Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Savemegod
Kukulkan
Level 121
God Stats
7W - 6L
1,620 SR
Queue Stats
143W - 158L
1,480 Elo+
Party 1
Sobek
Sobek
SexyOctopus69
Sobek
Level 69
God Stats
17W - 20L
1,472 SR
Queue Stats
112W - 140L
1,441 Elo+
Party 1
Thanatos
Thanatos
SexyPenguin69
Thanatos
Level 56
God Stats
7W - 9L
1,528 SR
Queue Stats
114W - 140L
1,379 Elo+
Party 1
Apollo
Apollo
SexyWhale69
Apollo
Level 217
God Stats
3W - 1L
1,831 SR
Queue Stats
164W - 198L
1,436 Elo+
Party 1
Team Averages
Level 122
1,590 SR
1,447 Elo+

VS

Team Averages
Level 156
1,463 SR
1,523 Elo+
Xbalanque
Xbalanque
Abalon012
Xbalanque
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,539 Elo+
Solo
Charon
Charon
Aromeus
Charon
Level 189
God Stats
1W - 2L
1,270 SR
Queue Stats
17W - 16L
1,486 Elo+
Party 3
Poseidon
Poseidon
LetaLix
Poseidon
Level 156
God Stats
1W - 2L
1,314 SR
Queue Stats
57W - 59L
1,498 Elo+
Party 2
Cerberus
Cerberus
PotatoNiinja
Cerberus
Level 154
God Stats
8W - 10L
1,556 SR
Queue Stats
84W - 84L
1,505 Elo+
Party 2
Ix Chel
Ix Chel
pyp33672
Ix Chel
Level 158
God Stats
15W - 13L
1,676 SR
Queue Stats
261W - 242L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 0
8,216
632
7,889
7,641
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Savemegod
Kukulkan
14
0 / 2 / 3
7,445
573
5,271
7,490
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 4
6,259
481
2,978
10,606
9,204
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
SexyPenguin69
Thanatos
12
3 / 3 / 1
7,084
545
5,131
11,709
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
14
2 / 0 / 0
7,754
596
5,034
10,413
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Abalon012
Xbalanque
13
1 / 1 / 0
7,337
564
8,202
7,934
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
Aromeus
Charon
13
3 / 0 / 2
7,205
554
8,609
9,155
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
LetaLix
Poseidon
9
1 / 3 / 3
5,722
440
4,121
6,500
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
PotatoNiinja
Cerberus
9
0 / 4 / 0
5,765
443
2,221
10,044
5,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
pyp33672
Ix Chel
14
2 / 1 / 1
7,788
599
6,897
7,584
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
7
7
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
0
4
L
Xbalanque
Abalon012
Xbalanque
1
1
0
1
L
Charon
Aromeus
Charon
3
0
2
4
L
Poseidon
LetaLix
Poseidon
1
3
3
0.83
L
Cerberus
PotatoNiinja
Cerberus
0
4
0
0
W
Kukulkan
Savemegod
Kukulkan
0
2
3
0.75
W
0
1
4
2
W
Thanatos
SexyPenguin69
Thanatos
3
3
1
1.17
W
Apollo
2
0
0
2
L
Ix Chel
pyp33672
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
30,050
47,859
Taken
41,217
28,606
Mitigated
18,814
17,747
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,889
1,404
0
2,821
7,641
6,401
251
3,420
4,099
0
61,225
L
Xbalanque
Abalon012
Xbalanque
8,202
5,438
0
4,174
7,934
3,064
1,598
1,053
6,881
0
67,823
L
Charon
Aromeus
Charon
8,609
800
0
1,250
9,155
4,356
0
1,948
7,159
40,394
1,578
L
Poseidon
LetaLix
Poseidon
4,121
935
0
1,000
6,500
2,155
0
1,087
5,413
28,566
1,311
L
Cerberus
PotatoNiinja
Cerberus
2,221
279
0
2,435
10,044
5,978
0
261
9,153
30,192
0
W
Kukulkan
Savemegod
Kukulkan
5,271
826
0
500
7,490
3,213
0
4,453
2,635
70,690
0
W
2,978
303
0
2,935
10,606
9,204
0
5,373
4,593
12,673
1,834
W
Thanatos
SexyPenguin69
Thanatos
5,131
1,166
0
6,760
11,709
5,067
0
5,895
5,322
0
45,985
W
Apollo
5,034
3,069
0
4,731
10,413
4,721
0
582
9,679
0
73,510
L
Ix Chel
pyp33672
Ix Chel
6,897
861
486
3,307
7,584
3,261
0
3,529
4,055
67,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
33,817
445
Minions Killed
474
0
Camps Cleared
0
1,392,517
Distance Traveled
1,142,197
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,216
632
112
9
0
250,070
0
L
Xbalanque
7,337
564
116
9
0
241,047
0
L
Charon
7,205
554
67
5
0
286,983
2
L
Poseidon
5,722
440
45
3
0
185,069
0
L
Cerberus
5,765
443
86
7
0
155,714
0
W
Kukulkan
7,445
573
123
9
0
275,160
5
W
Sobek
6,259
481
27
2
0
293,346
0
W
Thanatos
7,084
545
62
5
0
296,867
0
W
Apollo
7,754
596
121
9
0
277,074
0
L
Ix Chel
7,788
599
160
12
0
273,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role