Player Matchup

Horus
Horus
Ezhael-Star
Horus
Level 105
God Stats
1W - 2L
1,278 SR
Queue Stats
160W - 147L
1,574 Elo+
Solo
Ganesha
Ganesha
Gladidaddy
Ganesha
Level 68
God Stats
0W - 1L
1,217 SR
Queue Stats
24W - 22L
1,413 Elo+
Solo
Xbalanque
Xbalanque
Slugondeez
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 201L
1,575 Elo+
Solo
Scylla
Scylla
Vendxttxs
Scylla
Level 126
God Stats
1W - 6L
1,214 SR
Queue Stats
111W - 118L
1,506 Elo+
Solo
Ravana
Ravana
lIExile
Ravana
Level 49
God Stats
14W - 8L
1,662 SR
Queue Stats
110W - 95L
1,542 Elo+
Solo
Team Averages
Level 91
1,374 SR
1,522 Elo+

VS

Team Averages
Level 60
1,586 SR
1,512 Elo+
Surtr
Surtr
ElBogueto69
Surtr
Level 45
God Stats
16W - 10L
1,786 SR
Queue Stats
347W - 321L
1,659 Elo+
Solo
Izanami
Izanami
ItsSirgriz
Izanami
Level 108
God Stats
2W - 0L
1,566 SR
Queue Stats
4W - 3L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
Jaguarjuju
Baba Yaga
Level 57
God Stats
3W - 3L
1,151 SR
Queue Stats
91W - 90L
1,517 Elo+
Solo
Cerberus
Cerberus
Unvincibleshadow
Cerberus
Level 35
God Stats
5W - 6L
1,608 SR
Queue Stats
139W - 111L
1,475 Elo+
Solo
Charybdis
Charybdis
xXSageXx0079290
Charybdis
Level 56
God Stats
6W - 2L
1,817 SR
Queue Stats
313W - 278L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,509
578
8,517
11,274
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
Gladidaddy
Ganesha
9
0 / 3 / 1
5,627
433
2,222
12,930
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Slugondeez
Xbalanque
14
1 / 3 / 1
7,188
553
7,002
10,373
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Vendxttxs
Scylla
14
1 / 2 / 1
7,700
592
4,170
6,629
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
lIExile
Ravana
12
1 / 3 / 0
6,584
506
6,117
11,261
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
8,052
619
11,959
13,892
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
ItsSirgriz
Izanami
12
0 / 2 / 2
6,902
531
3,879
9,642
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baba Yaga
Jaguarjuju
Baba Yaga
14
3 / 2 / 1
8,231
633
6,736
5,870
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,723
517
5,346
10,769
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
xXSageXx0079290
Charybdis
13
1 / 1 / 2
7,534
580
6,537
8,128
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
2
1
0
2
L
Ganesha
Gladidaddy
Ganesha
0
3
1
0.17
W
Izanami
ItsSirgriz
Izanami
0
2
2
0.5
W
Baba Yaga
Jaguarjuju
Baba Yaga
3
2
1
1.75
L
Xbalanque
Slugondeez
Xbalanque
1
3
1
0.5
W
1
0
3
2.5
L
Scylla
Vendxttxs
Scylla
1
2
1
0.75
L
Ravana
lIExile
Ravana
1
3
0
0.33
W
Charybdis
xXSageXx0079290
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
34,457
52,467
Taken
48,301
32,756
Mitigated
28,502
17,335
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,959
5,512
0
2,375
13,892
8,225
10
2,746
10,975
4,171
65,801
L
8,517
3,372
42
5,770
11,274
12,086
0
2,455
8,819
1,220
49,595
L
Ganesha
Gladidaddy
Ganesha
2,222
820
0
1,773
12,930
9,955
0
2,031
10,899
16,362
0
W
Izanami
ItsSirgriz
Izanami
3,879
2,206
0
2,721
9,642
5,742
0
505
8,393
0
44,710
W
Baba Yaga
Jaguarjuju
Baba Yaga
6,736
223
0
1,749
5,870
2,702
0
1,777
3,815
66,055
1,272
L
Xbalanque
Slugondeez
Xbalanque
7,002
3,934
0
3,336
10,373
4,046
0
1,033
9,340
0
69,935
W
5,346
696
0
3,829
10,769
8,673
0
1,197
9,372
28,173
0
L
Scylla
Vendxttxs
Scylla
4,170
475
0
1,585
6,629
2,272
0
3,978
2,651
55,354
1,256
L
Ravana
lIExile
Ravana
6,117
2,255
0
4,829
11,261
4,397
0
3,543
7,718
0
54,472
W
Charybdis
xXSageXx0079290
Charybdis
6,537
3,878
0
2,040
8,128
3,160
668
622
7,506
0
78,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
37,442
440
Minions Killed
515
0
Camps Cleared
0
1,294,166
Distance Traveled
1,242,609
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,052
619
91
7
0
309,593
0
L
Horus
7,509
578
86
7
0
246,406
0
L
Ganesha
5,627
433
5
0
0
265,060
4
W
Izanami
6,902
531
86
7
0
202,399
0
W
Baba Yaga
8,231
633
131
10
0
266,985
1
L
Xbalanque
7,188
553
130
10
0
255,481
1
W
Cerberus
6,723
517
74
6
0
239,457
4
L
Scylla
7,700
592
118
9
0
249,706
4
L
Ravana
6,584
506
101
8
0
277,513
2
W
Charybdis
7,534
580
133
10
0
224,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role