Player Matchup

Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze II
Joshmen22
Chaac
Bronze II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 134L
354 MMR
Solo
Sylvanus
Sylvanus
Silver III
KDangelo77
Sylvanus
Silver III
Level 194
God Stats
8W - 4L
1,625 SR
Queue Stats
123W - 137L
720 MMR
Solo
Ratatoskr
Ratatoskr
Bronze II
Loaded Eclipse
Ratatoskr
Bronze II
Level 101
God Stats
7W - 7L
1,500 SR
Queue Stats
51W - 82L
730 MMR
Solo
Nu Wa
Nu Wa
Bronze II
Yakub2213
Nu Wa
Bronze II
Level 103
God Stats
2W - 6L
1,358 SR
Queue Stats
19W - 43L
883 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,497 SR
837 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,464 SR
848 MMR
Jing Wei
Jing Wei
Bronze II
 
Jing Wei
Bronze II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver III
Codythegreat287
Neith
Silver III
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 68L
816 MMR
Solo
Serqet
Serqet
Silver III
LZR126
Serqet
Silver III
Level 66
God Stats
62W - 64L
1,452 SR
Queue Stats
240W - 269L
710 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
chh8
Baron Samedi
Silver IV
Level 109
God Stats
1W - 0L
1,638 SR
Queue Stats
82W - 89L
889 MMR
Solo
Nemesis
Nemesis
Bronze I
kfedcooper
Nemesis
Bronze I
Level 120
God Stats
13W - 19L
1,232 SR
Queue Stats
62W - 103L
324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 0
6,928
533
4,656
9,241
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
Joshmen22
Chaac
9
0 / 6 / 0
5,935
457
4,497
11,616
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
KDangelo77
Sylvanus
10
0 / 2 / 1
5,804
446
4,069
13,691
8,328
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
Loaded Eclipse
Ratatoskr
10
0 / 4 / 0
5,468
421
2,128
9,721
3,116
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Yakub2213
Nu Wa
10
0 / 2 / 2
5,986
460
5,560
5,948
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
JanusKukulkanBake KujiraArachne

VS

Bans
AthenaThanatosBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 0 / 5
6,803
523
4,335
9,471
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

12
5 / 1 / 4
7,594
584
11,618
8,908
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
LZR126
Serqet
13
6 / 1 / 3
7,287
561
7,830
9,808
4,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
chh8
Baron Samedi
13
2 / 0 / 4
7,473
575
5,461
6,326
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kfedcooper
Nemesis
11
1 / 1 / 4
6,976
537
5,195
8,742
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
17
17
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Jing Wei
 
Jing Wei
3
0
5
5.5
W
5
1
4
7
L
Chaac
Joshmen22
Chaac
0
6
0
0
L
Sylvanus
KDangelo77
Sylvanus
0
2
1
0.25
W
Serqet
LZR126
Serqet
6
1
3
7.5
L
Ratatoskr
Loaded Eclipse
Ratatoskr
0
4
0
0
L
Nu Wa
Yakub2213
Nu Wa
0
2
2
0.5
W
Baron Samedi
chh8
Baron Samedi
2
0
4
4
W
Nemesis
kfedcooper
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,910
Damage
34,439
50,217
Taken
43,255
23,366
Mitigated
23,859
13,529
Healing
14,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,656
2,226
0
2,407
9,241
3,834
114
0
9,163
0
52,627
W
Jing Wei
 
Jing Wei
4,335
2,729
0
854
9,471
5,873
180
1,701
7,682
0
41,131
W
11,618
4,161
0
4,000
8,908
3,472
328
2,125
6,711
0
57,379
L
Chaac
Joshmen22
Chaac
4,497
587
0
1,535
11,616
6,183
0
377
10,373
0
34,201
L
Sylvanus
KDangelo77
Sylvanus
4,069
880
1,718
4,266
13,691
8,328
0
1,834
11,857
16,759
0
W
Serqet
LZR126
Serqet
7,830
2,909
0
4,411
9,808
4,108
0
1,522
8,172
0
52,062
L
Ratatoskr
Loaded Eclipse
Ratatoskr
2,128
645
0
2,463
9,721
3,116
0
819
8,555
0
29,689
L
Nu Wa
Yakub2213
Nu Wa
5,560
1,874
0
1,140
5,948
1,905
0
2,190
3,590
33,423
0
W
Baron Samedi
chh8
Baron Samedi
5,461
378
838
2,383
6,326
2,814
0
2,787
3,232
54,722
1,615
W
Nemesis
kfedcooper
Nemesis
5,195
1,451
0
1,586
8,742
7,592
331
841
7,829
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,121
Gold Earned
36,133
282
Minions Killed
395
0
Camps Cleared
0
1,137,828
Distance Traveled
1,258,560
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,928
533
80
6
0
217,223
0
W
Jing Wei
6,803
523
68
5
0
249,340
1
W
Neith
7,594
584
94
7
0
231,023
0
L
Chaac
5,935
457
50
4
0
202,298
0
L
Sylvanus
5,804
446
27
2
0
241,646
0
W
Serqet
7,287
561
84
6
0
302,191
0
L
Ratatoskr
5,468
421
54
4
0
236,022
1
L
Nu Wa
5,986
460
71
5
0
240,639
0
W
Baron Samedi
7,473
575
104
8
0
227,726
3
W
Nemesis
6,976
537
45
3
0
248,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role