Player Matchup

Morgan Le Fay
Morgan Le Fay
CHUUCH_MYHB
Morgan Le Fay
Level 67
God Stats
0W - 2L
1,253 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 1
Horus
Horus
Lethe25
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,196 Elo+
Party 1
Medusa
Medusa
Player_BasedK
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,306 Elo+
Party 1
Ares
Ares
Staytruej101_
Ares
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,394 Elo+
Party 1
Thanatos
Thanatos
twinkletoez3124
Thanatos
Level 58
God Stats
0W - 2L
1,473 SR
Queue Stats
75W - 73L
1,447 Elo+
Solo
Team Averages
Level 56
1,445 SR
1,323 Elo+

VS

Team Averages
Level 67
1,638 SR
1,453 Elo+
Hou Yi
Hou Yi
AlgoreRhythm481
Hou Yi
Level 123
God Stats
6W - 7L
1,730 SR
Queue Stats
265W - 265L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
DeathRtopper
Sylvanus
Level 63
God Stats
4W - 2L
1,739 SR
Queue Stats
493W - 472L
1,473 Elo+
Party 2
Surtr
Surtr
OBSiDiiAN
Surtr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 99L
1,399 Elo+
Solo
Hun Batz
Hun Batz
ThegNarlet
Hun Batz
Level 62
God Stats
6W - 5L
1,617 SR
Queue Stats
901W - 878L
1,484 Elo+
Party 2
Sol
Sol
XZurdito06X
Sol
Level 41
God Stats
8W - 6L
1,606 SR
Queue Stats
120W - 129L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CHUUCH_MYHB
Morgan Le Fay
15
0 / 2 / 2
8,697
483
7,960
9,151
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Lethe25
Horus
14
1 / 4 / 0
7,965
443
1,514
10,553
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 1
8,445
469
14,456
15,822
6,160
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,703
428
5,193
18,838
16,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
14
3 / 6 / 1
8,243
458
10,211
18,927
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,895
439
10,414
10,480
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
DeathRtopper
Sylvanus
13
1 / 2 / 5
8,432
468
6,327
19,698
16,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
OBSiDiiAN
Surtr
16
3 / 1 / 1
10,439
580
5,448
10,304
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
ThegNarlet
Hun Batz
18
8 / 0 / 3
10,659
592
12,179
12,901
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 2
10,272
571
9,888
13,545
5,369
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
17
17
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Morgan Le Fay
CHUUCH_MYHB
Morgan Le Fay
0
2
2
0.5
W
Sylvanus
DeathRtopper
Sylvanus
1
2
5
1.75
L
Horus
Lethe25
Horus
1
4
0
0.25
W
Surtr
OBSiDiiAN
Surtr
3
1
1
3.5
L
3
3
1
1.17
L
0
2
2
0.5
W
Hun Batz
ThegNarlet
Hun Batz
8
0
3
9.5
W
4
3
2
1.67
L
Thanatos
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,334
Damage
44,256
73,291
Taken
66,928
41,379
Mitigated
40,022
23,263
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,414
3,875
0
2,924
10,480
4,816
149
1,173
9,307
0
58,231
L
Morgan Le Fay
CHUUCH_MYHB
Morgan Le Fay
7,960
1,257
0
3,014
9,151
3,659
0
6,781
2,370
64,788
0
W
Sylvanus
DeathRtopper
Sylvanus
6,327
3,016
2,871
5,647
19,698
16,021
32
3,498
16,200
24,682
2,102
L
Horus
Lethe25
Horus
1,514
933
0
1,346
10,553
7,445
0
157
9,774
0
38,772
W
Surtr
OBSiDiiAN
Surtr
5,448
1,663
0
4,186
10,304
7,389
371
99
9,781
1,875
69,021
L
14,456
4,454
689
6,675
15,822
6,160
628
2,368
13,454
0
78,077
L
5,193
401
0
1,579
18,838
16,316
0
3,018
15,820
35,292
0
W
Hun Batz
ThegNarlet
Hun Batz
12,179
2,432
0
4,188
12,901
6,427
0
1,182
11,719
0
108,957
W
9,888
1,603
0
7,635
13,545
5,369
1,329
7,201
6,344
84,062
1,287
L
Thanatos
10,211
1,822
0
9,960
18,927
7,799
0
3,807
15,120
0
51,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,053
Gold Earned
47,697
395
Minions Killed
524
0
Camps Cleared
0
1,727,077
Distance Traveled
1,689,372
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,895
439
76
4
0
326,711
2
L
Morgan Le Fay
8,697
483
103
6
0
328,343
9
W
Sylvanus
8,432
468
35
2
0
293,570
2
L
Horus
7,965
443
51
3
0
363,521
0
W
Surtr
10,439
580
126
7
0
321,028
8
L
Medusa
8,445
469
111
6
0
314,535
0
L
Ares
7,703
428
52
3
0
357,666
0
W
Hun Batz
10,659
592
145
8
0
432,736
4
W
Sol
10,272
571
142
8
0
315,327
0
L
Thanatos
8,243
458
78
4
0
363,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role