Player Matchup

Ganesha
Ganesha
Dezuwu
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,655 Elo+
Party 1
Hercules
Hercules
SeasonalFire
Hercules
Level 33
God Stats
16W - 9L
1,692 SR
Queue Stats
179W - 165L
1,535 Elo+
Solo
Bellona
Bellona
TF-Tencoo
Bellona
Level 34
God Stats
1W - 3L
1,408 SR
Queue Stats
15W - 24L
1,370 Elo+
Solo
Anubis
Anubis
ThePrestige8113
Anubis
Level 94
God Stats
1W - 2L
1,780 SR
Queue Stats
58W - 50L
1,505 Elo+
Party 1
Thanatos
Thanatos
VastStars21
Thanatos
Level 49
God Stats
9W - 10L
1,585 SR
Queue Stats
11W - 12L
1,316 Elo+
Solo
Team Averages
Level 43
1,593 SR
1,476 Elo+

VS

Team Averages
Level 47
1,499 SR
1,494 Elo+
Geb
Geb
Alexjdog89
Geb
Level 34
God Stats
14W - 5L
1,489 SR
Queue Stats
73W - 64L
1,439 Elo+
Solo
Chernobog
Chernobog
DesmondThePlayer
Chernobog
Level 129
God Stats
4W - 0L
1,169 SR
Queue Stats
363W - 316L
1,561 Elo+
Party 2
Bellona
Bellona
SaNick225
Bellona
Level 13
God Stats
6W - 4L
1,578 SR
Queue Stats
12W - 12L
1,461 Elo+
Party 2
Nut
Nut
fsLeo2
Nut
Level 15
God Stats
4W - 3L
1,605 SR
Queue Stats
18W - 19L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
raoouul11
Kukulkan
Level 45
God Stats
63W - 38L
1,656 SR
Queue Stats
232W - 229L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dezuwu
Ganesha
10
0 / 5 / 2
5,816
447
2,433
12,399
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
SeasonalFire
Hercules
12
5 / 3 / 1
7,823
602
7,170
11,747
6,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
TF-Tencoo
Bellona
12
0 / 2 / 1
6,165
474
4,392
13,965
16,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
6,478
498
7,476
7,233
3,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
VastStars21
Thanatos
4
0 / 0 / 0
4,364
336
468
1,923
629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,254
558
2,970
7,228
5,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
14
4 / 0 / 8
7,743
596
9,284
11,822
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
SaNick225
Bellona
12
2 / 5 / 0
6,988
538
5,558
12,239
13,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nut
fsLeo2
Nut
13
2 / 0 / 6
7,376
567
5,290
4,877
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
raoouul11
Kukulkan
12
3 / 1 / 1
7,381
568
6,772
5,731
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Chernobog
4
0
8
8
L
Ganesha
Dezuwu
Ganesha
0
5
2
0.2
W
Bellona
SaNick225
Bellona
2
5
0
0.4
L
Hercules
SeasonalFire
Hercules
5
3
1
1.83
L
Bellona
TF-Tencoo
Bellona
0
2
1
0.25
L
1
3
1
0.5
L
Thanatos
VastStars21
Thanatos
0
0
0
0
W
Nut
fsLeo2
Nut
2
0
6
5
W
Kukulkan
raoouul11
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
29,874
47,267
Taken
41,897
36,927
Mitigated
26,990
12,352
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,970
396
0
1,939
7,228
5,537
54
1,759
5,469
30,023
0
W
Chernobog
9,284
6,333
0
4,563
11,822
4,447
0
3,383
8,439
0
69,861
L
Ganesha
Dezuwu
Ganesha
2,433
271
0
1,025
12,399
9,591
325
4,700
7,699
16,192
0
W
Bellona
SaNick225
Bellona
5,558
1,639
0
2,243
12,239
13,220
0
1,243
10,996
351
34,654
L
Hercules
SeasonalFire
Hercules
7,170
2,413
0
4,618
11,747
6,783
628
489
10,569
0
41,749
L
Bellona
TF-Tencoo
Bellona
4,392
1,930
0
3,702
13,965
16,176
0
2,063
11,818
0
49,815
L
7,476
425
0
2,166
7,233
3,748
0
2,095
5,138
40,382
853
L
Thanatos
VastStars21
Thanatos
468
226
0
841
1,923
629
0
318
1,605
0
7,671
W
Nut
fsLeo2
Nut
5,290
2,671
0
1,313
4,877
2,129
1,487
414
4,463
0
58,673
W
Kukulkan
raoouul11
Kukulkan
6,772
378
0
370
5,731
1,657
410
3,705
2,026
54,515
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,646
Gold Earned
36,742
252
Minions Killed
396
0
Camps Cleared
0
986,872
Distance Traveled
1,271,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,254
558
35
3
0
259,054
0
W
Chernobog
7,743
596
105
8
0
285,725
0
L
Ganesha
5,816
447
9
1
0
227,676
1
W
Bellona
6,988
538
56
4
0
251,708
0
L
Hercules
7,823
602
76
6
0
218,826
0
L
Bellona
6,165
474
80
6
0
250,057
0
L
Anubis
6,478
498
72
6
0
230,218
0
L
Thanatos
4,364
336
15
1
0
60,095
0
W
Nut
7,376
567
110
8
0
252,983
0
W
Kukulkan
7,381
568
90
7
0
222,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role