Player Matchup

Nemesis
Nemesis
Silver IV
 
Nemesis
Silver IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
BenG_Arsenal
Guan Yu
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 115L
819 MMR
Party 1
Athena
Athena
Silver IV
Justynthegod
Athena
Silver IV
Level 64
God Stats
8W - 10L
1,377 SR
Queue Stats
117W - 129L
757 MMR
Solo
Chernobog
Chernobog
Silver III
ijaygreen1
Chernobog
Silver III
Level 143
God Stats
1W - 5L
1,046 SR
Queue Stats
33W - 52L
917 MMR
Solo
Sol
Sol
Silver IV
thirstgfc
Sol
Silver IV
Level 149
God Stats
26W - 35L
1,554 SR
Queue Stats
308W - 332L
789 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,395 SR
956 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,529 SR
965 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
AchillesFoul
Maman Brigitte
Silver IV
Level 123
God Stats
4W - 5L
1,703 SR
Queue Stats
88W - 115L
827 MMR
Solo
Nu Wa
Nu Wa
Silver II
batman12112Xx
Nu Wa
Silver II
Level 157
God Stats
29W - 28L
1,518 SR
Queue Stats
198W - 201L
938 MMR
Solo
Shiva
Shiva
Silver IV
diegorosario361-
Shiva
Silver IV
Level 126
God Stats
1W - 2L
1,477 SR
Queue Stats
63W - 82L
722 MMR
Solo
Anhur
Anhur
Silver III
uppr
Anhur
Silver III
Level 105
God Stats
28W - 37L
1,446 SR
Queue Stats
229W - 258L
839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 1
5,179
575
2,866
7,292
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
BenG_Arsenal
Guan Yu
11
2 / 0 / 2
6,453
717
2,784
6,773
4,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
7
0 / 1 / 1
4,487
499
2,112
5,976
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
ijaygreen1
Chernobog
8
1 / 0 / 0
4,543
505
2,098
3,788
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 1
5,737
637
3,741
4,906
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AwilixThanatosArachne

VS

Bans
KukulkanSurtrBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
5
0 / 2 / 0
3,869
430
1,019
3,021
1,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maman Brigitte
AchillesFoul
Maman Brigitte
9
0 / 2 / 0
4,544
505
3,067
8,630
2,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
5,381
598
3,533
4,448
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
5,026
558
2,700
9,984
4,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
uppr
Anhur
9
0 / 0 / 0
4,867
541
3,425
4,766
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Maman Brigitte
AchillesFoul
Maman Brigitte
0
2
0
0
W
Guan Yu
BenG_Arsenal
Guan Yu
2
0
2
3
W
Athena
0
1
1
0.5
L
0
1
0
0
L
0
2
0
0
W
Chernobog
ijaygreen1
Chernobog
1
0
0
1
W
2
0
1
2.5
L
Anhur
uppr
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
13,744
28,735
Taken
30,849
13,655
Mitigated
12,019
9,934
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,866
494
0
2,230
7,292
2,762
57
1,694
5,532
0
37,238
L
Baron Samedi
 
Baron Samedi
1,019
191
0
893
3,021
1,280
0
0
3,021
11,911
0
L
Maman Brigitte
AchillesFoul
Maman Brigitte
3,067
94
0
4,429
8,630
2,818
0
558
8,072
32,487
0
W
Guan Yu
BenG_Arsenal
Guan Yu
2,784
383
102
1,668
6,773
4,697
32
1,531
4,980
0
38,546
W
Athena
2,112
351
0
1,531
5,976
3,716
0
1,351
4,507
7,989
0
L
3,533
481
0
1,563
4,448
1,706
0
2,805
1,643
35,924
0
L
2,700
397
18
2,421
9,984
4,554
0
1,720
8,264
0
20,951
W
Chernobog
ijaygreen1
Chernobog
2,098
822
0
818
3,788
1,173
0
649
3,073
0
26,820
W
3,741
1,375
0
3,585
4,906
1,307
199
1,716
3,024
38,960
1,239
L
Anhur
uppr
Anhur
3,425
1,545
0
2,263
4,766
1,661
0
760
4,006
0
42,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,399
Gold Earned
23,687
258
Minions Killed
256
0
Camps Cleared
0
890,016
Distance Traveled
793,232
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,179
575
69
8
0
227,125
0
L
Baron Samedi
3,869
430
19
2
0
69,057
0
L
Maman Brigitte
4,544
505
57
6
0
182,671
4
W
Guan Yu
6,453
717
73
8
0
148,174
0
W
Athena
4,487
499
6
1
0
211,169
2
L
Nu Wa
5,381
598
80
9
0
173,724
2
L
Shiva
5,026
558
15
2
0
198,943
1
W
Chernobog
4,543
505
41
5
0
150,076
2
W
Sol
5,737
637
69
8
0
153,472
0
L
Anhur
4,867
541
85
9
0
168,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role