Player Matchup

Da Ji
Da Ji
AngelfasterPrO
Da Ji
Level 45
God Stats
3W - 2L
1,372 SR
Queue Stats
106W - 105L
1,484 Elo+
Solo
Cthulhu
Cthulhu
KWS x Gunz
Cthulhu
Level 63
God Stats
38W - 22L
1,615 SR
Queue Stats
48W - 51L
1,419 Elo+
Party 1
Ix Chel
Ix Chel
weeblewobble503
Ix Chel
Level 85
God Stats
4W - 4L
1,176 SR
Queue Stats
107W - 98L
1,425 Elo+
Party 1
Team Averages
Level 64
1,388 SR
1,443 Elo+

VS

Team Averages
Level 93
1,480 SR
1,457 Elo+
Discordia
Discordia
DieNasty37
Discordia
Level 49
God Stats
1W - 2L
1,553 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
SGTBANKS44
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
THAUMATURGE3022
Kukulkan
Level 148
God Stats
32W - 36L
1,386 SR
Queue Stats
537W - 647L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 2
8,725
793
7,427
10,762
4,845
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KWS x Gunz
Cthulhu
15
1 / 0 / 6
8,088
735
5,143
10,589
9,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 6
7,949
723
6,271
6,539
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DieNasty37
Discordia
10
0 / 0 / 1
6,492
590
4,919
4,123
1,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
1 / 4 / 0
7,027
639
5,331
10,830
4,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
2 / 5 / 1
8,436
767
7,658
9,213
3,476
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
Discordia
DieNasty37
Discordia
0
0
1
0.5
W
Cthulhu
KWS x Gunz
Cthulhu
1
0
6
4
L
Mulan
1
4
0
0.25
L
Kukulkan
2
5
1
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
17,908
27,890
Taken
24,166
17,459
Mitigated
9,575
3,126
Healing
417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,427
2,434
0
1,125
10,762
4,845
0
5,945
4,803
0
28,378
L
Discordia
DieNasty37
Discordia
4,919
111
0
0
4,123
1,389
54
2,915
1,208
13,132
0
W
Cthulhu
KWS x Gunz
Cthulhu
5,143
0
297
333
10,589
9,535
0
3,491
7,078
27,183
1,140
L
Mulan
5,331
835
0
257
10,830
4,710
120
6,808
3,934
0
22,064
L
Kukulkan
7,658
429
0
160
9,213
3,476
102
1,385
7,828
38,816
825
W
6,271
1,100
777
594
6,539
3,079
492
3,032
3,500
26,143
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
21,955
127
Minions Killed
119
0
Camps Cleared
0
647,765
Distance Traveled
613,710
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,725
793
34
3
0
209,357
2
L
Discordia
6,492
590
17
2
0
219,720
0
W
Cthulhu
8,088
735
49
4
0
245,424
0
L
Mulan
7,027
639
29
3
0
202,404
0
L
Kukulkan
8,436
767
73
7
0
191,586
0
W
Ix Chel
7,949
723
44
4
0
192,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role