Player Matchup

Nemesis
Nemesis
Glunzhammeken
Nemesis
Level 148
God Stats
6W - 5L
1,669 SR
Queue Stats
98W - 88L
1,614 Elo+
Party 1
Aphrodite
Aphrodite
HoodiesForDays
Aphrodite
Level 156
God Stats
2W - 1L
1,720 SR
Queue Stats
271W - 281L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
Nerthis
Gilgamesh
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 121L
1,475 Elo+
Party 2
Ix Chel
Ix Chel
Skarowowow
Ix Chel
Level 109
God Stats
4W - 2L
1,476 SR
Queue Stats
53W - 54L
1,506 Elo+
Party 2
Chiron
Chiron
Yonixpc
Chiron
Level 131
God Stats
11W - 6L
1,881 SR
Queue Stats
69W - 56L
1,600 Elo+
Party 1
Team Averages
Level 138
1,649 SR
1,551 Elo+

VS

Team Averages
Level 141
1,508 SR
1,540 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CallMeKaii
Baron Samedi
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
389W - 350L
1,599 Elo+
Solo
Merlin
Merlin
L3W15RS
Merlin
Level 143
God Stats
4W - 5L
1,539 SR
Queue Stats
117W - 112L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
lovetenis
Sun Wukong
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 226L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 0 / 3
6,567
547
6,352
9,691
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
HoodiesForDays
Aphrodite
12
0 / 0 / 3
6,167
514
2,163
8,541
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Nerthis
Gilgamesh
12
0 / 0 / 0
6,494
541
11,505
14,567
13,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Skarowowow
Ix Chel
12
4 / 2 / 1
7,190
599
6,455
8,004
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chiron
Yonixpc
Chiron
12
3 / 1 / 2
7,096
591
9,485
7,145
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 1
6,155
513
7,061
11,129
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nut
 
Nut
11
0 / 4 / 1
5,754
480
6,611
10,550
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CallMeKaii
Baron Samedi
9
0 / 1 / 0
5,377
448
6,128
9,645
7,889
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
L3W15RS
Merlin
12
1 / 1 / 1
6,310
526
3,883
4,578
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
lovetenis
Sun Wukong
11
0 / 0 / 0
6,280
523
7,461
15,109
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
L
Nut
 
Nut
0
4
1
0.13
L
Baron Samedi
CallMeKaii
Baron Samedi
0
1
0
0
W
Nemesis
3
0
3
4.5
W
Aphrodite
HoodiesForDays
Aphrodite
0
0
3
1.5
L
Merlin
L3W15RS
Merlin
1
1
1
1.5
W
Gilgamesh
Nerthis
Gilgamesh
0
0
0
0
W
Ix Chel
Skarowowow
Ix Chel
4
2
1
2.25
W
Chiron
Yonixpc
Chiron
3
1
2
4
L
Sun Wukong
lovetenis
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
31,144
47,948
Taken
51,011
31,297
Mitigated
35,071
16,331
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,061
3,576
0
2,651
11,129
6,357
0
2,461
8,298
0
43,448
L
Nut
 
Nut
6,611
4,321
0
2,787
10,550
3,761
0
990
9,560
0
48,691
L
Baron Samedi
CallMeKaii
Baron Samedi
6,128
1,042
1,270
3,985
9,645
7,889
0
2,055
7,313
21,407
0
W
Nemesis
6,352
2,998
0
1,198
9,691
4,667
0
942
8,697
0
59,945
W
Aphrodite
HoodiesForDays
Aphrodite
2,163
619
3,276
4,467
8,541
6,462
0
3,173
5,310
19,186
602
L
Merlin
L3W15RS
Merlin
3,883
80
0
500
4,578
1,666
0
1,909
2,398
39,610
0
W
Gilgamesh
Nerthis
Gilgamesh
11,505
4,112
0
3,676
14,567
13,447
14
0
13,455
0
53,109
W
Ix Chel
Skarowowow
Ix Chel
6,455
618
83
917
8,004
3,263
0
4,270
3,219
47,846
2,087
W
Chiron
Yonixpc
Chiron
9,485
2,651
482
2,232
7,145
3,458
0
1,001
6,133
0
68,130
L
Sun Wukong
lovetenis
Sun Wukong
7,461
2,261
0
5,331
15,109
15,398
0
0
13,935
0
49,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,514
Gold Earned
29,876
415
Minions Killed
360
0
Camps Cleared
0
1,181,357
Distance Traveled
1,065,103
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,155
513
62
5
0
244,960
0
L
Nut
5,754
480
96
8
0
197,897
0
L
Baron Samedi
5,377
448
12
1
0
218,942
2
W
Nemesis
6,567
547
90
8
0
295,556
0
W
Aphrodite
6,167
514
34
3
0
222,847
0
L
Merlin
6,310
526
100
8
0
182,539
3
W
Gilgamesh
6,494
541
83
7
0
212,495
0
W
Ix Chel
7,190
599
94
8
0
221,057
0
W
Chiron
7,096
591
114
10
0
229,402
0
L
Sun Wukong
6,280
523
90
8
0
220,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role