Player Matchup

Ra
Ra
SħɨnɨǥȺmɨ
Ra
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 27L
1,522 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dipdippp
Cu Chulainn
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 30L
1,522 Elo+
Party 3
Anhur
Anhur
kamerq
Anhur
Level 223
God Stats
4W - 7L
1,500 SR
Queue Stats
161W - 135L
1,521 Elo+
Party 3
Arachne
Arachne
kokisa29
Arachne
Level 108
God Stats
2W - 1L
1,769 SR
Queue Stats
34W - 24L
1,600 Elo+
Party 1
Ares
Ares
kokisa96
Ares
Level 47
God Stats
3W - 0L
1,769 SR
Queue Stats
20W - 11L
1,612 Elo+
Party 1
Team Averages
Level 113
1,608 SR
1,555 Elo+

VS

Team Averages
Level 65
1,335 SR
1,334 Elo+
Tiamat
Tiamat
Dahosga
Tiamat
Level 41
God Stats
0W - 3L
1,330 SR
Queue Stats
19W - 13L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
Dwallog
Cthulhu
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
21W - 23L
1,356 Elo+
Party 2
Nike
Nike
MasterOBlindfish
Nike
Level 43
God Stats
2W - 4L
1,404 SR
Queue Stats
33W - 37L
1,179 Elo+
Party 2
Pele
Pele
Mustapha7575
Pele
Level 82
God Stats
9W - 9L
1,486 SR
Queue Stats
84W - 91L
1,391 Elo+
Solo
Thor
Thor
XAzrahel95X
Thor
Level 69
God Stats
0W - 3L
1,187 SR
Queue Stats
60W - 66L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,526
753
3,378
3,232
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
dipdippp
Cu Chulainn
13
4 / 0 / 1
7,628
763
6,710
5,996
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
kamerq
Anhur
12
8 / 0 / 1
7,510
751
6,861
3,076
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
kokisa29
Arachne
10
2 / 0 / 4
5,588
559
2,599
6,567
2,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 0 / 8
5,783
578
2,115
3,006
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dahosga
Tiamat
8
0 / 3 / 0
4,622
462
1,485
6,169
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Dwallog
Cthulhu
8
0 / 3 / 0
4,474
447
739
6,635
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,695
470
1,020
7,435
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 6 / 0
4,274
427
1,337
7,549
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,424
442
645
9,294
3,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
18
Kills
0
0
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dahosga
Tiamat
0
3
0
0
L
Cthulhu
Dwallog
Cthulhu
0
3
0
0
L
0
3
0
0
L
0
6
0
0
W
4
0
1
4.5
L
0
3
0
0
W
Cu Chulainn
dipdippp
Cu Chulainn
4
0
1
4.5
W
Anhur
kamerq
Anhur
8
0
1
8.5
W
Arachne
kokisa29
Arachne
2
0
4
4
W
Ares
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
5,226
21,877
Taken
37,082
10,498
Mitigated
15,808
11,508
Healing
4,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dahosga
Tiamat
1,485
36
0
1,081
6,169
2,268
0
2,498
3,513
21,551
0
L
Cthulhu
Dwallog
Cthulhu
739
29
299
279
6,635
3,140
0
952
5,683
19,727
0
L
1,020
262
0
2,097
7,435
4,401
0
0
7,435
0
26,390
L
1,337
458
0
57
7,549
2,319
0
1,485
6,014
0
16,340
W
3,378
675
144
2,207
3,232
1,302
0
760
2,256
59,745
810
L
645
59
0
1,078
9,294
3,680
0
209
9,085
0
28,040
W
Cu Chulainn
dipdippp
Cu Chulainn
6,710
1,195
0
1,572
5,996
3,925
132
0
5,996
0
64,339
W
Anhur
kamerq
Anhur
6,861
3,670
0
1,866
3,076
1,124
368
319
2,757
0
58,451
W
Arachne
kokisa29
Arachne
2,599
1,754
0
4,486
6,567
2,394
0
443
6,058
0
39,888
W
Ares
2,115
179
0
1,233
3,006
1,753
0
420
2,586
13,647
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
22,489
411
Minions Killed
209
0
Camps Cleared
0
945,712
Distance Traveled
886,404
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,622
462
52
5
0
166,352
0
L
Cthulhu
4,474
447
25
3
0
157,282
0
L
Nike
4,695
470
53
5
0
154,578
0
L
Pele
4,274
427
30
3
0
204,706
0
W
Ra
7,526
753
114
11
0
211,462
3
L
Thor
4,424
442
49
5
0
203,486
0
W
Cu Chulainn
7,628
763
108
11
0
190,795
0
W
Anhur
7,510
751
103
10
0
178,996
3
W
Arachne
5,588
559
67
7
0
188,344
2
W
Ares
5,783
578
19
2
0
176,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role