Player Matchup

Atlas
Atlas
Punisher2D
Atlas
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,490 Elo+
Party 1
Nut
Nut
Supes42
Nut
Level 26
God Stats
11W - 13L
1,885 SR
Queue Stats
58W - 68L
1,482 Elo+
Party 1
Merlin
Merlin
Talus509
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,433 Elo+
Party 1
Team Averages
Level 94
1,628 SR
1,469 Elo+

VS

Team Averages
Level 107
1,500 SR
1,444 Elo+
Nut
Nut
MyNipper
Nut
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,923 Elo+
Party 2
Scylla
Scylla
PhiIbo
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,161 Elo+
Party 2
Geb
Geb
enigmadealer
Geb
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 8L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 6 / 1
8,589
661
5,754
19,166
21,266
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
14
1 / 5 / 0
8,431
649
5,051
10,874
5,267
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Talus509
Merlin
13
0 / 4 / 2
8,032
618
4,541
9,472
4,350
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 8
10,507
808
15,382
7,811
3,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
PhiIbo
Scylla
16
3 / 1 / 10
9,980
768
9,318
6,550
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

16
7 / 1 / 7
10,506
808
9,155
11,630
10,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
Scylla
PhiIbo
Scylla
3
1
10
8
L
Atlas
1
6
1
0.25
L
Nut
1
5
0
0.2
L
Merlin
Talus509
Merlin
0
4
2
0.25
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,346
Damage
33,855
39,512
Taken
25,991
30,883
Mitigated
17,050
4,589
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,382
9,294
0
2,690
7,811
3,387
2,464
2,250
5,561
0
68,923
W
Scylla
PhiIbo
Scylla
9,318
743
0
2,052
6,550
2,835
1,504
4,032
2,518
36,041
0
L
Atlas
5,754
1,727
355
2,526
19,166
21,266
430
6,027
13,085
22,102
801
L
Nut
5,051
3,709
0
712
10,874
5,267
723
7,128
3,684
0
26,209
L
Merlin
Talus509
Merlin
4,541
748
0
996
9,472
4,350
398
4,219
5,178
25,138
243
W
9,155
1,611
0
1,889
11,630
10,828
260
3,735
7,895
27,198
2,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
30,993
115
Minions Killed
181
0
Camps Cleared
0
547,608
Distance Traveled
683,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,507
808
79
6
0
225,043
0
W
Scylla
9,980
768
68
5
0
227,706
2
L
Atlas
8,589
661
21
2
0
182,896
1
L
Nut
8,431
649
52
4
0
173,475
0
L
Merlin
8,032
618
42
3
0
191,237
0
W
Geb
10,506
808
34
3
0
231,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role