Player Matchup

Nemesis
Nemesis
C0rruptSaint
Nemesis
Level 159
God Stats
6W - 4L
1,715 SR
Queue Stats
40W - 33L
1,617 Elo+
Party 1
Ra
Ra
Knoptics
Ra
Level 154
God Stats
8W - 4L
1,680 SR
Queue Stats
62W - 42L
1,636 Elo+
Party 1
Ullr
Ullr
Luztopher
Ullr
Level 159
God Stats
9W - 2L
1,877 SR
Queue Stats
63W - 33L
1,673 Elo+
Party 1
Surtr
Surtr
MYMOJO24
Surtr
Level 144
God Stats
1W - 1L
1,306 SR
Queue Stats
112W - 98L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
RCBoom
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 141L
1,550 Elo+
Party 2
Team Averages
Level 155
1,616 SR
1,612 Elo+

VS

Team Averages
Level 181
1,498 SR
1,597 Elo+
Ymir
Ymir
ApexSteelo
Ymir
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 63L
1,620 Elo+
Solo
Pele
Pele
EvanUmstead
Pele
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 172L
1,579 Elo+
Solo
Freya
Freya
LoosterRooster
Freya
Level 170
God Stats
2W - 1L
1,735 SR
Queue Stats
100W - 94L
1,630 Elo+
Solo
Nut
Nut
NYANderthawl
Nut
Level 203
God Stats
7W - 10L
1,575 SR
Queue Stats
156W - 145L
1,574 Elo+
Solo
Shiva
Shiva
RenzitoTuTerror
Shiva
Level 234
God Stats
3W - 3L
1,182 SR
Queue Stats
262W - 239L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C0rruptSaint
Nemesis
13
5 / 0 / 2
7,325
563
9,019
9,904
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
1 / 2 / 1
7,366
567
3,829
8,477
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
13
2 / 2 / 3
7,379
568
4,686
9,554
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
MYMOJO24
Surtr
12
0 / 3 / 0
7,036
541
4,233
8,939
6,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cthulhu
RCBoom
Cthulhu
11
2 / 2 / 4
6,921
532
4,374
9,922
7,012
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,823
371
1,674
4,330
2,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 5 / 2
7,359
566
8,219
12,392
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 3
6,657
512
7,290
10,683
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 0 / 1
7,723
594
6,659
5,771
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
8,013
616
6,016
10,930
6,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
9
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
C0rruptSaint
Nemesis
5
0
2
6
L
5
5
2
1.2
W
1
2
1
0.75
L
0
3
3
0.5
W
Ullr
2
2
3
1.75
W
Surtr
MYMOJO24
Surtr
0
3
0
0
L
1
0
1
1.5
W
Cthulhu
RCBoom
Cthulhu
2
2
4
2
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
29,858
46,796
Taken
44,106
24,747
Mitigated
20,177
8,751
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,674
457
0
922
4,330
2,702
0
1,521
2,809
6,274
374
W
Nemesis
C0rruptSaint
Nemesis
9,019
5,116
0
1,625
9,904
4,366
0
481
9,343
0
60,763
L
8,219
2,017
0
4,792
12,392
4,344
0
1,893
10,424
0
60,256
W
3,829
303
408
2,534
8,477
3,232
277
143
8,294
63,483
210
L
7,290
2,259
0
3,936
10,683
4,215
0
2,146
8,467
42,265
2,146
W
Ullr
4,686
1,836
0
1,306
9,554
3,988
0
3,566
5,748
0
60,001
W
Surtr
MYMOJO24
Surtr
4,233
1,621
0
1,235
8,939
6,149
0
249
8,690
8,662
46,578
L
6,659
2,838
0
750
5,771
2,258
812
2,224
3,547
0
68,036
W
Cthulhu
RCBoom
Cthulhu
4,374
521
0
1,643
9,922
7,012
0
3,957
5,382
19,360
818
L
6,016
2,134
138
3,382
10,930
6,658
0
673
10,257
1,239
64,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
34,575
440
Minions Killed
429
0
Camps Cleared
0
1,300,479
Distance Traveled
1,152,163
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,823
371
9
1
0
102,118
0
W
Nemesis
7,325
563
82
6
0
318,350
0
L
Pele
7,359
566
93
7
0
275,070
0
W
Ra
7,366
567
135
10
0
267,154
3
L
Freya
6,657
512
82
6
0
239,046
0
W
Ullr
7,379
568
101
8
0
225,867
0
W
Surtr
7,036
541
84
6
0
209,591
0
L
Nut
7,723
594
117
9
0
256,648
0
W
Cthulhu
6,921
532
38
3
0
279,517
2
L
Shiva
8,013
616
128
10
0
279,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role