Player Matchup

Atlas
Atlas
Platinum II
PPNOGUUD
Atlas
Platinum II
Level 155
God Stats
3W - 0L
1,732 SR
Queue Stats
84W - 48L
1,980 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
imacarhonk
Erlang Shen
Platinum II
Level 159
God Stats
8W - 2L
1,546 SR
Queue Stats
85W - 49L
1,980 MMR
Party 1
Anhur
Anhur
Platinum II
Μidori
Anhur
Platinum II
Level 156
God Stats
7W - 2L
1,534 SR
Queue Stats
70W - 42L
1,980 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,604 SR
1,980 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,630 SR
1,871 MMR
Gilgamesh
Gilgamesh
Bronze III
AngelyourDAD
Gilgamesh
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
CHORIZOGRINDER
Ix Chel
Gold II
Level 133
God Stats
3W - 3L
1,655 SR
Queue Stats
74W - 89L
1,598 MMR
Solo
Thor
Thor
Diamond I
Киан
Thor
Diamond I
Level 147
God Stats
22W - 20L
1,734 SR
Queue Stats
67W - 61L
2,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
PPNOGUUD
Atlas
13
1 / 1 / 6
7,610
761
8,503
8,982
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
imacarhonk
Erlang Shen
14
5 / 0 / 4
8,759
876
12,911
11,165
12,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Μidori
Anhur
13
3 / 0 / 4
7,926
793
6,980
7,620
3,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SobekNe ZhaKuzenboThothAchilles

VS

Bans
Baron SamediMulanCharonHorusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AngelyourDAD
Gilgamesh
10
0 / 4 / 0
6,224
622
3,955
14,122
10,893
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
7,413
741
7,330
6,952
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
10
0 / 3 / 1
6,577
658
6,222
11,014
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AngelyourDAD
Gilgamesh
0
4
0
0
L
1
2
0
0.5
W
Atlas
PPNOGUUD
Atlas
1
1
6
4
W
Erlang Shen
imacarhonk
Erlang Shen
5
0
4
7
W
Anhur
Μidori
Anhur
3
0
4
5
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
17,507
27,767
Taken
32,088
22,712
Mitigated
19,187
9,532
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AngelyourDAD
Gilgamesh
3,955
856
0
562
14,122
10,893
0
2,194
11,000
0
16,515
L
7,330
851
906
1,197
6,952
2,714
0
2,408
3,912
28,913
727
W
Atlas
PPNOGUUD
Atlas
8,503
2,229
0
1,988
8,982
7,142
18
2,415
6,347
22,138
0
W
Erlang Shen
imacarhonk
Erlang Shen
12,911
5,604
0
3,929
11,165
12,368
1,200
2,471
8,438
0
37,019
W
Anhur
Μidori
Anhur
6,980
3,820
0
3,615
7,620
3,202
1,172
2,687
4,625
0
33,588
L
Thor
6,222
1,087
0
1,410
11,014
5,580
0
2,761
7,451
0
21,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
20,214
136
Minions Killed
121
0
Camps Cleared
0
581,019
Distance Traveled
553,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,224
622
30
3
0
181,832
1
L
Ix Chel
7,413
741
69
7
0
182,181
0
W
Atlas
7,610
761
23
2
0
191,480
0
W
Erlang Shen
8,759
876
40
4
0
215,152
0
W
Anhur
7,926
793
73
7
0
174,387
0
L
Thor
6,577
658
22
2
0
189,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role