Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ExBrit1776
Sobek
Level 83
God Stats
3W - 0L
1,757 SR
Queue Stats
152W - 141L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
SacredOrderSol
Baron Samedi
Level 182
God Stats
2W - 6L
1,694 SR
Queue Stats
104W - 98L
1,374 Elo+
Party 1
Artemis
Artemis
danielteenwolf17
Artemis
Level 128
God Stats
123W - 114L
1,571 SR
Queue Stats
279W - 253L
1,470 Elo+
Solo
Team Averages
Level 105
1,604 SR
1,463 Elo+

VS

Team Averages
Level 82
1,594 SR
1,459 Elo+
Izanami
Izanami
BlockStarLucky
Izanami
Level 41
God Stats
3W - 2L
1,679 SR
Queue Stats
25W - 24L
1,414 Elo+
Party 3
Hercules
Hercules
LuigiWaluigi_080
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,433 Elo+
Party 3
Ratatoskr
Ratatoskr
Two_In1_BodySoap
Ratatoskr
Level 109
God Stats
1W - 1L
1,818 SR
Queue Stats
14W - 8L
1,539 Elo+
Party 3
Scylla
Scylla
exo_strangers_OF
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,430 Elo+
Party 3
Nox
Nox
fam161718
Nox
Level 153
God Stats
7W - 12L
1,472 SR
Queue Stats
150W - 156L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
4,398
733
1,529
1,805
1,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
7
0 / 0 / 0
4,172
695
936
3,411
2,110
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
6
0 / 0 / 1
3,641
607
1,077
5,291
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
SacredOrderSol
Baron Samedi
6
0 / 0 / 1
3,528
588
1,080
3,549
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,856
643
1,736
2,387
646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,225
538
1,853
3,345
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,541
590
551
3,615
1,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
3
0 / 0 / 0
2,876
479
1,096
2,310
694
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,300
550
977
3,156
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,595
433
0
84
36
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
0
0
1
W
Hercules
 
Hercules
0
0
0
0
L
0
1
0
0
W
Sobek
0
0
1
0.5
L
0
0
0
0
W
Baron Samedi
SacredOrderSol
Baron Samedi
0
0
1
0.5
L
Ratatoskr
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,358
Damage
4,477
16,443
Taken
12,510
8,819
Mitigated
4,356
8,596
Healing
2,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,529
129
0
1,150
1,805
1,319
0
908
897
23,135
916
W
Hercules
 
Hercules
936
219
0
1,436
3,411
2,110
0
0
3,308
0
20,952
L
1,853
1,166
0
43
3,345
892
0
878
2,467
0
12,534
W
Sobek
1,077
256
0
2,848
5,291
3,390
175
0
5,291
11,216
0
L
551
92
0
1,326
3,615
1,710
0
0
3,615
0
13,685
W
Baron Samedi
SacredOrderSol
Baron Samedi
1,080
43
32
2,380
3,549
1,354
0
69
3,480
17,049
0
L
Ratatoskr
1,096
521
0
475
2,310
694
0
661
1,649
0
6,671
W
1,736
383
0
750
2,387
646
732
0
2,387
0
22,800
L
977
165
0
625
3,156
1,024
0
2,104
1,052
14,415
0
L
0
0
0
0
84
36
0
0
84
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,595
Gold Earned
15,537
173
Minions Killed
76
0
Camps Cleared
0
550,910
Distance Traveled
464,453
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,398
733
39
7
0
107,884
1
W
Hercules
4,172
695
45
8
0
92,592
0
L
Izanami
3,225
538
20
3
0
102,969
1
W
Sobek
3,641
607
19
3
0
119,437
0
L
Hercules
3,541
590
29
5
0
125,333
0
W
Baron Samedi
3,528
588
36
6
0
129,892
0
L
Ratatoskr
2,876
479
8
1
0
68,791
0
W
Artemis
3,856
643
34
6
0
101,105
0
L
Scylla
3,300
550
19
3
0
124,666
0
L
Nox
2,595
433
0
0
0
42,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role