ganesha
CathyWoods
Ganesha
0
2
9
2.25
W
Xbalanque
DonutDoug
Xbalanque
2
0
4
4
L
Hachiman
DrunkDiplomat
Hachiman
0
2
1
0.25
W
Thoth
Entricked
Thoth
4
0
3
5.5
L
Morgan Le Fay
Instigated
Morgan Le Fay
1
3
0
0.33
L
Cthulhu
Itsweeziiii
Cthulhu
0
2
0
0
W
Susano
Marм
Susano
3
0
4
5
L
Osiris
Piyks
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
31,531
42,150
Taken
38,381
22,900
Mitigated
22,215
9,574
Healing
14,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,576
430
0
1,125
8,688
5,789
0
2,521
5,995
15,157
1,528
W
Tsukuyomi
Aigiss
Tsukuyomi
6,419
1,664
0
5,647
9,968
5,357
0
3,248
6,204
0
57,362
W
Ganesha
CathyWoods
Ganesha
3,295
320
0
2,206
9,946
8,882
0
3,089
6,625
17,099
0
W
Xbalanque
DonutDoug
Xbalanque
11,282
6,109
0
4,399
6,267
2,883
0
504
5,717
0
79,277
L
Hachiman
DrunkDiplomat
Hachiman
5,180
2,781
0
2,746
7,670
2,243
0
396
7,274
0
39,929
W
Thoth
Entricked
Thoth
5,661
57
0
1,111
2,822
1,067
0
1,264
1,404
54,759
0
L
Morgan Le Fay
Instigated
Morgan Le Fay
7,571
486
0
984
6,321
2,222
0
2,870
3,090
44,618
869
L
Cthulhu
Itsweeziiii
Cthulhu
3,418
161
0
1,613
9,201
7,097
0
1,121
7,370
41,232
0
W
Susano
Marм
Susano
4,874
1,684
0
1,260
9,378
4,026
0
4,230
4,846
0
45,958
L
Osiris
Piyks
Osiris
4,389
1,755
0
3,106
10,270
5,549
0
1,504
8,611
0
39,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,897
Gold Earned
35,391
378
Minions Killed
451
0
Camps Cleared
0
1,165,114
Distance Traveled
1,294,203
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,483
498
32
3
0
244,133
0
W
Tsukuyomi
7,357
669
106
10
0
274,092
0
W
Ganesha
6,809
619
4
0
0
249,057
7
W
Xbalanque
7,691
699
145
13
0
229,694
2
L
Hachiman
5,567
506
79
7
0
209,152
4
W
Thoth
7,090
645
129
12
0
256,554
2
L
Morgan Le Fay
6,087
553
96
9
0
232,748
2
L
Cthulhu
6,370
579
114
10
0
221,353
0
W
Susano
6,444
586
67
6
0
284,806
0
L
Osiris
5,390
490
57
5
0
257,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role