Player Matchup

Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ConicalFoil9182
King Arthur
Level 90
God Stats
17W - 15L
1,563 SR
Queue Stats
92W - 93L
1,492 Elo+
Solo
Geb
Geb
DGrizzly
Geb
Level 114
God Stats
1W - 1L
1,678 SR
Queue Stats
16W - 22L
1,328 Elo+
Solo
Jing Wei
Jing Wei
Varrili
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,375 Elo+
Party 1
Mercury
Mercury
lameswordsman
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,378 Elo+
Party 1
Team Averages
Level 87
1,548 SR
1,415 Elo+

VS

Team Averages
Level 108
1,379 SR
1,399 Elo+
Khepri
Khepri
 
Khepri
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MDKPhenom
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,419 Elo+
Party 2
Nut
Nut
SPARTAN OO2
Nut
Level 112
God Stats
19W - 34L
1,216 SR
Queue Stats
201W - 225L
1,427 Elo+
Solo
Atlas
Atlas
bruja1041
Atlas
Level 106
God Stats
1W - 1L
1,249 SR
Queue Stats
41W - 68L
1,398 Elo+
Party 2
Hachiman
Hachiman
nuezmoscada76
Hachiman
Level 39
God Stats
9W - 16L
1,431 SR
Queue Stats
71W - 84L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 0
7,976
614
5,525
7,995
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
ConicalFoil9182
King Arthur
14
2 / 1 / 1
8,260
635
7,524
12,629
12,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
2 / 2 / 2
7,030
541
5,065
10,078
7,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Varrili
Jing Wei
11
1 / 2 / 1
6,456
497
3,250
7,126
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
13
4 / 4 / 1
7,497
577
4,932
12,288
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 1
5,913
455
2,014
8,745
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
13
8 / 0 / 1
7,599
585
12,856
12,210
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
7,642
588
4,963
10,780
4,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
bruja1041
Atlas
10
0 / 4 / 2
5,200
400
2,767
12,140
7,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
nuezmoscada76
Hachiman
11
1 / 2 / 1
5,876
452
2,608
6,354
2,339
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
10
Kills
10
11
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
0
0.5
L
Khepri
 
Khepri
0
0
1
0.5
W
King Arthur
ConicalFoil9182
King Arthur
2
1
1
2.5
W
2
2
2
1.5
L
Pele
8
0
1
8.5
L
1
4
2
0.5
W
Jing Wei
Varrili
Jing Wei
1
2
1
0.75
L
Atlas
bruja1041
Atlas
0
4
2
0.25
W
Mercury
4
4
1
1.13
L
Hachiman
nuezmoscada76
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
25,208
50,116
Taken
50,229
30,078
Mitigated
26,593
12,053
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,525
1,004
451
3,214
7,995
3,198
0
1,301
6,694
71,090
2,147
L
Khepri
 
Khepri
2,014
230
30
3,133
8,745
6,497
0
4,057
4,688
25,986
1,375
W
King Arthur
ConicalFoil9182
King Arthur
7,524
617
0
2,085
12,629
12,718
91
0
12,629
0
59,492
W
5,065
545
0
914
10,078
7,907
0
1,924
8,154
23,184
0
L
Pele
12,856
3,338
0
6,790
12,210
4,979
0
2,166
10,044
0
52,378
L
4,963
2,812
0
2,391
10,780
4,786
0
0
10,780
0
62,183
W
Jing Wei
Varrili
Jing Wei
3,250
1,669
0
1,973
7,126
2,437
568
902
6,224
0
39,630
L
Atlas
bruja1041
Atlas
2,767
1,001
0
2,040
12,140
7,992
0
2,625
9,410
26,790
0
W
Mercury
4,932
1,559
0
3,416
12,288
3,818
0
511
11,777
0
44,125
L
Hachiman
nuezmoscada76
Hachiman
2,608
1,201
0
750
6,354
2,339
0
1,554
4,800
0
28,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
32,230
373
Minions Killed
318
0
Camps Cleared
0
1,349,385
Distance Traveled
1,317,013
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,976
614
124
10
0
262,047
4
L
Khepri
5,913
455
38
3
0
278,626
1
W
King Arthur
8,260
635
97
7
0
249,098
0
W
Geb
7,030
541
19
1
0
305,862
3
L
Pele
7,599
585
83
6
0
313,469
0
L
Nut
7,642
588
113
9
0
222,761
0
W
Jing Wei
6,456
497
61
5
0
244,263
0
L
Atlas
5,200
400
30
2
0
264,070
2
W
Mercury
7,497
577
72
6
0
288,115
2
L
Hachiman
5,876
452
54
4
0
238,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role