Player Matchup

Chiron
Chiron
Docta89
Chiron
Level 140
God Stats
6W - 5L
1,579 SR
Queue Stats
19W - 13L
1,511 Elo+
Solo
Surtr
Surtr
TankyHeat
Surtr
Level 155
God Stats
17W - 9L
1,277 SR
Queue Stats
322W - 273L
1,588 Elo+
Party 1
Shiva
Shiva
TankyTactics
Shiva
Level 202
God Stats
11W - 4L
1,745 SR
Queue Stats
277W - 201L
1,656 Elo+
Party 1
Zeus
Zeus
ThumblessAimbot
Zeus
Level 158
God Stats
3W - 1L
1,875 SR
Queue Stats
103W - 32L
1,799 Elo+
Party 1
Nu Wa
Nu Wa
xHardcoreHollyx
Nu Wa
Level 145
God Stats
128W - 82L
1,656 SR
Queue Stats
277W - 191L
1,703 Elo+
Party 1
Team Averages
Level 160
1,626 SR
1,651 Elo+

VS

Team Averages
Level 83
1,431 SR
1,420 Elo+
Guan Yu
Guan Yu
Alkaire
Guan Yu
Level 28
God Stats
0W - 3L
1,208 SR
Queue Stats
10W - 13L
1,457 Elo+
Solo
Ganesha
Ganesha
Deestorr
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,130 Elo+
Solo
Baron Samedi
Baron Samedi
QuickKitten131
Baron Samedi
Level 119
God Stats
22W - 18L
1,487 SR
Queue Stats
159W - 187L
1,415 Elo+
Solo
Neith
Neith
TribeofMoro
Neith
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 283L
1,552 Elo+
Solo
Ra
Ra
pMayf
Ra
Level 90
God Stats
0W - 1L
1,463 SR
Queue Stats
20W - 22L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Docta89
Chiron
15
1 / 0 / 3
8,731
794
2,621
2,537
958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
TankyHeat
Surtr
16
2 / 2 / 21
9,654
878
9,362
12,622
13,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 1 / 12
10,306
937
12,423
10,659
10,469
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
13 / 0 / 6
11,070
1,006
19,857
6,575
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 15
9,855
896
11,169
6,675
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alkaire
Guan Yu
14
0 / 7 / 0
7,898
718
6,257
17,614
8,577
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Deestorr
Ganesha
13
0 / 8 / 1
7,559
687
1,810
14,480
14,147
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
QuickKitten131
Baron Samedi
13
1 / 5 / 0
7,677
698
4,249
9,687
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 2 / 0
9,005
819
4,623
11,485
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
1 / 4 / 0
8,859
805
6,524
9,271
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
5
26
Kills
4
4
Deaths
26
57
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alkaire
Guan Yu
0
7
0
0
L
Ganesha
Deestorr
Ganesha
0
8
1
0.06
W
Chiron
Docta89
Chiron
1
0
3
2.5
L
Baron Samedi
QuickKitten131
Baron Samedi
1
5
0
0.2
W
Surtr
TankyHeat
Surtr
2
2
21
6.25
W
7
1
12
13
W
13
0
6
16
L
2
2
0
1
L
Ra
1
4
0
0.25
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,432
Damage
23,463
39,068
Taken
62,537
29,755
Mitigated
36,520
9,821
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alkaire
Guan Yu
6,257
957
66
1,084
17,614
8,577
0
10,552
6,280
0
21,052
L
Ganesha
Deestorr
Ganesha
1,810
392
0
0
14,480
14,147
66
6,787
6,699
11,512
0
W
Chiron
Docta89
Chiron
2,621
352
584
991
2,537
958
2,255
288
2,249
0
22,607
L
Baron Samedi
QuickKitten131
Baron Samedi
4,249
250
342
1,003
9,687
5,304
0
3,506
5,482
15,950
0
W
Surtr
TankyHeat
Surtr
9,362
2,300
0
2,833
12,622
13,265
115
5,501
7,052
3,813
17,823
W
12,423
1,542
152
3,621
10,659
10,469
403
4,118
6,541
1,015
22,359
W
19,857
3,827
0
773
6,575
2,306
496
1,141
5,434
46,213
59
L
4,623
894
0
3,870
11,485
4,292
0
5,383
5,291
0
35,680
L
Ra
6,524
286
971
2,301
9,271
4,200
66
5,125
3,618
44,852
0
W
11,169
4,025
0
867
6,675
2,757
3,920
1,406
5,209
40,388
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
40,998
221
Minions Killed
230
0
Camps Cleared
0
1,187,305
Distance Traveled
1,009,243
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,898
718
42
4
0
222,935
0
L
Ganesha
7,559
687
2
0
0
171,169
0
W
Chiron
8,731
794
43
4
0
230,772
0
L
Baron Samedi
7,677
698
19
2
0
177,968
6
W
Surtr
9,654
878
22
2
0
243,863
0
W
Shiva
10,306
937
27
2
0
249,174
0
W
Zeus
11,070
1,006
63
6
0
248,381
0
L
Neith
9,005
819
64
6
0
215,531
0
L
Ra
8,859
805
103
9
0
221,640
0
W
Nu Wa
9,855
896
66
6
0
215,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role