Player Matchup

Nut
Nut
DeftestSwing531
Nut
Level 109
God Stats
3W - 9L
1,252 SR
Queue Stats
333W - 329L
1,509 Elo+
Solo
Nemesis
Nemesis
Gucci_potato123
Nemesis
Level 37
God Stats
0W - 2L
1,338 SR
Queue Stats
23W - 29L
1,462 Elo+
Solo
Raijin
Raijin
OniHanma
Raijin
Level 25
God Stats
0W - 1L
1,135 SR
Queue Stats
7W - 11L
1,423 Elo+
Party 1
Bake Kujira
Bake Kujira
Yangka1
Bake Kujira
Level 86
God Stats
6W - 2L
1,604 SR
Queue Stats
262W - 266L
1,534 Elo+
Party 1
Chang'e
Chang'e
hmoney20
Chang'e
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 17L
1,568 Elo+
Solo
Team Averages
Level 77
1,366 SR
1,499 Elo+

VS

Team Averages
Level 90
1,546 SR
1,540 Elo+
Atlas
Atlas
 
Atlas
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
ClowNT0ku
Janus
Level 59
God Stats
18W - 22L
1,440 SR
Queue Stats
97W - 85L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
JaceLogan-
Guan Yu
Level 109
God Stats
2W - 0L
1,693 SR
Queue Stats
23W - 25L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
SinFkey
Tsukuyomi
Level 129
God Stats
41W - 30L
1,597 SR
Queue Stats
135W - 125L
1,534 Elo+
Solo
Danzaburou
Danzaburou
adrianelcubaniro
Danzaburou
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 27L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,626
433
3,120
7,318
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 2
6,356
489
5,337
12,954
5,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
OniHanma
Raijin
12
2 / 7 / 3
7,635
587
4,761
8,745
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
Yangka1
Bake Kujira
10
3 / 4 / 2
7,013
539
7,466
15,710
13,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
hmoney20
Chang'e
13
4 / 3 / 1
7,396
569
5,745
10,073
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
7 / 0 / 2
8,260
635
6,821
8,710
5,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
ClowNT0ku
Janus
12
2 / 4 / 5
7,543
580
7,009
8,689
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JaceLogan-
Guan Yu
13
1 / 3 / 6
7,149
550
5,996
10,595
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
SinFkey
Tsukuyomi
12
6 / 3 / 2
8,086
622
11,372
11,815
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
adrianelcubaniro
Danzaburou
12
4 / 2 / 3
7,649
588
7,033
8,601
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
20
21
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
7
0
2
8
W
Janus
ClowNT0ku
Janus
2
4
5
1.13
L
1
4
1
0.38
L
2
3
2
1
W
Guan Yu
JaceLogan-
Guan Yu
1
3
6
1.33
L
Raijin
OniHanma
Raijin
2
7
3
0.5
W
Tsukuyomi
SinFkey
Tsukuyomi
6
3
2
2.33
L
Bake Kujira
Yangka1
Bake Kujira
3
4
2
1
W
Danzaburou
adrianelcubaniro
Danzaburou
4
2
3
2.75
L
Chang'e
hmoney20
Chang'e
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
38,231
54,800
Taken
48,410
27,662
Mitigated
22,267
10,426
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,821
2,615
0
2,617
8,710
5,083
0
3,356
5,354
22,314
3,224
W
Janus
ClowNT0ku
Janus
7,009
506
0
980
8,689
3,048
732
4,435
4,254
46,996
1,185
L
3,120
1,837
87
1,042
7,318
2,654
0
1,170
6,108
0
24,732
L
5,337
1,524
0
3,192
12,954
5,090
0
3,632
9,036
0
37,580
W
Guan Yu
JaceLogan-
Guan Yu
5,996
2,295
156
1,066
10,595
5,949
680
3,871
6,724
0
49,588
L
Raijin
OniHanma
Raijin
4,761
520
0
610
8,745
2,845
333
706
8,039
45,344
16
W
Tsukuyomi
SinFkey
Tsukuyomi
11,372
1,675
0
3,176
11,815
4,821
0
3,993
7,822
0
51,589
L
Bake Kujira
Yangka1
Bake Kujira
7,466
4,931
0
1,698
15,710
13,837
441
3,586
11,934
36,156
0
W
Danzaburou
adrianelcubaniro
Danzaburou
7,033
3,301
0
2,084
8,601
3,366
2,367
2,301
6,300
0
46,872
L
Chang'e
hmoney20
Chang'e
5,745
411
276
3,521
10,073
3,236
200
2,875
7,052
50,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
38,687
309
Minions Killed
348
0
Camps Cleared
0
1,121,295
Distance Traveled
1,329,621
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,260
635
24
2
0
270,540
6
W
Janus
7,543
580
101
8
0
254,173
0
L
Nut
5,626
433
39
3
0
169,045
0
L
Nemesis
6,356
489
66
5
0
283,915
0
W
Guan Yu
7,149
550
70
5
0
310,308
1
L
Raijin
7,635
587
79
6
0
210,759
0
W
Tsukuyomi
8,086
622
66
5
0
249,031
0
L
Bake Kujira
7,013
539
44
3
0
238,769
0
W
Danzaburou
7,649
588
87
7
0
245,569
0
L
Chang'e
7,396
569
81
6
0
218,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role