Player Matchup

Anhur
Anhur
Grandmaster
DragonPasta
Anhur
Grandmaster
Level 156
God Stats
50W - 6L
2,021 SR
Queue Stats
365W - 42L
3,023 MMR
Party 1
Odin
Odin
Grandmaster
DésoIé
Odin
Grandmaster
Level 173
God Stats
9W - 1L
1,954 SR
Queue Stats
294W - 39L
3,045 MMR
Party 1
Fafnir
Fafnir
Grandmaster
Olkram
Fafnir
Grandmaster
Level 173
God Stats
22W - 2L
2,137 SR
Queue Stats
338W - 42L
3,045 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 167
2,037 SR
3,038 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,500 SR
2,217 MMR
Bellona
Bellona
Platinum IV
Mo InteractiveZ
Bellona
Platinum IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 143L
1,793 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
Rula Tunes
Cthulhu
Diamond III
Level 126
God Stats
30W - 16L
1,500 SR
Queue Stats
531W - 494L
2,376 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond II
Simр
Morgan Le Fay
Diamond II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
2,480 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 6
12,884
805
21,178
17,043
7,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
15
2 / 2 / 9
10,479
655
15,478
17,377
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Olkram
Fafnir
16
4 / 1 / 7
11,364
710
12,493
21,569
29,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
VamanaNe ZhaOsirisCharonAchilles

VS

Bans
ThothErlang ShenAresAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,462
591
10,798
23,666
27,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
Rula Tunes
Cthulhu
15
0 / 2 / 1
9,173
573
15,602
18,725
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Simр
Morgan Le Fay
16
2 / 4 / 1
10,204
638
11,241
12,851
9,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
3
3
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Odin
2
2
9
3.25
L
1
5
1
0.3
W
Fafnir
Olkram
Fafnir
4
1
7
7.5
L
Cthulhu
Rula Tunes
Cthulhu
0
2
1
0.25
L
Morgan Le Fay
Simр
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,149
Damage
37,641
55,989
Taken
55,242
54,049
Mitigated
51,625
23,326
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,178
14,331
0
11,009
17,043
7,996
2,946
8,367
7,449
0
116,402
W
Odin
15,478
1,765
0
4,343
17,377
16,581
269
6,716
9,625
858
35,765
L
10,798
2,710
0
2,534
23,666
27,536
0
5,070
16,863
0
23,420
W
Fafnir
Olkram
Fafnir
12,493
2,479
0
7,974
21,569
29,472
913
8,498
11,583
19,567
2,007
L
Cthulhu
Rula Tunes
Cthulhu
15,602
693
192
3,415
18,725
14,939
0
2,977
14,604
41,722
2,373
L
Morgan Le Fay
Simр
Morgan Le Fay
11,241
439
0
1,271
12,851
9,150
0
2,058
10,190
47,508
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
28,839
222
Minions Killed
180
0
Camps Cleared
0
853,175
Distance Traveled
849,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,884
805
185
12
0
278,111
0
W
Odin
10,479
655
27
2
0
300,487
0
L
Bellona
9,462
591
29
2
0
287,191
0
W
Fafnir
11,364
710
10
1
0
274,577
0
L
Cthulhu
9,173
573
64
4
0
278,266
0
L
Morgan Le Fay
10,204
638
87
5
0
284,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role