Player Matchup

Fenrir
Fenrir
AgusRam05
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 144L
1,635 Elo+
Party 3
Cerberus
Cerberus
GuilleJP
Cerberus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 96L
1,604 Elo+
Party 3
Jing Wei
Jing Wei
MakakSlayer
Jing Wei
Level 67
God Stats
0W - 1L
1,668 SR
Queue Stats
219W - 179L
1,606 Elo+
Party 3
Ah Puch
Ah Puch
SrSalafrabio2
Ah Puch
Level 106
God Stats
1W - 3L
1,532 SR
Queue Stats
126W - 118L
1,543 Elo+
Party 1
Amaterasu
Amaterasu
sadrake666
Amaterasu
Level 117
God Stats
3W - 3L
1,502 SR
Queue Stats
67W - 69L
1,544 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,586 Elo+

VS

Team Averages
Level 155
1,441 SR
1,551 Elo+
Khepri
Khepri
Almays
Khepri
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
1,533 Elo+
Party 2
Ishtar
Ishtar
Brodilly
Ishtar
Level 155
God Stats
1W - 4L
1,154 SR
Queue Stats
48W - 39L
1,580 Elo+
Party 2
Ix Chel
Ix Chel
Cuspido
Ix Chel
Level 157
God Stats
22W - 8L
1,828 SR
Queue Stats
68W - 53L
1,611 Elo+
Solo
Susano
Susano
FerRd7
Susano
Level 159
God Stats
6W - 9L
1,272 SR
Queue Stats
86W - 80L
1,546 Elo+
Solo
Athena
Athena
legnA663
Athena
Level 143
God Stats
14W - 16L
1,452 SR
Queue Stats
252W - 233L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgusRam05
Fenrir
18
8 / 2 / 2
11,806
590
14,967
21,314
22,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Cerberus
GuilleJP
Cerberus
12
2 / 4 / 5
8,020
401
7,661
16,660
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Jing Wei
MakakSlayer
Jing Wei
18
0 / 4 / 1
10,721
536
8,034
16,185
7,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Ah Puch
15
0 / 7 / 3
9,298
465
10,623
14,403
5,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
sadrake666
Amaterasu
18
5 / 4 / 3
11,017
551
12,072
18,432
11,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Almays
Khepri
13
0 / 2 / 7
8,545
427
5,253
11,598
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ishtar
Brodilly
Ishtar
18
3 / 0 / 7
11,416
571
11,588
13,166
6,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
Cuspido
Ix Chel
18
4 / 1 / 9
11,422
571
21,202
15,225
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Susano
FerRd7
Susano
19
13 / 3 / 5
11,516
576
19,041
18,172
8,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
legnA663
Athena
14
1 / 9 / 5
9,105
455
4,970
21,269
10,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
15
Kills
21
21
Deaths
15
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AgusRam05
Fenrir
8
2
2
4.5
W
Khepri
Almays
Khepri
0
2
7
1.75
W
Ishtar
Brodilly
Ishtar
3
0
7
6.5
W
Ix Chel
Cuspido
Ix Chel
4
1
9
8.5
W
Susano
FerRd7
Susano
13
3
5
5.17
L
Cerberus
GuilleJP
Cerberus
2
4
5
1.13
L
Jing Wei
MakakSlayer
Jing Wei
0
4
1
0.13
L
Ah Puch
0
7
3
0.21
W
Athena
legnA663
Athena
1
9
5
0.39
L
Amaterasu
sadrake666
Amaterasu
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,357
Damage
62,054
86,994
Taken
79,430
57,393
Mitigated
43,968
20,905
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AgusRam05
Fenrir
14,967
6,318
0
7,242
21,314
22,510
0
8,458
12,189
401
77,040
W
Khepri
Almays
Khepri
5,253
711
0
3,090
11,598
11,201
0
2,969
8,480
25,481
508
W
Ishtar
Brodilly
Ishtar
11,588
7,484
0
4,817
13,166
6,450
420
2,491
10,392
0
103,827
W
Ix Chel
Cuspido
Ix Chel
21,202
3,634
2,152
7,088
15,225
6,988
258
6,434
8,350
116,906
1,545
W
Susano
FerRd7
Susano
19,041
5,901
0
5,877
18,172
8,490
0
4,580
13,171
0
106,290
L
Cerberus
GuilleJP
Cerberus
7,661
264
0
2,974
16,660
10,733
0
6,205
10,415
20,796
2,950
L
Jing Wei
MakakSlayer
Jing Wei
8,034
5,694
0
4,249
16,185
7,157
0
3,337
12,790
0
117,556
L
Ah Puch
10,623
158
0
2,954
14,403
5,567
204
5,866
8,537
81,890
0
W
Athena
legnA663
Athena
4,970
1,570
0
787
21,269
10,839
25
3,112
17,392
44,571
0
L
Amaterasu
sadrake666
Amaterasu
12,072
5,954
0
3,486
18,432
11,426
0
6,385
12,013
0
86,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,862
Gold Earned
52,004
594
Minions Killed
615
0
Camps Cleared
0
2,059,626
Distance Traveled
2,054,909
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,806
590
124
6
0
403,698
0
W
Khepri
8,545
427
26
1
0
421,242
4
W
Ishtar
11,416
571
181
9
0
389,057
8
W
Ix Chel
11,422
571
196
10
0
410,103
5
W
Susano
11,516
576
138
7
0
452,326
0
L
Cerberus
8,020
401
35
2
0
407,441
4
L
Jing Wei
10,721
536
183
9
0
372,697
4
L
Ah Puch
9,298
465
130
7
0
366,774
2
W
Athena
9,105
455
74
4
0
382,181
0
L
Amaterasu
11,017
551
122
6
0
509,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role