Player Matchup

Maui
Maui
Blitzburgh12
Maui
Level 11
God Stats
1W - 0L
1,343 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ChickenMilitia
Mulan
Level 64
God Stats
1W - 0L
1,753 SR
Queue Stats
3W - 0L
1,704 Elo+
Party 2
Hou Yi
Hou Yi
EinarLyall
Hou Yi
Level 47
God Stats
2W - 0L
1,680 SR
Queue Stats
73W - 58L
1,476 Elo+
Party 1
Lancelot
Lancelot
Treeftw
Lancelot
Level 65
God Stats
23W - 16L
1,597 SR
Queue Stats
170W - 189L
1,410 Elo+
Party 1
Poseidon
Poseidon
smokenchoke840
Poseidon
Level 49
God Stats
20W - 16L
1,765 SR
Queue Stats
135W - 144L
1,433 Elo+
Party 1
Team Averages
Level 47
1,628 SR
1,505 Elo+

VS

Team Averages
Level 68
1,625 SR
1,412 Elo+
Chernobog
Chernobog
ItsEspr3ss0
Chernobog
Level 88
God Stats
11W - 14L
1,805 SR
Queue Stats
184W - 180L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
Jomaxsid
Zhong Kui
Level 42
God Stats
14W - 18L
1,466 SR
Queue Stats
26W - 36L
1,394 Elo+
Party 4
Horus
Horus
Lilboyblue2626
Horus
Level 131
God Stats
13W - 10L
1,893 SR
Queue Stats
138W - 146L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
chasing-_-death
Nu Wa
Level 28
God Stats
2W - 4L
1,461 SR
Queue Stats
14W - 26L
1,345 Elo+
Party 4
Thanatos
Thanatos
slimmyslim14
Thanatos
Level 49
God Stats
8W - 6L
1,500 SR
Queue Stats
50W - 39L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,444
496
3,078
14,149
11,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 4
8,788
586
6,361
15,796
11,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hou Yi
EinarLyall
Hou Yi
14
6 / 1 / 2
8,704
580
6,832
9,327
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Treeftw
Lancelot
14
4 / 3 / 7
8,430
562
8,204
12,914
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
15
1 / 2 / 3
8,749
583
6,161
9,215
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ItsEspr3ss0
Chernobog
14
2 / 3 / 2
8,233
549
8,999
9,264
3,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jomaxsid
Zhong Kui
14
1 / 2 / 2
9,068
605
8,938
8,905
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 2 / 2
7,905
527
6,244
11,154
7,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
7,102
473
5,712
4,908
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
slimmyslim14
Thanatos
13
5 / 4 / 1
7,928
529
7,500
15,331
7,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
11
12
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
2
3
4
1.33
W
Hou Yi
EinarLyall
Hou Yi
6
1
2
7
L
Chernobog
ItsEspr3ss0
Chernobog
2
3
2
1
L
Zhong Kui
Jomaxsid
Zhong Kui
1
2
2
1
L
2
2
2
1.5
W
Lancelot
Treeftw
Lancelot
4
3
7
2.5
L
1
2
1
0.75
L
Thanatos
slimmyslim14
Thanatos
5
4
1
1.38
W
Poseidon
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
37,393
61,401
Taken
49,562
35,622
Mitigated
27,817
20,389
Healing
16,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,078
385
341
2,784
14,149
11,222
0
773
13,376
19,925
0
W
6,361
430
0
5,096
15,796
11,787
0
6,897
8,899
0
63,588
W
Hou Yi
EinarLyall
Hou Yi
6,832
4,099
0
3,764
9,327
3,966
0
737
8,590
0
70,263
L
Chernobog
ItsEspr3ss0
Chernobog
8,999
4,945
0
2,330
9,264
3,887
658
1,273
7,991
0
74,622
L
Zhong Kui
Jomaxsid
Zhong Kui
8,938
2,710
0
3,499
8,905
7,319
574
0
8,905
56,036
13,058
L
6,244
2,485
664
2,571
11,154
7,592
152
2,372
8,782
2,158
26,005
W
Lancelot
Treeftw
Lancelot
8,204
2,718
0
5,374
12,914
5,824
0
2,711
10,203
0
67,761
L
5,712
1,050
0
0
4,908
1,794
0
2,683
2,225
37,719
1,572
L
Thanatos
slimmyslim14
Thanatos
7,500
2,959
0
7,471
15,331
7,225
0
2,800
12,531
0
48,230
W
Poseidon
6,161
634
0
3,030
9,215
2,823
237
3,906
5,309
73,330
2,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
40,236
458
Minions Killed
396
0
Camps Cleared
0
1,507,772
Distance Traveled
1,317,903
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,444
496
35
2
0
290,009
0
W
Mulan
8,788
586
113
8
0
276,416
5
W
Hou Yi
8,704
580
96
6
0
267,761
2
L
Chernobog
8,233
549
113
8
0
258,872
0
L
Zhong Kui
9,068
605
127
8
0
207,787
0
L
Horus
7,905
527
43
3
0
303,544
0
W
Lancelot
8,430
562
80
5
0
352,148
0
L
Nu Wa
7,102
473
50
3
0
213,728
0
L
Thanatos
7,928
529
63
4
0
333,972
0
W
Poseidon
8,749
583
134
9
0
321,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role