Player Matchup

Bellona
Bellona
Fayajo
Bellona
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
MrFatPoupee
Maman Brigitte
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 306L
1,266 Elo+
Party 2
Yemoja
Yemoja
TruBearsky905
Yemoja
Level 132
God Stats
6W - 2L
1,881 SR
Queue Stats
280W - 288L
1,436 Elo+
Party 2
Vamana
Vamana
ghostlymma
Vamana
Level 89
God Stats
6W - 4L
1,661 SR
Queue Stats
234W - 238L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
smkg3245
Xing Tian
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,804 Elo+
Solo
Team Averages
Level 96
1,609 SR
1,483 Elo+

VS

Team Averages
Level 78
1,497 SR
1,463 Elo+
Bastet
Bastet
Droopsleazy
Bastet
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
301W - 290L
1,437 Elo+
Party 1
Yemoja
Yemoja
Reverend_Mosher
Yemoja
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,515 Elo+
Solo
Nox
Nox
Stankweezul
Nox
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 347L
1,440 Elo+
Party 1
Ganesha
Ganesha
Yevon
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,516 Elo+
Solo
Hou Yi
Hou Yi
jeffyw
Hou Yi
Level 86
God Stats
1W - 1L
1,484 SR
Queue Stats
20W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fayajo
Bellona
17
2 / 1 / 12
9,597
738
15,970
16,247
21,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Maman Brigitte
MrFatPoupee
Maman Brigitte
16
3 / 2 / 8
9,962
766
8,762
11,554
6,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
0 / 0 / 12
10,191
784
5,783
12,734
10,010
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vamana
ghostlymma
Vamana
16
5 / 4 / 6
9,896
761
13,375
18,159
20,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
smkg3245
Xing Tian
18
6 / 1 / 10
11,159
858
15,428
15,426
23,619
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 2 / 4
8,552
658
14,887
10,849
5,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 5 / 5
7,850
604
7,123
14,753
9,823
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
2 / 1 / 5
8,964
690
15,201
8,803
4,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Yevon
Ganesha
15
0 / 3 / 5
8,706
670
7,896
17,591
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
jeffyw
Hou Yi
15
4 / 5 / 3
8,842
680
9,077
12,139
6,821
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
16
Kills
8
8
Deaths
16
48
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
2
4
2
W
Bellona
Fayajo
Bellona
2
1
12
8
W
Maman Brigitte
MrFatPoupee
Maman Brigitte
3
2
8
3.5
L
0
5
5
0.5
L
2
1
5
4.5
W
0
0
12
6
L
Ganesha
Yevon
Ganesha
0
3
5
0.83
W
Vamana
ghostlymma
Vamana
5
4
6
2
L
Hou Yi
jeffyw
Hou Yi
4
5
3
1.1
W
Xing Tian
smkg3245
Xing Tian
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,318
Damage
54,184
74,120
Taken
64,135
82,408
Mitigated
44,725
37,720
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
14,887
1,801
210
1,733
10,849
5,552
0
4,892
5,525
0
20,190
W
Bellona
Fayajo
Bellona
15,970
3,490
1,563
3,345
16,247
21,235
360
6,149
10,098
0
21,557
W
Maman Brigitte
MrFatPoupee
Maman Brigitte
8,762
156
1,663
2,555
11,554
6,670
279
4,368
7,186
22,706
3,750
L
7,123
1,983
14,498
2,686
14,753
9,823
0
6,647
7,808
13,130
0
L
15,201
1,236
88
314
8,803
4,999
0
3,465
4,919
42,039
0
W
5,783
1,176
15,706
6,175
12,734
10,010
338
4,061
8,673
16,426
0
L
Ganesha
Yevon
Ganesha
7,896
607
597
3,153
17,591
17,530
0
7,311
9,862
13,893
0
W
Vamana
ghostlymma
Vamana
13,375
4,436
1,201
3,346
18,159
20,874
210
9,152
9,007
2,259
24,833
L
Hou Yi
jeffyw
Hou Yi
9,077
3,822
255
500
12,139
6,821
0
7,042
5,004
0
20,434
W
Xing Tian
smkg3245
Xing Tian
15,428
720
460
1,706
15,426
23,619
224
6,490
8,936
26,461
3,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
42,914
158
Minions Killed
126
0
Camps Cleared
0
1,312,117
Distance Traveled
1,129,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,552
658
16
1
0
298,390
0
W
Bellona
9,597
738
27
2
0
275,282
0
W
Maman Brigitte
9,962
766
49
4
0
258,207
0
L
Yemoja
7,850
604
16
1
0
186,944
0
L
Nox
8,964
690
73
6
0
233,141
0
W
Yemoja
10,191
784
22
2
0
257,549
0
L
Ganesha
8,706
670
0
0
0
219,319
0
W
Vamana
9,896
761
39
3
0
242,431
0
L
Hou Yi
8,842
680
21
2
0
192,166
0
W
Xing Tian
11,159
858
21
2
0
278,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role