Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
FeebleFrog
Chaac
Level 28
God Stats
8W - 7L
1,845 SR
Queue Stats
57W - 64L
1,479 Elo+
Party 1
Janus
Janus
OddlyInvictus
Janus
Level 122
God Stats
1W - 0L
1,653 SR
Queue Stats
56W - 50L
1,512 Elo+
Party 1
Terra
Terra
Whoopsy
Terra
Level 133
God Stats
2W - 0L
1,320 SR
Queue Stats
53W - 66L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
jojocachuchu
Danzaburou
Level 22
God Stats
15W - 25L
1,495 SR
Queue Stats
29W - 49L
1,372 Elo+
Party 1
Team Averages
Level 82
1,563 SR
1,469 Elo+

VS

Team Averages
Level 137
1,568 SR
1,506 Elo+
Guan Yu
Guan Yu
Jayredzilla
Guan Yu
Level 119
God Stats
1W - 1L
1,780 SR
Queue Stats
60W - 60L
1,509 Elo+
Party 3
Ratatoskr
Ratatoskr
Kaidingo
Ratatoskr
Level 129
God Stats
9W - 10L
1,581 SR
Queue Stats
59W - 57L
1,516 Elo+
Party 3
Anubis
Anubis
RokuTheMage
Anubis
Level 62
God Stats
0W - 1L
1,283 SR
Queue Stats
84W - 80L
1,443 Elo+
Solo
Charon
Charon
XQfirst
Charon
Level 212
God Stats
11W - 7L
1,703 SR
Queue Stats
31W - 27L
1,579 Elo+
Party 2
Nut
Nut
knightquebecois
Nut
Level 161
God Stats
8W - 7L
1,491 SR
Queue Stats
53W - 52L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 0 / 0
4,809
962
1,960
3,116
1,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
9
0 / 0 / 1
4,295
859
1,361
1,840
1,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
4,456
891
2,708
3,160
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Whoopsy
Terra
9
0 / 0 / 2
4,779
956
1,708
3,121
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
jojocachuchu
Danzaburou
9
0 / 0 / 1
4,396
879
1,042
2,328
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jayredzilla
Guan Yu
9
0 / 0 / 0
4,203
841
1,546
3,075
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Kaidingo
Ratatoskr
9
1 / 0 / 1
4,585
917
2,196
3,972
1,422
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
6
0 / 0 / 0
2,424
485
0
0
0
Charon
XQfirst
Charon
10
1 / 1 / 0
4,840
968
4,548
3,532
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
4,504
901
621
2,586
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
2
0
0
2
W
Chaac
0
0
1
0.5
L
Guan Yu
Jayredzilla
Guan Yu
0
0
0
0
L
Ratatoskr
Kaidingo
Ratatoskr
1
0
1
1.5
W
0
2
0
0
L
Anubis
0
0
0
0
W
Terra
Whoopsy
Terra
0
0
2
1
L
Charon
XQfirst
Charon
1
1
0
1
W
Danzaburou
jojocachuchu
Danzaburou
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,779
Damage
8,911
13,565
Taken
13,165
6,121
Mitigated
6,230
4,006
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
1,960
306
0
500
3,116
1,305
137
769
2,120
0
9,890
W
Chaac
1,361
90
0
1,273
1,840
1,369
0
443
1,254
0
6,565
L
Guan Yu
Jayredzilla
Guan Yu
1,546
140
40
336
3,075
2,182
0
690
2,153
0
6,135
L
Ratatoskr
Kaidingo
Ratatoskr
2,196
118
0
0
3,972
1,422
0
1,420
2,426
0
6,876
W
2,708
34
0
700
3,160
1,130
375
633
2,415
13,314
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Terra
Whoopsy
Terra
1,708
112
70
593
3,121
1,747
144
1,261
1,582
5,279
128
L
Charon
XQfirst
Charon
4,548
306
0
1,000
3,532
1,672
0
809
2,527
11,148
720
W
Danzaburou
jojocachuchu
Danzaburou
1,042
475
0
870
2,328
570
218
266
1,910
0
9,253
L
621
361
0
785
2,586
954
0
1,094
1,410
0
11,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,735
Gold Earned
20,556
84
Minions Killed
67
0
Camps Cleared
0
498,215
Distance Traveled
412,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,809
962
20
4
0
104,517
0
W
Chaac
4,295
859
9
2
0
106,363
0
L
Guan Yu
4,203
841
7
1
0
117,135
0
L
Ratatoskr
4,585
917
11
2
0
131,990
0
W
Janus
4,456
891
27
5
0
87,713
0
L
Anubis
2,424
485
0
0
0
0
0
W
Terra
4,779
956
3
1
0
104,416
0
L
Charon
4,840
968
21
4
0
94,389
0
W
Danzaburou
4,396
879
25
5
0
95,206
0
L
Nut
4,504
901
28
6
0
68,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role