Player Matchup

Fenrir
Fenrir
LowGamePH
Fenrir
Level 41
God Stats
2W - 6L
1,406 SR
Queue Stats
54W - 87L
1,321 Elo+
Party 1
Aphrodite
Aphrodite
Lumafluffi
Aphrodite
Level 63
God Stats
10W - 4L
1,936 SR
Queue Stats
394W - 372L
1,510 Elo+
Solo
Maui
Maui
TDakki
Maui
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,385 Elo+
Solo
Anubis
Anubis
UnMecAuLiban
Anubis
Level 16
God Stats
0W - 4L
1,276 SR
Queue Stats
3W - 23L
999 Elo+
Party 1
Anhur
Anhur
pixelfr
Anhur
Level 87
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Team Averages
Level 59
1,514 SR
1,305 Elo+

VS

Team Averages
Level 110
1,411 SR
1,497 Elo+
Xbalanque
Xbalanque
AmberBasilisk50
Xbalanque
Level 104
God Stats
18W - 14L
1,538 SR
Queue Stats
403W - 373L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
FlowMarok1ry
Tsukuyomi
Level 116
God Stats
7W - 12L
1,481 SR
Queue Stats
349W - 352L
1,461 Elo+
Solo
Horus
Horus
NarutoJinchurik1
Horus
Level 154
God Stats
2W - 2L
1,224 SR
Queue Stats
76W - 57L
1,525 Elo+
Party 2
Aphrodite
Aphrodite
SurOni
Aphrodite
Level 46
God Stats
5W - 7L
1,518 SR
Queue Stats
7W - 9L
1,507 Elo+
Solo
Zeus
Zeus
ZlatanReturn
Zeus
Level 128
God Stats
1W - 2L
1,294 SR
Queue Stats
45W - 40L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LowGamePH
Fenrir
14
5 / 2 / 1
8,269
486
6,146
15,578
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Lumafluffi
Aphrodite
15
1 / 5 / 2
8,402
494
5,495
13,731
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maui
TDakki
Maui
8
1 / 2 / 1
6,318
372
1,456
7,716
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
13
0 / 5 / 4
7,359
433
3,736
10,806
4,877
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
pixelfr
Anhur
13
0 / 1 / 4
7,341
432
6,469
9,310
3,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AmberBasilisk50
Xbalanque
15
1 / 2 / 3
9,086
534
6,338
9,462
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
FlowMarok1ry
Tsukuyomi
15
4 / 4 / 5
9,411
554
10,032
17,642
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 1 / 9
9,592
564
9,547
15,482
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
SurOni
Aphrodite
13
0 / 1 / 8
8,418
495
2,862
11,296
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 1 / 6
9,825
578
8,738
4,904
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
15
15
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AmberBasilisk50
Xbalanque
1
2
3
1.25
W
Tsukuyomi
FlowMarok1ry
Tsukuyomi
4
4
5
1.63
L
Fenrir
LowGamePH
Fenrir
5
2
1
2.75
L
Aphrodite
Lumafluffi
Aphrodite
1
5
2
0.4
W
4
1
9
8.5
W
Aphrodite
SurOni
Aphrodite
0
1
8
4
L
Maui
TDakki
Maui
1
2
1
0.75
L
Anubis
0
5
4
0.4
W
6
1
6
9
L
Anhur
pixelfr
Anhur
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,302
Damage
37,517
57,141
Taken
58,786
27,644
Mitigated
30,120
16,069
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AmberBasilisk50
Xbalanque
6,338
2,515
0
2,227
9,462
3,572
3,478
1,164
8,298
0
68,420
W
Tsukuyomi
FlowMarok1ry
Tsukuyomi
10,032
1,821
0
8,343
17,642
6,523
93
2,849
14,793
0
67,618
L
Fenrir
LowGamePH
Fenrir
6,146
1,462
0
2,581
15,578
7,166
0
2,789
12,640
0
56,210
L
Aphrodite
Lumafluffi
Aphrodite
5,495
471
627
6,640
13,731
7,205
0
3,069
10,298
67,213
0
W
9,547
3,652
490
3,839
15,482
11,014
879
2,882
12,600
1,498
57,567
W
Aphrodite
SurOni
Aphrodite
2,862
327
5,586
5,956
11,296
7,208
515
3,318
7,978
25,050
0
L
Maui
TDakki
Maui
1,456
287
0
1,910
7,716
5,279
0
1,466
6,116
11,167
0
L
Anubis
3,736
240
0
2,218
10,806
4,877
0
3,184
7,498
41,670
1,238
W
8,738
680
0
1,000
4,904
1,803
2,200
1,146
3,758
54,584
2,091
L
Anhur
pixelfr
Anhur
6,469
4,084
0
2,093
9,310
3,117
0
1,383
7,835
0
52,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,689
Gold Earned
46,332
373
Minions Killed
419
0
Camps Cleared
0
1,431,777
Distance Traveled
1,498,693
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,086
534
103
6
0
281,451
0
W
Tsukuyomi
9,411
554
97
6
0
326,253
0
L
Fenrir
8,269
486
76
4
0
385,714
0
L
Aphrodite
8,402
494
121
7
0
268,085
0
W
Horus
9,592
564
86
5
0
296,524
2
W
Aphrodite
8,418
495
37
2
0
302,594
6
L
Maui
6,318
372
12
1
0
192,809
1
L
Anubis
7,359
433
71
4
0
260,309
0
W
Zeus
9,825
578
96
6
0
291,871
1
L
Anhur
7,341
432
93
5
0
324,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role