Player Matchup

Baron Samedi
Baron Samedi
Lawsssss
Baron Samedi
Level 79
God Stats
10W - 7L
1,482 SR
Queue Stats
74W - 72L
1,526 Elo+
Party 2
Thanatos
Thanatos
Stein Crusader
Thanatos
Level 86
God Stats
5W - 9L
1,584 SR
Queue Stats
36W - 38L
1,597 Elo+
Party 2
Tyr
Tyr
Wicked n0va
Tyr
Level 117
God Stats
16W - 11L
1,542 SR
Queue Stats
48W - 50L
1,524 Elo+
Party 2
Team Averages
Level 94
1,536 SR
1,549 Elo+

VS

Team Averages
Level 93
1,652 SR
1,515 Elo+
Olorun
Olorun
GlowupxDinero
Olorun
Level 63
God Stats
2W - 3L
1,748 SR
Queue Stats
74W - 75L
1,496 Elo+
Party 1
Thor
Thor
ImEin
Thor
Level 87
God Stats
31W - 37L
1,718 SR
Queue Stats
671W - 679L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
Riccardo1806
Zhong Kui
Level 129
God Stats
10W - 7L
1,489 SR
Queue Stats
77W - 75L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lawsssss
Baron Samedi
10
2 / 0 / 5
5,638
805
3,952
3,347
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
6 / 0 / 2
6,429
918
5,114
5,521
2,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 7
5,323
760
3,251
5,488
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,836
691
1,354
5,405
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
ImEin
Thor
7
0 / 2 / 0
4,551
650
2,985
4,146
1,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Zhong Kui
Riccardo1806
Zhong Kui
9
0 / 2 / 0
4,890
699
3,515
5,460
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Thor
ImEin
Thor
0
2
0
0
W
Baron Samedi
Lawsssss
Baron Samedi
2
0
5
4.5
L
Zhong Kui
Riccardo1806
Zhong Kui
0
2
0
0
W
Thanatos
6
0
2
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,317
Damage
7,854
14,356
Taken
15,011
7,371
Mitigated
7,082
6,989
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,354
500
148
460
5,405
1,501
0
540
4,472
11,019
0
L
Thor
ImEin
Thor
2,985
77
0
946
4,146
1,800
0
1,374
2,499
0
3,924
W
Baron Samedi
Lawsssss
Baron Samedi
3,952
213
555
1,574
3,347
1,497
180
968
2,218
16,264
0
L
Zhong Kui
Riccardo1806
Zhong Kui
3,515
747
0
1,095
5,460
3,781
0
2,070
3,293
16,110
1,554
W
Thanatos
5,114
277
0
4,584
5,521
2,383
158
1,831
3,521
0
14,231
W
3,251
0
0
276
5,488
3,491
0
1,879
3,452
0
9,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,390
Gold Earned
14,277
62
Minions Killed
55
0
Camps Cleared
0
425,124
Distance Traveled
326,136
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,836
691
18
3
0
114,090
2
L
Thor
4,551
650
5
1
0
91,074
0
W
Baron Samedi
5,638
805
19
3
0
121,815
0
L
Zhong Kui
4,890
699
32
5
0
120,972
3
W
Thanatos
6,429
918
31
4
0
153,431
0
W
Tyr
5,323
760
12
2
0
149,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role