Player Matchup

Horus
Horus
Edwar09
Horus
Level 128
God Stats
0W - 1L
1,916 SR
Queue Stats
7W - 8L
1,589 Elo+
Party 2
Martichoras
Martichoras
InMyPeace
Martichoras
Level 171
God Stats
1W - 1L
1,501 SR
Queue Stats
52W - 62L
1,474 Elo+
Solo
Fafnir
Fafnir
MAXSEILLES
Fafnir
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,545 Elo+
Solo
Hercules
Hercules
NouboxTTV
Hercules
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,636 Elo+
Party 2
Thoth
Thoth
xXxKaratelZSUxXx
Thoth
Level 123
God Stats
1W - 2L
1,753 SR
Queue Stats
103W - 97L
1,557 Elo+
Solo
Team Averages
Level 148
1,634 SR
1,560 Elo+

VS

Team Averages
Level 157
1,593 SR
1,411 Elo+
Gilgamesh
Gilgamesh
LordBeen692
Gilgamesh
Level 156
God Stats
2W - 0L
1,731 SR
Queue Stats
25W - 20L
1,569 Elo+
Solo
Cerberus
Cerberus
SloppyLemon
Cerberus
Level 148
God Stats
1W - 0L
1,732 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 1
Horus
Horus
Vonger-
Horus
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,455 Elo+
Solo
Sol
Sol
chickenlegend211
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 1
Hera
Hera
llO-PII
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Edwar09
Horus
15
5 / 5 / 4
9,402
784
12,379
16,670
20,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
InMyPeace
Martichoras
15
1 / 4 / 5
8,222
685
15,147
13,108
7,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
MAXSEILLES
Fafnir
15
0 / 3 / 4
7,800
650
5,762
12,003
17,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
NouboxTTV
Hercules
16
0 / 2 / 6
9,182
765
13,557
27,365
22,970
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 7 / 2
7,779
648
12,155
11,564
5,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordBeen692
Gilgamesh
15
0 / 3 / 12
9,249
771
8,826
16,463
17,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cerberus
SloppyLemon
Cerberus
14
4 / 4 / 7
9,055
755
15,537
15,675
13,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Vonger-
Horus
15
1 / 1 / 13
9,395
783
9,014
19,281
14,470
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
6 / 1 / 8
10,444
870
18,775
13,406
5,499
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
llO-PII
Hera
18
10 / 1 / 7
10,649
887
21,819
13,635
8,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
10
Kills
21
21
Deaths
10
21
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Horus
Edwar09
Horus
5
5
4
1.4
L
Martichoras
InMyPeace
Martichoras
1
4
5
0.88
W
Gilgamesh
LordBeen692
Gilgamesh
0
3
12
2
L
Fafnir
MAXSEILLES
Fafnir
0
3
4
0.67
L
Hercules
NouboxTTV
Hercules
0
2
6
1.5
W
Cerberus
SloppyLemon
Cerberus
4
4
7
1.88
W
Horus
Vonger-
Horus
1
1
13
7.5
W
6
1
8
10
W
Hera
llO-PII
Hera
10
1
7
13.5
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,000
Damage
73,971
80,710
Taken
78,460
73,679
Mitigated
59,781
33,510
Healing
44,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Edwar09
Horus
12,379
4,666
2,705
4,910
16,670
20,499
0
10,730
5,386
1,696
13,913
L
Martichoras
InMyPeace
Martichoras
15,147
3,720
0
2,892
13,108
7,181
0
9,231
3,639
0
42,625
W
Gilgamesh
LordBeen692
Gilgamesh
8,826
1,749
723
1,979
16,463
17,833
12
3,226
12,506
427
18,029
L
Fafnir
MAXSEILLES
Fafnir
5,762
720
480
2,958
12,003
17,069
0
7,904
3,779
13,003
0
L
Hercules
NouboxTTV
Hercules
13,557
2,839
526
16,444
27,365
22,970
0
17,130
9,579
0
23,945
W
Cerberus
SloppyLemon
Cerberus
15,537
478
850
5,436
15,675
13,629
0
6,503
8,651
19,522
888
W
Horus
Vonger-
Horus
9,014
4,130
10,113
12,748
19,281
14,470
85
3,343
15,321
0
15,316
W
18,775
6,239
1,219
7,272
13,406
5,499
1,258
2,358
10,885
34,098
1,311
W
Hera
llO-PII
Hera
21,819
5,992
912
3,257
13,635
8,350
473
2,831
10,538
38,528
0
L
12,155
496
1,878
717
11,564
5,960
0
8,058
3,226
18,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
48,792
108
Minions Killed
151
0
Camps Cleared
0
1,146,920
Distance Traveled
1,267,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,402
784
12
1
0
239,967
0
L
Martichoras
8,222
685
56
5
0
205,366
0
W
Gilgamesh
9,249
771
13
1
0
269,057
0
L
Fafnir
7,800
650
6
1
0
212,350
0
L
Hercules
9,182
765
21
2
0
290,490
0
W
Cerberus
9,055
755
40
3
0
256,722
0
W
Horus
9,395
783
8
1
0
257,485
0
W
Sol
10,444
870
48
4
0
247,722
0
W
Hera
10,649
887
42
4
0
236,883
0
L
Thoth
7,779
648
13
1
0
198,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role