Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Burnt_Witch8X
Nut
Level 142
God Stats
9W - 12L
1,395 SR
Queue Stats
132W - 125L
1,443 Elo+
Solo
Skadi
Skadi
Cfamdad
Skadi
Level 104
God Stats
28W - 28L
1,447 SR
Queue Stats
84W - 89L
1,521 Elo+
Solo
Izanami
Izanami
TAURUS-555
Izanami
Level 149
God Stats
10W - 13L
1,359 SR
Queue Stats
46W - 40L
1,507 Elo+
Solo
Horus
Horus
phantom079431
Horus
Level 102
God Stats
3W - 6L
1,393 SR
Queue Stats
64W - 77L
1,465 Elo+
Solo
Team Averages
Level 141
1,419 SR
1,487 Elo+

VS

Team Averages
Level 89
1,407 SR
1,358 Elo+
Baron Samedi
Baron Samedi
MrKingSick
Baron Samedi
Level 67
God Stats
0W - 3L
1,266 SR
Queue Stats
9W - 21L
1,191 Elo+
Party 2
Fenrir
Fenrir
Sh4rk07365
Fenrir
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,234 Elo+
Party 2
Achilles
Achilles
fus3r_0902
Achilles
Level 98
God Stats
2W - 7L
1,500 SR
Queue Stats
388W - 387L
1,463 Elo+
Party 1
Artemis
Artemis
iTz D4NI3L
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,427 Elo+
Solo
Thor
Thor
wayando247
Thor
Level 102
God Stats
5W - 5L
1,270 SR
Queue Stats
326W - 325L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
5,413
492
3,701
10,846
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 3
6,315
574
3,978
7,235
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Cfamdad
Skadi
12
1 / 0 / 1
6,568
597
3,629
5,036
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TAURUS-555
Izanami
12
2 / 0 / 0
6,932
630
4,651
8,095
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
6 / 0 / 2
6,269
570
8,490
6,038
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrKingSick
Baron Samedi
9
1 / 1 / 1
5,115
465
3,262
4,637
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sh4rk07365
Fenrir
9
2 / 3 / 1
5,473
498
2,532
9,423
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
fus3r_0902
Achilles
12
0 / 1 / 0
6,570
597
5,242
9,579
5,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
iTz D4NI3L
Artemis
11
1 / 2 / 0
5,882
535
3,537
7,476
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

5
0 / 4 / 1
4,666
424
2,725
11,600
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
2
1
W
2
3
3
1.17
W
Skadi
Cfamdad
Skadi
1
0
1
1.5
L
Baron Samedi
MrKingSick
Baron Samedi
1
1
1
1.5
L
Fenrir
Sh4rk07365
Fenrir
2
3
1
0.83
W
Izanami
TAURUS-555
Izanami
2
0
0
2
L
Achilles
fus3r_0902
Achilles
0
1
0
0
L
Artemis
iTz D4NI3L
Artemis
1
2
0
0.5
W
6
0
2
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
17,298
37,250
Taken
42,715
23,126
Mitigated
18,644
9,340
Healing
10,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,701
1,276
165
3,693
10,846
10,386
339
1,057
9,789
23,690
0
W
3,978
1,189
0
980
7,235
2,773
51
1,358
5,877
0
40,077
W
Skadi
Cfamdad
Skadi
3,629
584
0
457
5,036
1,628
510
0
5,036
0
55,948
L
Baron Samedi
MrKingSick
Baron Samedi
3,262
434
228
726
4,637
2,358
0
653
3,984
29,590
0
L
Fenrir
Sh4rk07365
Fenrir
2,532
1,071
0
954
9,423
3,726
0
713
8,710
0
23,696
W
Izanami
TAURUS-555
Izanami
4,651
2,948
0
2,617
8,095
5,298
0
0
7,385
0
56,016
L
Achilles
fus3r_0902
Achilles
5,242
812
0
4,508
9,579
5,666
0
0
9,579
0
50,370
L
Artemis
iTz D4NI3L
Artemis
3,537
1,407
0
1,805
7,476
2,624
0
1,326
6,150
0
41,814
W
8,490
3,875
200
1,228
6,038
3,041
0
847
5,191
0
32,146
L
2,725
834
0
2,103
11,600
4,270
0
1,009
10,591
0
10,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
27,706
337
Minions Killed
261
0
Camps Cleared
0
1,032,047
Distance Traveled
1,004,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,413
492
31
3
0
211,382
0
W
Nut
6,315
574
57
5
0
189,008
0
W
Skadi
6,568
597
99
9
0
197,813
0
L
Baron Samedi
5,115
465
36
3
0
176,916
0
L
Fenrir
5,473
498
34
3
0
210,738
0
W
Izanami
6,932
630
106
10
0
196,549
0
L
Achilles
6,570
597
101
9
0
214,300
0
L
Artemis
5,882
535
70
6
0
197,810
0
W
Horus
6,269
570
44
4
0
237,295
0
L
Thor
4,666
424
20
2
0
204,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role