Player Matchup

Vulcan
Vulcan
EJBH2001
Vulcan
Level 130
God Stats
10W - 11L
1,498 SR
Queue Stats
56W - 82L
1,433 Elo+
Party 1
Bacchus
Bacchus
XxEl_GABOxX
Bacchus
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
119W - 153L
1,464 Elo+
Party 1
Charybdis
Charybdis
angpollo2000
Charybdis
Level 149
God Stats
5W - 8L
1,802 SR
Queue Stats
170W - 215L
1,481 Elo+
Party 1
Bellona
Bellona
jakerh09
Bellona
Level 121
God Stats
3W - 8L
1,628 SR
Queue Stats
337W - 310L
1,547 Elo+
Solo
Arachne
Arachne
karazuma2000
Arachne
Level 83
God Stats
5W - 8L
1,749 SR
Queue Stats
251W - 318L
1,453 Elo+
Party 1
Team Averages
Level 122
1,635 SR
1,475 Elo+

VS

Team Averages
Level 104
1,669 SR
1,515 Elo+
Mulan
Mulan
JuuBearski
Mulan
Level 39
God Stats
5W - 2L
1,649 SR
Queue Stats
49W - 61L
1,499 Elo+
Solo
Sol
Sol
LongJohnDong552
Sol
Level 118
God Stats
2W - 0L
1,720 SR
Queue Stats
106W - 89L
1,593 Elo+
Solo
Apollo
Apollo
ThicestWolfy
Apollo
Level 134
God Stats
7W - 1L
1,979 SR
Queue Stats
85W - 95L
1,446 Elo+
Solo
Ne Zha
Ne Zha
WitchBoyJay
Ne Zha
Level 103
God Stats
4W - 1L
1,498 SR
Queue Stats
66W - 73L
1,535 Elo+
Solo
Geb
Geb
xXcuhXx
Geb
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EJBH2001
Vulcan
7
0 / 0 / 0
3,436
687
1,441
1,358
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
XxEl_GABOxX
Bacchus
5
0 / 1 / 0
3,167
633
1,987
3,383
2,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
angpollo2000
Charybdis
5
0 / 1 / 0
3,002
600
691
3,103
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
jakerh09
Bellona
1
0 / 0 / 0
2,406
481
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
karazuma2000
Arachne
6
0 / 0 / 0
3,740
748
631
2,402
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
5
0 / 0 / 0
3,179
636
411
2,316
1,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 2
3,312
662
2,343
1,994
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
7
0 / 0 / 0
3,497
699
742
2,618
1,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
6
0 / 0 / 0
3,290
658
1,004
3,845
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
5
1 / 0 / 1
3,720
744
927
2,831
1,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
EJBH2001
Vulcan
0
0
0
0
W
Mulan
0
0
0
0
W
0
0
2
1
W
Apollo
0
0
0
0
W
Ne Zha
0
0
0
0
L
Bacchus
XxEl_GABOxX
Bacchus
0
1
0
0
L
Charybdis
angpollo2000
Charybdis
0
1
0
0
L
Bellona
jakerh09
Bellona
0
0
0
0
L
Arachne
karazuma2000
Arachne
0
0
0
0
W
Geb
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,750
Damage
5,427
10,246
Taken
13,604
4,449
Mitigated
5,184
4,838
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
EJBH2001
Vulcan
1,441
742
0
500
1,358
355
0
0
1,358
18,124
0
W
Mulan
411
0
0
371
2,316
1,002
0
0
2,316
0
12,227
W
2,343
1,327
0
1,056
1,994
619
0
840
1,154
15,118
5,180
W
Apollo
742
329
0
1,262
2,618
1,138
0
1,441
1,177
0
21,758
W
Ne Zha
1,004
136
0
2,530
3,845
1,040
0
0
3,845
0
18,404
L
Bacchus
XxEl_GABOxX
Bacchus
1,987
99
74
1,469
3,383
2,570
0
1,635
1,748
6,785
980
L
Charybdis
angpollo2000
Charybdis
691
377
0
1,732
3,103
867
0
1,370
1,733
0
15,089
L
Bellona
jakerh09
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
karazuma2000
Arachne
631
443
0
1,063
2,402
657
0
0
2,329
0
17,569
W
Geb
927
24
0
1,660
2,831
1,385
0
907
1,924
7,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,751
Gold Earned
16,998
107
Minions Killed
142
0
Camps Cleared
0
394,247
Distance Traveled
486,457
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,436
687
32
6
0
93,728
0
W
Mulan
3,179
636
28
6
0
86,993
0
W
Sol
3,312
662
35
7
0
88,874
0
W
Apollo
3,497
699
36
7
0
90,999
0
W
Ne Zha
3,290
658
38
8
0
114,793
0
L
Bacchus
3,167
633
6
1
0
95,067
0
L
Charybdis
3,002
600
30
6
0
96,213
1
L
Bellona
2,406
481
0
0
0
0
0
L
Arachne
3,740
748
39
8
0
109,239
0
W
Geb
3,720
744
5
1
0
104,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role