Player Matchup

Janus
Janus
SakeofBinks
Janus
Level 25
God Stats
0W - 2L
1,282 SR
Queue Stats
9W - 22L
1,191 Elo+
Party 1
Bacchus
Bacchus
Tertacless
Bacchus
Level 36
God Stats
0W - 4L
1,322 SR
Queue Stats
8W - 17L
1,224 Elo+
Party 1
Achilles
Achilles
TheWhiteWolfie
Achilles
Level 38
God Stats
0W - 2L
1,181 SR
Queue Stats
5W - 20L
1,123 Elo+
Party 1
Team Averages
Level 33
1,262 SR
1,179 Elo+

VS

Team Averages
Level 53
1,595 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
BraatDaddy
Ah Muzen Cab
Level 66
God Stats
4W - 0L
1,666 SR
Queue Stats
74W - 70L
1,382 Elo+
Party 2
Bacchus
Bacchus
Orangustang
Bacchus
Level 46
God Stats
22W - 15L
1,766 SR
Queue Stats
87W - 83L
1,560 Elo+
Party 2
Discordia
Discordia
dilldip
Discordia
Level 46
God Stats
3W - 2L
1,352 SR
Queue Stats
32W - 27L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,553
611
9,660
12,149
5,434
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tertacless
Bacchus
14
1 / 1 / 2
8,121
580
5,634
12,309
13,379
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
13
1 / 3 / 0
7,948
568
4,374
16,533
16,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BraatDaddy
Ah Muzen Cab
16
7 / 0 / 3
10,934
781
18,364
6,275
2,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Orangustang
Bacchus
14
3 / 2 / 5
9,525
680
7,483
12,923
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
dilldip
Discordia
14
0 / 1 / 6
9,045
646
7,662
6,788
2,326
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
10
10
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BraatDaddy
Ah Muzen Cab
7
0
3
8.5
W
Bacchus
Orangustang
Bacchus
3
2
5
2.75
L
1
6
2
0.33
L
Bacchus
Tertacless
Bacchus
1
1
2
2
L
Achilles
1
3
0
0.33
W
Discordia
dilldip
Discordia
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
33,509
40,991
Taken
25,986
35,325
Mitigated
18,023
4,134
Healing
2,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BraatDaddy
Ah Muzen Cab
18,364
6,159
0
807
6,275
2,190
546
2,981
3,187
0
53,764
W
Bacchus
Orangustang
Bacchus
7,483
1,024
0
857
12,923
13,507
107
8,600
3,976
11,893
524
L
9,660
1,559
0
893
12,149
5,434
0
3,859
8,290
39,520
0
L
Bacchus
Tertacless
Bacchus
5,634
603
0
1,096
12,309
13,379
0
3,837
8,472
18,497
0
L
Achilles
4,374
1,190
0
2,145
16,533
16,512
0
7,206
9,327
52
15,597
W
Discordia
dilldip
Discordia
7,662
663
96
326
6,788
2,326
283
3,807
2,843
31,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
29,504
113
Minions Killed
143
0
Camps Cleared
0
616,289
Distance Traveled
722,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,934
781
81
6
0
236,365
0
W
Bacchus
9,525
680
13
1
0
276,935
0
L
Janus
8,553
611
61
4
0
178,243
0
L
Bacchus
8,121
580
21
2
0
243,598
0
L
Achilles
7,948
568
31
2
0
194,448
0
W
Discordia
9,045
646
49
4
0
208,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role