Player Matchup

Thanatos
Thanatos
ChappiePlez
Thanatos
Level 159
God Stats
2W - 3L
1,520 SR
Queue Stats
117W - 96L
1,542 Elo+
Solo
Artemis
Artemis
TiredTwink
Artemis
Level 127
God Stats
7W - 4L
1,622 SR
Queue Stats
69W - 65L
1,449 Elo+
Solo
Kukulkan
Kukulkan
blackbootybumps
Kukulkan
Level 144
God Stats
1W - 0L
1,309 SR
Queue Stats
122W - 113L
1,503 Elo+
Party 2
Horus
Horus
dammitbobby69
Horus
Level 83
God Stats
7W - 10L
1,273 SR
Queue Stats
97W - 99L
1,483 Elo+
Party 2
Ymir
Ymir
xXCarmonaXx
Ymir
Level 154
God Stats
2W - 2L
1,447 SR
Queue Stats
95W - 93L
1,564 Elo+
Solo
Team Averages
Level 133
1,434 SR
1,508 Elo+

VS

Team Averages
Level 93
1,658 SR
1,537 Elo+
Sun Wukong
Sun Wukong
FireRise23
Sun Wukong
Level 120
God Stats
5W - 3L
1,701 SR
Queue Stats
122W - 117L
1,556 Elo+
Solo
Cthulhu
Cthulhu
JAC CERDITUS
Cthulhu
Level 129
God Stats
3W - 1L
1,862 SR
Queue Stats
32W - 41L
1,456 Elo+
Solo
Hou Yi
Hou Yi
SharkJo85
Hou Yi
Level 80
God Stats
0W - 2L
1,217 SR
Queue Stats
116W - 94L
1,557 Elo+
Party 1
Anubis
Anubis
abydragontail
Anubis
Level 67
God Stats
14W - 6L
1,657 SR
Queue Stats
150W - 132L
1,555 Elo+
Party 1
Arachne
Arachne
gabenlara
Arachne
Level 68
God Stats
10W - 4L
1,854 SR
Queue Stats
116W - 93L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChappiePlez
Thanatos
17
4 / 1 / 5
9,702
571
12,596
17,969
7,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artemis
TiredTwink
Artemis
16
4 / 1 / 1
9,485
558
12,446
11,462
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
16
0 / 2 / 0
9,456
556
8,395
6,349
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 1 / 5
8,109
477
5,343
21,159
14,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 3
9,857
580
10,967
14,855
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FireRise23
Sun Wukong
16
1 / 0 / 1
9,571
563
3,890
14,916
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
JAC CERDITUS
Cthulhu
12
1 / 3 / 3
7,727
455
13,377
18,181
12,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
SharkJo85
Hou Yi
16
1 / 4 / 0
9,198
541
7,011
12,816
5,005
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 3 / 1
9,200
541
13,413
10,838
4,807
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
gabenlara
Arachne
15
2 / 3 / 2
8,540
502
7,940
17,327
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
7
7
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ChappiePlez
Thanatos
4
1
5
6.5
L
Sun Wukong
FireRise23
Sun Wukong
1
0
1
1.5
L
Cthulhu
JAC CERDITUS
Cthulhu
1
3
3
0.83
L
Hou Yi
SharkJo85
Hou Yi
1
4
0
0.25
W
Artemis
TiredTwink
Artemis
4
1
1
4.5
L
2
3
1
0.83
W
Kukulkan
0
2
0
0
W
0
1
5
2.5
L
Arachne
gabenlara
Arachne
2
3
2
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,747
Damage
45,631
71,794
Taken
74,078
41,814
Mitigated
42,620
35,629
Healing
28,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ChappiePlez
Thanatos
12,596
3,373
0
17,590
17,969
7,803
958
3,038
14,931
0
101,269
L
Sun Wukong
FireRise23
Sun Wukong
3,890
630
0
4,081
14,916
12,954
24
8,155
6,761
0
75,346
L
Cthulhu
JAC CERDITUS
Cthulhu
13,377
1,355
78
3,894
18,181
12,976
0
2,861
15,320
39,211
561
L
Hou Yi
SharkJo85
Hou Yi
7,011
3,686
0
4,075
12,816
5,005
0
0
12,816
0
87,177
W
Artemis
TiredTwink
Artemis
12,446
6,932
0
5,695
11,462
4,946
494
3,749
7,713
0
77,931
L
13,413
411
0
5,505
10,838
4,807
0
3,591
7,247
81,004
0
W
Kukulkan
8,395
479
0
589
6,349
5,687
432
686
5,663
78,028
474
W
5,343
2,270
2,701
8,554
21,159
14,979
49
9,318
11,841
0
22,946
L
Arachne
gabenlara
Arachne
7,940
4,554
0
10,544
17,327
6,878
0
4,383
12,944
0
81,596
W
10,967
1,713
0
500
14,855
8,399
0
9,533
5,322
67,942
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
44,236
578
Minions Killed
565
0
Camps Cleared
0
1,729,506
Distance Traveled
1,682,743
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,702
571
139
8
0
424,176
2
L
Sun Wukong
9,571
563
133
8
0
314,111
0
L
Cthulhu
7,727
455
38
2
0
365,033
2
L
Hou Yi
9,198
541
144
8
0
277,874
1
W
Artemis
9,485
558
127
7
0
302,045
3
L
Anubis
9,200
541
138
8
0
334,404
4
W
Kukulkan
9,456
556
147
9
0
328,850
4
W
Horus
8,109
477
24
1
0
355,946
0
L
Arachne
8,540
502
112
7
0
391,321
0
W
Ymir
9,857
580
141
8
0
318,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role