Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
MoestieMartin
Ah Muzen Cab
Bronze III
Level 64
God Stats
2W - 5L
1,180 SR
Queue Stats
74W - 88L
1,311 MMR
Party 1
Bacchus
Bacchus
Bronze V
desyfe
Bacchus
Bronze V
Level 67
God Stats
7W - 5L
1,680 SR
Queue Stats
80W - 85L
1,251 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
meclent
Kukulkan
Bronze III
Level 69
God Stats
56W - 65L
1,348 SR
Queue Stats
58W - 69L
1,311 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 67
1,402 SR
1,291 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,571 SR
1,394 MMR
Xing Tian
Xing Tian
Silver IV
DzeTa ZmaNI
Xing Tian
Silver IV
Level 144
God Stats
4W - 1L
1,757 SR
Queue Stats
85W - 111L
1,242 MMR
Solo
Discordia
Discordia
Gold III
LordJerk
Discordia
Gold III
Level 159
God Stats
31W - 41L
1,474 SR
Queue Stats
446W - 482L
1,370 MMR
Solo
Neith
Neith
Gold I
Shax92
Neith
Gold I
Level 147
God Stats
10W - 13L
1,482 SR
Queue Stats
50W - 53L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MoestieMartin
Ah Muzen Cab
16
1 / 3 / 0
10,360
609
9,930
12,798
5,738
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
desyfe
Bacchus
16
0 / 3 / 1
9,912
583
10,362
23,195
30,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
meclent
Kukulkan
16
0 / 4 / 1
10,427
613
11,987
11,021
5,238
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ne ZhaBake KujiraAchillesPersephoneBaron Samedi

VS

Bans
SobekGuan YuKhepriMulanCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DzeTa ZmaNI
Xing Tian
18
2 / 0 / 6
11,425
672
8,865
21,730
23,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
LordJerk
Discordia
17
5 / 0 / 4
12,180
716
18,722
9,975
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Shax92
Neith
17
3 / 1 / 7
11,968
704
13,096
14,693
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DzeTa ZmaNI
Xing Tian
2
0
6
5
W
Discordia
LordJerk
Discordia
5
0
4
7
L
Ah Muzen Cab
MoestieMartin
Ah Muzen Cab
1
3
0
0.33
W
Neith
Shax92
Neith
3
1
7
6.5
L
Bacchus
desyfe
Bacchus
0
3
1
0.17
L
Kukulkan
meclent
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,279
Damage
40,683
47,014
Taken
46,398
41,617
Mitigated
35,900
11,134
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DzeTa ZmaNI
Xing Tian
8,865
1,004
0
6,742
21,730
23,323
336
8,808
12,877
33,673
1,429
W
Discordia
LordJerk
Discordia
18,722
736
71
4,107
9,975
5,557
1,007
5,124
4,833
59,903
167
L
Ah Muzen Cab
MoestieMartin
Ah Muzen Cab
9,930
2,415
0
2,990
12,798
5,738
83
9,042
3,142
0
34,178
W
Neith
Shax92
Neith
13,096
3,922
0
5,135
14,693
7,020
1,751
7,473
7,220
0
69,062
L
Bacchus
desyfe
Bacchus
10,362
1,187
0
5,175
23,195
30,641
0
9,122
13,162
25,183
1,635
L
Kukulkan
meclent
Kukulkan
11,987
1,671
0
2,969
11,021
5,238
0
7,210
3,408
67,798
525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
35,573
191
Minions Killed
253
0
Camps Cleared
0
957,181
Distance Traveled
952,444
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,425
672
44
3
0
364,858
6
W
Discordia
12,180
716
109
6
0
301,956
4
L
Ah Muzen Cab
10,360
609
48
3
0
329,775
0
W
Neith
11,968
704
100
6
0
285,630
2
L
Bacchus
9,912
583
31
2
0
328,401
0
L
Kukulkan
10,427
613
112
7
0
299,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role