Player Matchup

Medusa
Medusa
 
Medusa
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BeeNTaxX
Nut
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 31L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
XpapeeteX
Kukulkan
Level 79
God Stats
8W - 6L
1,652 SR
Queue Stats
323W - 355L
1,502 Elo+
Solo
Charybdis
Charybdis
mantoor
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 35L
1,577 Elo+
Party 2
Xing Tian
Xing Tian
monkeyman3141593
Xing Tian
Level 222
God Stats
6W - 2L
1,577 SR
Queue Stats
420W - 322L
1,574 Elo+
Solo
Team Averages
Level 97
1,546 SR
1,550 Elo+

VS

Team Averages
Level 132
1,462 SR
1,516 Elo+
Skadi
Skadi
BlueRangerLee
Skadi
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 167L
1,454 Elo+
Party 1
Anubis
Anubis
Gyroleo
Anubis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,667 Elo+
Party 1
Maui
Maui
InSPiRaTiOnZz x
Maui
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
140W - 158L
1,440 Elo+
Party 1
Achilles
Achilles
JordanCR06
Achilles
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 311L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Kapserii
Jing Wei
Level 100
God Stats
5W - 5L
1,503 SR
Queue Stats
175W - 184L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 3 / 13
8,518
852
12,221
10,800
5,019
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

15
6 / 1 / 13
8,747
875
11,835
7,805
3,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
XpapeeteX
Kukulkan
15
3 / 1 / 13
8,473
847
9,126
5,242
2,719
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
mantoor
Charybdis
15
3 / 3 / 14
8,143
814
10,965
8,923
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
15
3 / 2 / 17
8,979
898
5,967
12,015
10,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,912
791
7,473
8,495
4,229
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Gyroleo
Anubis
13
2 / 4 / 3
7,783
778
5,477
6,766
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 4
7,649
765
3,111
10,681
10,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
JordanCR06
Achilles
12
3 / 4 / 3
7,679
768
7,090
16,060
15,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Kapserii
Jing Wei
16
3 / 5 / 5
9,056
906
11,924
11,808
6,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
21
Kills
10
10
Deaths
21
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
13
4.17
W
6
1
13
12.5
L
2
4
2
0.75
L
Anubis
Gyroleo
Anubis
2
4
3
0.88
L
0
4
4
0.5
L
Achilles
JordanCR06
Achilles
3
4
3
1.13
L
Jing Wei
Kapserii
Jing Wei
3
5
5
1.1
W
Kukulkan
XpapeeteX
Kukulkan
3
1
13
9.5
W
Charybdis
mantoor
Charybdis
3
3
14
3.33
W
Xing Tian
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,114
Damage
35,075
44,785
Taken
53,810
25,918
Mitigated
40,893
16,281
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,221
5,024
1,346
3,050
10,800
5,019
400
3,460
7,340
0
18,796
W
11,835
6,497
551
1,823
7,805
3,599
514
1,492
6,313
0
20,266
L
7,473
2,882
539
741
8,495
4,229
0
2,009
6,406
0
15,175
L
Anubis
Gyroleo
Anubis
5,477
0
0
843
6,766
3,951
188
1,132
5,594
17,900
0
L
3,111
210
652
1,347
10,681
10,756
0
3,651
6,934
7,627
607
L
Achilles
JordanCR06
Achilles
7,090
1,122
167
3,348
16,060
15,946
0
4,496
11,468
2,537
10,234
L
Jing Wei
Kapserii
Jing Wei
11,924
9,540
459
2,652
11,808
6,011
0
2,895
8,859
0
25,855
W
Kukulkan
XpapeeteX
Kukulkan
9,126
667
1,109
401
5,242
2,719
262
956
4,286
24,621
464
W
Charybdis
mantoor
Charybdis
10,965
5,721
1,058
1,994
8,923
4,058
719
1,520
7,403
0
20,350
W
Xing Tian
5,967
300
2,185
2,764
12,015
10,523
97
1,924
10,091
11,112
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
40,079
111
Minions Killed
110
0
Camps Cleared
0
970,487
Distance Traveled
837,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,518
852
17
2
0
212,576
0
W
Nut
8,747
875
20
2
0
195,836
0
L
Skadi
7,912
791
17
2
0
166,652
0
L
Anubis
7,783
778
34
3
0
130,757
0
L
Maui
7,649
765
14
1
0
174,295
0
L
Achilles
7,679
768
9
1
0
188,686
0
L
Jing Wei
9,056
906
36
4
0
176,963
0
W
Kukulkan
8,473
847
47
5
0
180,286
0
W
Charybdis
8,143
814
18
2
0
188,810
0
W
Xing Tian
8,979
898
9
1
0
192,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role