Player Matchup

Da Ji
Da Ji
ASAP Moses
Da Ji
Level 180
God Stats
0W - 4L
1,500 SR
Queue Stats
184W - 186L
1,572 Elo+
Solo
Lancelot
Lancelot
BMJD3
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hlance425
Cu Chulainn
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,535 Elo+
Solo
Tiamat
Tiamat
MrGoGetIt716
Tiamat
Level 127
God Stats
3W - 6L
1,375 SR
Queue Stats
209W - 216L
1,620 Elo+
Solo
Discordia
Discordia
SerTokesalot
Discordia
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 118L
1,533 Elo+
Solo
Team Averages
Level 142
1,475 SR
1,554 Elo+

VS

Team Averages
Level 154
1,524 SR
1,580 Elo+
Medusa
Medusa
ArcticNewb
Medusa
Level 89
God Stats
3W - 2L
1,476 SR
Queue Stats
131W - 146L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
CoVeRteR
Danzaburou
Level 123
God Stats
9W - 6L
1,500 SR
Queue Stats
148W - 157L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
KuroKamiRyu
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 42L
1,609 Elo+
Solo
Ares
Ares
Manaless Mage
Ares
Level 275
God Stats
2W - 2L
1,391 SR
Queue Stats
237W - 227L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tobi2131
Tsukuyomi
Level 159
God Stats
2W - 1L
1,752 SR
Queue Stats
94W - 95L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
4 / 8 / 8
10,067
719
11,524
15,587
10,359
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
BMJD3
Lancelot
16
6 / 7 / 4
9,511
679
6,812
15,318
12,526
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Hlance425
Cu Chulainn
10
0 / 5 / 8
7,256
518
4,763
10,481
9,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
0 / 8 / 11
9,056
647
8,870
14,715
10,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SerTokesalot
Discordia
18
5 / 3 / 6
9,952
711
18,548
10,560
4,738
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArcticNewb
Medusa
19
8 / 3 / 15
12,248
875
10,517
11,905
5,441
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
CoVeRteR
Danzaburou
18
6 / 2 / 17
11,504
822
13,822
8,683
4,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
KuroKamiRyu
Zhong Kui
16
5 / 6 / 17
10,574
755
13,762
16,811
17,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
6 / 3 / 16
11,659
833
8,632
17,400
20,027
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Tobi2131
Tsukuyomi
18
6 / 2 / 17
11,294
807
13,887
14,215
7,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
113
15
Kills
31
31
Deaths
16
37
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
8
8
1
W
Medusa
ArcticNewb
Medusa
8
3
15
5.17
L
Lancelot
BMJD3
Lancelot
6
7
4
1.14
W
Danzaburou
CoVeRteR
Danzaburou
6
2
17
7.25
L
Cu Chulainn
Hlance425
Cu Chulainn
0
5
8
0.8
W
Zhong Kui
KuroKamiRyu
Zhong Kui
5
6
17
2.25
W
6
3
16
4.67
L
Tiamat
0
8
11
0.69
L
Discordia
SerTokesalot
Discordia
5
3
6
2.67
W
Tsukuyomi
Tobi2131
Tsukuyomi
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
60,620
66,661
Taken
69,014
46,904
Mitigated
54,679
8,298
Healing
19,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
11,524
2,203
128
1,151
15,587
10,359
0
4,722
10,865
0
18,339
W
Medusa
ArcticNewb
Medusa
10,517
4,880
273
1,109
11,905
5,441
2,139
6,778
4,759
0
35,308
L
Lancelot
BMJD3
Lancelot
6,812
281
0
786
15,318
12,526
0
3,676
11,642
790
9,221
W
Danzaburou
CoVeRteR
Danzaburou
13,822
3,195
913
1,812
8,683
4,779
1,192
1,829
6,620
0
36,592
L
Cu Chulainn
Hlance425
Cu Chulainn
4,763
377
635
2,354
10,481
9,254
0
4,223
6,258
0
6,424
W
Zhong Kui
KuroKamiRyu
Zhong Kui
13,762
1,534
0
2,569
16,811
17,403
1,097
6,954
9,119
19,413
729
W
8,632
847
4,085
3,881
17,400
20,027
975
4,738
11,906
14,130
414
L
Tiamat
8,870
0
242
1,965
14,715
10,027
0
5,417
9,298
32,691
0
L
Discordia
SerTokesalot
Discordia
18,548
455
0
1,037
10,560
4,738
0
3,634
6,926
36,220
0
W
Tsukuyomi
Tobi2131
Tsukuyomi
13,887
3,059
471
3,956
14,215
7,029
1,609
5,758
8,009
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,842
Gold Earned
57,279
124
Minions Killed
157
0
Camps Cleared
0
1,128,645
Distance Traveled
1,216,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,067
719
16
1
0
206,066
0
W
Medusa
12,248
875
59
4
0
242,089
0
L
Lancelot
9,511
679
13
1
0
259,895
0
W
Danzaburou
11,504
822
38
3
0
258,482
0
L
Cu Chulainn
7,256
518
2
0
0
226,487
0
W
Zhong Kui
10,574
755
19
1
0
216,461
0
W
Ares
11,659
833
8
1
0
212,660
0
L
Tiamat
9,056
647
50
4
0
197,505
0
L
Discordia
9,952
711
43
3
0
238,692
0
W
Tsukuyomi
11,294
807
33
2
0
286,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role