Player Matchup

Thanatos
Thanatos
Adhafang
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,714 Elo+
Party 1
Anhur
Anhur
JellyBean02
Anhur
Level 123
God Stats
21W - 9L
1,676 SR
Queue Stats
404W - 361L
1,589 Elo+
Solo
Xing Tian
Xing Tian
LandLayer
Xing Tian
Level 156
God Stats
12W - 12L
1,536 SR
Queue Stats
241W - 256L
1,539 Elo+
Party 1
Janus
Janus
Thorur
Janus
Level 157
God Stats
4W - 2L
1,722 SR
Queue Stats
113W - 101L
1,552 Elo+
Solo
Artemis
Artemis
Tomagara
Artemis
Level 232
God Stats
8W - 6L
1,209 SR
Queue Stats
306W - 310L
1,577 Elo+
Party 1
Team Averages
Level 165
1,529 SR
1,594 Elo+

VS

Team Averages
Level 151
1,636 SR
1,590 Elo+
Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AngelOnYourSide
Athena
Level 126
God Stats
28W - 21L
1,631 SR
Queue Stats
134W - 140L
1,545 Elo+
Party 2
Osiris
Osiris
FerstHelbkit
Osiris
Level 152
God Stats
182W - 154L
1,600 SR
Queue Stats
259W - 242L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
ReQueteChungHo
Gilgamesh
Level 146
God Stats
4W - 2L
1,949 SR
Queue Stats
74W - 37L
1,731 Elo+
Solo
Ullr
Ullr
Sh4dowForc3
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adhafang
Thanatos
13
6 / 1 / 2
7,099
546
6,845
11,968
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 0 / 1
7,346
565
6,157
7,600
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
LandLayer
Xing Tian
11
1 / 0 / 7
6,721
517
4,644
10,617
6,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Thorur
Janus
13
1 / 0 / 4
6,761
520
5,776
4,500
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Tomagara
Artemis
12
2 / 3 / 6
6,556
504
8,451
10,717
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 1
7,135
549
3,642
6,532
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,503
423
3,377
10,778
7,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
12
2 / 3 / 0
6,492
499
5,089
9,728
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ReQueteChungHo
Gilgamesh
13
0 / 1 / 0
7,869
605
5,568
12,424
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,258
558
8,092
8,902
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
4
4
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Thanatos
Adhafang
Thanatos
6
1
2
7
L
0
3
0
0
L
Osiris
2
3
0
0.67
W
1
0
1
1.5
W
Xing Tian
LandLayer
Xing Tian
1
0
7
4.5
L
Gilgamesh
ReQueteChungHo
Gilgamesh
0
1
0
0
L
2
1
1
2.5
W
Janus
Thorur
Janus
1
0
4
3
W
Artemis
Tomagara
Artemis
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
25,768
45,402
Taken
48,364
20,981
Mitigated
27,062
20,865
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,642
362
0
500
6,532
2,280
0
3,339
3,011
58,417
1,319
W
Thanatos
Adhafang
Thanatos
6,845
2,176
0
9,076
11,968
5,770
0
1,777
10,191
0
55,170
L
3,377
1,058
1,148
2,656
10,778
7,102
0
3,595
7,041
9,824
1,213
L
Osiris
5,089
1,191
0
2,917
9,728
5,323
0
1,302
8,346
0
50,842
W
6,157
3,784
0
4,271
7,600
2,662
0
0
7,600
0
66,164
W
Xing Tian
LandLayer
Xing Tian
4,644
938
1,695
2,352
10,617
6,933
0
2,462
8,155
23,338
1,999
L
Gilgamesh
ReQueteChungHo
Gilgamesh
5,568
1,356
0
1,505
12,424
9,028
0
958
11,426
0
69,195
L
8,092
2,677
0
1,040
8,902
3,329
138
554
8,348
0
54,336
W
Janus
Thorur
Janus
5,776
405
0
339
4,500
1,740
0
1,488
3,012
55,518
938
W
Artemis
Tomagara
Artemis
8,451
2,379
0
3,132
10,717
3,876
19
844
9,873
0
47,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
34,257
427
Minions Killed
426
0
Camps Cleared
0
1,371,478
Distance Traveled
1,342,093
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,135
549
126
10
0
273,486
3
W
Thanatos
7,099
546
71
5
0
333,486
4
L
Athena
5,503
423
13
1
0
264,180
4
L
Osiris
6,492
499
78
6
0
307,129
2
W
Anhur
7,346
565
129
10
0
232,815
2
W
Xing Tian
6,721
517
32
2
0
280,443
2
L
Gilgamesh
7,869
605
120
9
0
247,372
1
L
Ullr
7,258
558
89
7
0
249,926
1
W
Janus
6,761
520
121
9
0
302,398
0
W
Artemis
6,556
504
74
6
0
222,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role