Player Matchup

Baron Samedi
Baron Samedi
ColdHard_Kash
Baron Samedi
Level 157
God Stats
9W - 11L
1,547 SR
Queue Stats
278W - 316L
1,441 Elo+
Party 1
Hachiman
Hachiman
DIRtyD_FROmdA91O
Hachiman
Level 153
God Stats
6W - 4L
1,802 SR
Queue Stats
509W - 604L
1,538 Elo+
Party 1
Bacchus
Bacchus
ISmokeBuddd23
Bacchus
Level 65
God Stats
46W - 41L
1,526 SR
Queue Stats
119W - 165L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XcellentVibez
Tsukuyomi
Level 115
God Stats
26W - 39L
1,374 SR
Queue Stats
503W - 583L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
exotic_dayung_og
Kukulkan
Level 116
God Stats
8W - 9L
1,424 SR
Queue Stats
248W - 332L
1,477 Elo+
Party 1
Team Averages
Level 121
1,535 SR
1,481 Elo+

VS

Team Averages
Level 124
1,601 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
Gengarrx-
Morgan Le Fay
Level 70
God Stats
45W - 38L
1,632 SR
Queue Stats
454W - 409L
1,460 Elo+
Solo
Heimdallr
Heimdallr
JesusD13d4U
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,568 Elo+
Solo
Tyr
Tyr
KnottyFlunky
Tyr
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 108L
1,409 Elo+
Solo
Ne Zha
Ne Zha
Tek_NewFro
Ne Zha
Level 154
God Stats
23W - 8L
1,606 SR
Queue Stats
748W - 701L
1,542 Elo+
Party 2
Atlas
Atlas
dins_fire_
Atlas
Level 159
God Stats
18W - 7L
1,768 SR
Queue Stats
324W - 320L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdHard_Kash
Baron Samedi
16
2 / 3 / 0
9,264
545
6,789
11,021
8,429
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 5 / 5
8,980
528
8,418
13,956
5,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
15
5 / 2 / 8
9,558
562
10,567
14,628
16,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
XcellentVibez
Tsukuyomi
18
7 / 2 / 5
10,088
593
11,312
11,799
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
0 / 1 / 1
9,065
533
2,079
9,037
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gengarrx-
Morgan Le Fay
17
1 / 0 / 1
9,921
584
7,346
4,609
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heimdallr
JesusD13d4U
Heimdallr
12
3 / 7 / 5
7,741
455
7,367
13,411
6,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 1
9,223
543
6,325
16,829
12,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ne Zha
Tek_NewFro
Ne Zha
15
4 / 4 / 5
8,585
505
5,611
15,113
7,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
12
3 / 4 / 5
8,078
475
7,007
15,787
15,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
13
13
Deaths
17
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ColdHard_Kash
Baron Samedi
2
3
0
0.67
W
3
5
5
1.1
L
Morgan Le Fay
Gengarrx-
Morgan Le Fay
1
0
1
1.5
W
Bacchus
5
2
8
4.5
L
Heimdallr
JesusD13d4U
Heimdallr
3
7
5
0.79
L
2
2
1
1.25
L
Ne Zha
Tek_NewFro
Ne Zha
4
4
5
1.63
W
Tsukuyomi
XcellentVibez
Tsukuyomi
7
2
5
4.75
L
Atlas
3
4
5
1.38
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,165
Damage
33,656
60,441
Taken
65,749
39,103
Mitigated
44,550
25,269
Healing
16,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ColdHard_Kash
Baron Samedi
6,789
733
58
4,787
11,021
8,429
294
0
11,021
62,655
1,322
W
8,418
4,073
0
5,508
13,956
5,563
448
2,387
11,569
0
63,980
L
Morgan Le Fay
Gengarrx-
Morgan Le Fay
7,346
1,059
0
1,447
4,609
2,190
0
1,120
3,489
75,080
2,977
W
Bacchus
10,567
1,034
135
4,966
14,628
16,520
127
3,287
11,267
40,092
1,346
L
Heimdallr
JesusD13d4U
Heimdallr
7,367
3,017
0
1,737
13,411
6,394
0
3,726
9,685
0
46,299
L
6,325
716
0
7,500
16,829
12,860
0
6,669
10,160
0
68,731
L
Ne Zha
Tek_NewFro
Ne Zha
5,611
1,018
0
3,378
15,113
7,969
0
2,679
12,434
0
83,399
W
Tsukuyomi
XcellentVibez
Tsukuyomi
11,312
3,046
0
7,229
11,799
5,240
262
2,062
9,657
0
96,191
L
Atlas
7,007
2,402
0
2,256
15,787
15,137
13
4,202
11,585
30,601
592
W
2,079
0
0
2,586
9,037
3,351
0
5,748
2,841
76,530
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
43,548
537
Minions Killed
487
0
Camps Cleared
0
1,752,680
Distance Traveled
1,689,464
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,264
545
104
6
0
264,984
3
W
Hachiman
8,980
528
112
7
0
376,528
1
L
Morgan Le Fay
9,921
584
165
10
0
367,928
8
W
Bacchus
9,558
562
41
2
0
356,766
2
L
Heimdallr
7,741
455
68
4
0
311,170
2
L
Tyr
9,223
543
112
7
0
307,057
0
L
Ne Zha
8,585
505
109
6
0
389,142
2
W
Tsukuyomi
10,088
593
131
8
0
404,084
2
L
Atlas
8,078
475
33
2
0
314,167
2
W
Kukulkan
9,065
533
149
9
0
350,318
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role