Player Matchup

Maui
Maui
 
Maui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Gucci_potato123
Nemesis
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
GunShark0
Gilgamesh
Level 49
God Stats
63W - 76L
1,648 SR
Queue Stats
353W - 329L
1,399 Elo+
Solo
Neith
Neith
Misstoxxic
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
MithorKing
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,497 Elo+
Party 2
Team Averages
Level 35
1,530 SR
1,476 Elo+

VS

Team Averages
Level 43
1,651 SR
1,439 Elo+
Cerberus
Cerberus
GalacticGurren
Cerberus
Level 17
God Stats
5W - 0L
1,909 SR
Queue Stats
77W - 82L
1,434 Elo+
Party 3
Cupid
Cupid
OniHanma
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,385 Elo+
Party 1
Poseidon
Poseidon
PuppetOfFreedom
Poseidon
Level 44
God Stats
4W - 1L
1,583 SR
Queue Stats
124W - 127L
1,432 Elo+
Party 3
Arachne
Arachne
Yangka1
Arachne
Level 86
God Stats
14W - 9L
1,638 SR
Queue Stats
180W - 186L
1,524 Elo+
Party 1
Bake Kujira
Bake Kujira
originalname2401
Bake Kujira
Level 42
God Stats
6W - 2L
1,626 SR
Queue Stats
64W - 77L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 4 / 1
4,815
482
1,509
9,576
3,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 1
4,566
457
1,731
6,720
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GunShark0
Gilgamesh
10
1 / 1 / 0
5,056
506
2,625
7,815
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
8
0 / 3 / 0
4,382
438
2,443
6,730
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
MithorKing
Tiamat
10
2 / 4 / 0
5,707
571
5,877
8,981
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
3 / 0 / 6
6,369
637
4,004
7,111
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
OniHanma
Cupid
8
0 / 3 / 5
5,326
533
3,249
5,426
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
11
4 / 0 / 5
6,192
619
8,755
3,699
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Yangka1
Arachne
12
8 / 1 / 0
7,124
712
4,812
8,171
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bake Kujira
originalname2401
Bake Kujira
12
0 / 1 / 0
6,387
639
4,171
6,796
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
1
0.13
W
Cerberus
3
0
6
6
L
1
3
1
0.5
L
Gilgamesh
GunShark0
Gilgamesh
1
1
0
1
L
Neith
0
3
0
0
L
Tiamat
MithorKing
Tiamat
2
4
0
0.5
W
Cupid
OniHanma
Cupid
0
3
5
0.83
W
Poseidon
4
0
5
6.5
W
Arachne
Yangka1
Arachne
8
1
0
8
W
Bake Kujira
originalname2401
Bake Kujira
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,185
Damage
24,991
39,822
Taken
31,203
17,993
Mitigated
16,671
7,050
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,509
355
706
1,361
9,576
3,766
0
5,103
4,041
12,781
0
W
Cerberus
4,004
450
194
2,965
7,111
4,587
0
821
6,290
17,120
1,514
L
1,731
442
0
885
6,720
2,228
0
2,226
4,323
0
22,224
L
Gilgamesh
GunShark0
Gilgamesh
2,625
721
0
1,366
7,815
4,872
0
3,766
3,651
0
25,351
L
Neith
2,443
735
0
1,217
6,730
2,105
0
4,335
2,042
0
30,919
L
Tiamat
MithorKing
Tiamat
5,877
751
0
1,515
8,981
5,022
0
0
8,981
33,064
2,105
W
Cupid
OniHanma
Cupid
3,249
1,417
29
627
5,426
1,759
215
2,887
2,100
0
25,230
W
Poseidon
8,755
1,577
0
1,153
3,699
1,143
305
660
3,039
44,319
0
W
Arachne
Yangka1
Arachne
4,812
3,579
0
4,801
8,171
3,112
1,376
2,008
5,957
0
40,953
W
Bake Kujira
originalname2401
Bake Kujira
4,171
2,034
0
2,357
6,796
6,070
0
0
6,433
42,470
1,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,526
Gold Earned
31,398
222
Minions Killed
288
0
Camps Cleared
0
883,202
Distance Traveled
967,817
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,815
482
29
3
0
206,038
3
W
Cerberus
6,369
637
27
3
0
202,616
0
L
Nemesis
4,566
457
34
3
0
184,888
0
L
Gilgamesh
5,056
506
45
5
0
131,975
0
L
Neith
4,382
438
42
4
0
179,702
0
L
Tiamat
5,707
571
72
7
0
180,599
0
W
Cupid
5,326
533
34
3
0
163,908
2
W
Poseidon
6,192
619
77
8
0
222,101
2
W
Arachne
7,124
712
77
8
0
217,485
0
W
Bake Kujira
6,387
639
73
7
0
161,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role