Player Matchup

Khepri
Khepri
DollarHollar21
Khepri
Level 114
God Stats
3W - 1L
1,715 SR
Queue Stats
486W - 452L
1,477 Elo+
Party 1
Ganesha
Ganesha
Jerkysuppli
Ganesha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 71L
1,439 Elo+
Solo
Terra
Terra
Seizetheday4
Terra
Level 67
God Stats
3W - 3L
1,446 SR
Queue Stats
546W - 533L
1,426 Elo+
Party 1
Atlas
Atlas
Techladon
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,466 Elo+
Solo
Chronos
Chronos
maxtjjt
Chronos
Level 99
God Stats
2W - 3L
1,499 SR
Queue Stats
118W - 124L
1,490 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,459 Elo+

VS

Team Averages
Level 93
1,600 SR
1,481 Elo+
Merlin
Merlin
BrianOrBrian
Merlin
Level 121
God Stats
2W - 3L
1,454 SR
Queue Stats
167W - 151L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
FreshPizzarrhea
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 29L
1,374 Elo+
Party 2
Ares
Ares
Karmaguedoom
Ares
Level 95
God Stats
6W - 1L
1,892 SR
Queue Stats
147W - 125L
1,493 Elo+
Solo
Ix Chel
Ix Chel
crossmane
Ix Chel
Level 98
God Stats
3W - 3L
1,704 SR
Queue Stats
186W - 163L
1,520 Elo+
Party 2
Freya
Freya
liithh
Freya
Level 122
God Stats
6W - 7L
1,449 SR
Queue Stats
327W - 343L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 10
10,261
641
12,550
17,945
31,154
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Jerkysuppli
Ganesha
1
0 / 0 / 0
3,948
247
0
0
0
20
1 / 2 / 10
10,192
637
5,086
14,152
24,852
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Atlas
Techladon
Atlas
18
6 / 8 / 8
10,548
659
22,247
24,229
18,373
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
maxtjjt
Chronos
20
7 / 6 / 5
11,646
728
22,811
20,912
11,824
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 3 / 12
13,045
815
13,745
13,641
7,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
FreshPizzarrhea
Zhong Kui
19
2 / 3 / 15
11,301
706
11,347
17,379
21,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

19
6 / 4 / 9
12,568
786
9,367
23,160
32,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
crossmane
Ix Chel
19
4 / 3 / 9
11,445
715
12,518
17,317
9,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Freya
liithh
Freya
17
3 / 4 / 10
11,265
704
20,831
15,519
9,298
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
75
15
Kills
20
20
Deaths
17
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
3
12
3.67
L
1
4
10
1.5
W
Zhong Kui
FreshPizzarrhea
Zhong Kui
2
3
15
3.17
L
Ganesha
Jerkysuppli
Ganesha
0
0
0
0
W
6
4
9
2.63
L
1
2
10
3
L
Atlas
Techladon
Atlas
6
8
8
1.25
W
Ix Chel
crossmane
Ix Chel
4
3
9
2.83
W
Freya
liithh
Freya
3
4
10
2
L
Chronos
maxtjjt
Chronos
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,694
Damage
67,808
77,238
Taken
87,016
86,203
Mitigated
80,808
21,125
Healing
38,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,745
822
2,164
1,196
13,641
7,597
1,195
9,517
3,808
45,820
226
L
12,550
450
3,655
2,946
17,945
31,154
0
14,965
2,980
27,000
1,200
W
Zhong Kui
FreshPizzarrhea
Zhong Kui
11,347
2,993
491
1,984
17,379
21,386
2,383
13,180
3,634
23,266
1,616
L
Ganesha
Jerkysuppli
Ganesha
0
0
0
0
0
0
0
0
0
0
0
W
9,367
720
991
5,433
23,160
32,670
1,064
12,164
10,519
15,809
0
L
5,086
730
6,511
3,856
14,152
24,852
0
12,602
1,550
11,613
0
L
Atlas
Techladon
Atlas
22,247
6,168
0
470
24,229
18,373
44
20,118
4,111
32,078
737
W
Ix Chel
crossmane
Ix Chel
12,518
2,619
13,243
7,304
17,317
9,857
1,070
13,118
3,715
36,709
0
W
Freya
liithh
Freya
20,831
5,957
1,543
4,609
15,519
9,298
1,335
11,772
3,433
33,130
1,950
L
Chronos
maxtjjt
Chronos
22,811
2,304
867
2,820
20,912
11,824
0
18,348
2,564
42,768
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
59,624
114
Minions Killed
185
0
Camps Cleared
0
1,132,683
Distance Traveled
1,339,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,045
815
71
4
0
275,620
0
L
Khepri
10,261
641
19
1
0
281,279
0
W
Zhong Kui
11,301
706
27
2
0
262,128
0
L
Ganesha
3,948
247
0
0
0
0
0
W
Ares
12,568
786
15
1
0
277,319
0
L
Terra
10,192
637
15
1
0
324,575
0
L
Atlas
10,548
659
28
2
0
210,366
0
W
Ix Chel
11,445
715
47
3
0
277,505
0
W
Freya
11,265
704
25
2
0
247,070
0
L
Chronos
11,646
728
52
3
0
316,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role