Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CrazyNative1314
Izanami
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 232L
1,508 Elo+
Solo
Cernunnos
Cernunnos
RAMPAGE24680
Cernunnos
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 61L
1,460 Elo+
Party 1
Neith
Neith
empeno-propio
Neith
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,195 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,433 Elo+

VS

Team Averages
Level 132
1,558 SR
1,393 Elo+
Loki
Loki
JerichoG731
Loki
Level 117
God Stats
3W - 3L
1,258 SR
Queue Stats
76W - 103L
1,158 Elo+
Solo
Nu Wa
Nu Wa
Robrulesall2
Nu Wa
Level 147
God Stats
2W - 2L
1,835 SR
Queue Stats
97W - 100L
1,385 Elo+
Solo
He Bo
He Bo
jon_238
He Bo
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 159L
1,481 Elo+
Solo
Chaac
Chaac
tewakher
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 123L
1,467 Elo+
Solo
Odin
Odin
xXgwy93Xx
Odin
Level 132
God Stats
0W - 1L
1,695 SR
Queue Stats
12W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 4 / 13
8,777
878
10,920
15,880
17,925
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
 
Da Ji
5
0 / 0 / 0
5,916
592
0
793
373
16
2 / 2 / 8
8,710
871
5,817
8,442
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
RAMPAGE24680
Cernunnos
17
9 / 1 / 6
9,570
957
9,575
10,549
5,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 9
9,100
910
11,257
9,458
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,426
743
5,792
6,859
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

17
2 / 2 / 2
9,069
907
12,610
7,537
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

He Bo
jon_238
He Bo
14
2 / 6 / 2
8,409
841
6,282
10,209
3,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
tewakher
Chaac
12
0 / 0 / 2
7,008
701
4,100
6,555
6,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
11
0 / 4 / 3
6,996
700
4,784
8,891
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
15
Kills
5
8
Deaths
15
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
13
2.13
W
Da Ji
 
Da Ji
0
0
0
0
W
2
2
8
3
L
1
3
2
0.67
W
Cernunnos
RAMPAGE24680
Cernunnos
9
1
6
12
L
2
2
2
1.5
W
2
1
9
6.5
L
He Bo
jon_238
He Bo
2
6
2
0.5
L
Chaac
tewakher
Chaac
0
0
2
1
L
Odin
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,569
Damage
33,568
45,122
Taken
40,051
32,148
Mitigated
25,355
19,291
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
10,920
987
1,866
5,617
15,880
17,925
88
6,180
9,381
21,896
0
W
Da Ji
 
Da Ji
0
0
0
0
793
373
0
793
0
0
0
W
5,817
2,663
1,371
1,936
8,442
4,316
1,271
3,069
5,373
0
27,886
L
5,792
562
426
631
6,859
2,726
603
1,600
5,158
0
10,055
W
Cernunnos
RAMPAGE24680
Cernunnos
9,575
4,700
1,312
2,043
10,549
5,596
1,168
4,101
6,404
0
27,695
L
12,610
2,754
1,295
2,461
7,537
3,245
763
1,813
5,498
37,738
284
W
11,257
2,561
668
4,478
9,458
3,938
1,262
5,227
4,074
0
33,721
L
He Bo
jon_238
He Bo
6,282
307
310
1,442
10,209
3,582
393
2,890
7,055
12,358
0
L
Chaac
tewakher
Chaac
4,100
167
589
1,875
6,555
6,803
0
1,056
5,414
0
11,023
L
Odin
4,784
225
569
1,549
8,891
8,999
0
2,667
6,006
570
7,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
38,908
175
Minions Killed
113
0
Camps Cleared
0
768,629
Distance Traveled
890,281
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,777
878
25
3
0
186,536
0
W
Da Ji
5,916
592
0
0
0
0
0
W
Izanami
8,710
871
42
4
0
184,871
0
L
Loki
7,426
743
11
1
0
221,799
0
W
Cernunnos
9,570
957
53
5
0
200,749
0
L
Nu Wa
9,069
907
58
6
0
179,559
0
W
Neith
9,100
910
55
6
0
196,473
0
L
He Bo
8,409
841
20
2
0
151,852
0
L
Chaac
7,008
701
10
1
0
150,262
0
L
Odin
6,996
700
14
1
0
186,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role