Player Matchup

Thoth
Thoth
PintsizedPrime
Thoth
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,484 Elo+
Solo
Ratatoskr
Ratatoskr
Polo_Falorin
Ratatoskr
Level 158
God Stats
0W - 2L
1,266 SR
Queue Stats
175W - 192L
1,534 Elo+
Solo
Agni
Agni
PrincessGunner0
Agni
Level 108
God Stats
2W - 1L
1,595 SR
Queue Stats
97W - 104L
1,419 Elo+
Solo
Set
Set
TFASTMACH1
Set
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 124L
1,217 Elo+
Solo
Eset
Eset
oFULLMETALo
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,376 Elo+
Solo
Team Averages
Level 132
1,472 SR
1,406 Elo+

VS

Team Averages
Level 107
1,493 SR
1,504 Elo+
Ymir
Ymir
Bratiw
Ymir
Level 124
God Stats
4W - 2L
1,426 SR
Queue Stats
64W - 64L
1,391 Elo+
Solo
Artio
Artio
D3ADmAnHANDS
Artio
Level 68
God Stats
3W - 3L
1,739 SR
Queue Stats
70W - 53L
1,605 Elo+
Solo
Amaterasu
Amaterasu
Litzia64
Amaterasu
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,547 Elo+
Solo
Apollo
Apollo
Scottcat25
Apollo
Level 108
God Stats
4W - 3L
1,284 SR
Queue Stats
83W - 68L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
chelsbiaa
Nu Wa
Level 145
God Stats
6W - 2L
1,515 SR
Queue Stats
84W - 85L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 3
10,040
628
11,693
13,150
5,921
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Polo_Falorin
Ratatoskr
18
3 / 5 / 3
10,706
669
9,297
14,014
6,028
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 5 / 6
9,398
587
18,674
11,717
5,177
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 9 / 5
8,543
534
4,389
15,434
8,172
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 3
10,938
684
20,006
12,528
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bratiw
Ymir
18
3 / 2 / 23
11,116
695
8,913
25,737
24,622
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 3 / 19
12,115
757
8,719
21,264
27,233
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Litzia64
Amaterasu
19
2 / 2 / 22
11,226
702
11,494
19,592
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Scottcat25
Apollo
20
12 / 3 / 12
12,422
776
10,976
12,324
6,684
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
chelsbiaa
Nu Wa
19
6 / 0 / 20
11,868
742
16,371
10,593
6,190
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
10
Kills
29
29
Deaths
10
20
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bratiw
Ymir
3
2
23
7.25
W
6
3
19
5.17
W
Amaterasu
Litzia64
Amaterasu
2
2
22
6.5
L
3
5
3
0.9
L
Ratatoskr
Polo_Falorin
Ratatoskr
3
5
3
0.9
L
1
5
6
0.8
W
Apollo
Scottcat25
Apollo
12
3
12
6
L
0
9
5
0.28
W
Nu Wa
chelsbiaa
Nu Wa
6
0
20
16
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,059
Damage
56,473
66,843
Taken
89,510
31,562
Mitigated
81,869
11,697
Healing
41,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bratiw
Ymir
8,913
504
2,250
9,658
25,737
24,622
243
14,117
10,962
16,958
965
W
8,719
785
4,207
4,983
21,264
27,233
375
10,769
10,277
14,945
2,709
W
Amaterasu
Litzia64
Amaterasu
11,494
4,254
1,350
6,693
19,592
17,140
1,108
12,531
6,874
0
23,820
L
11,693
1,130
620
758
13,150
5,921
17
6,050
6,788
31,943
1,335
L
Ratatoskr
Polo_Falorin
Ratatoskr
9,297
770
1,364
2,856
14,014
6,028
0
7,032
6,649
0
21,707
L
18,674
743
1,366
2,344
11,717
5,177
117
5,733
5,808
35,159
0
W
Apollo
Scottcat25
Apollo
10,976
6,092
2,271
2,358
12,324
6,684
3,451
6,173
6,039
0
44,017
L
4,389
2,450
193
443
15,434
8,172
0
7,135
8,051
0
10,903
W
Nu Wa
chelsbiaa
Nu Wa
16,371
4,741
3,909
3,855
10,593
6,190
2,194
5,565
4,925
34,524
1,088
L
20,006
926
730
1,023
12,528
6,264
270
5,946
6,312
49,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,625
Gold Earned
58,747
176
Minions Killed
167
0
Camps Cleared
0
1,303,299
Distance Traveled
1,588,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,116
695
14
1
0
289,758
0
W
Artio
12,115
757
19
1
0
337,523
0
W
Amaterasu
11,226
702
30
2
0
359,136
0
L
Thoth
10,040
628
34
2
0
238,228
0
L
Ratatoskr
10,706
669
15
1
0
291,259
0
L
Agni
9,398
587
26
2
0
264,643
0
W
Apollo
12,422
776
64
4
0
296,457
0
L
Set
8,543
534
14
1
0
245,603
0
W
Nu Wa
11,868
742
40
3
0
305,938
0
L
Eset
10,938
684
87
5
0
263,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role